Welcome![Sign In][Sign Up]
Location:
Search - 3D character animation

Search list

[OpenGL programCamera2_SrcExeDoc

Description: opengl中摄像机的模拟编程,可以为3d角色动画提供一定的参考素材。-opengl simulation programming, for 3d character animation provide some reference material.
Platform: | Size: 54770 | Author: 孙勋还 | Hits:

[OpenGL programCamera2_SrcExeDoc

Description: opengl中摄像机的模拟编程,可以为3d角色动画提供一定的参考素材。-opengl simulation programming, for 3d character animation provide some reference material.
Platform: | Size: 54272 | Author: 孙勋还 | Hits:

[OpenGL programskeletonanimition

Description: 骨骼动画的例子, 骨骼动画的例子,-skeletal animation example, skeletal animation example,
Platform: | Size: 1272832 | Author: 微微 | Hits:

[3D Graphic3Dcharacteranimationskeletonsource

Description: 3D人物骨骼动画源代码,供正在从事计算机三维动画的同行参考-3D character animation skeleton source code for three-dimensional computer animation is engaging in peer reference
Platform: | Size: 503808 | Author: w | Hits:

[Game EngineIrrChineseDemo

Description: Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3D engine, can be applied to C++ program or. NET language. Through the use of Direct3D (Windows platform), OpenGL 1.2 shader or its own software program, you can realize the full cross-platform engine. Despite being open source, the Irrlicht library offers available in commercial-grade 3D engine that has the art features such as dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection.
Platform: | Size: 3595264 | Author: leavegee | Hits:

[Game Engineirrlicht-1.7.1

Description: Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL and its own rendering program. Support dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection. The latest version is 1.7.1.
Platform: | Size: 19542016 | Author: iFire | Hits:

[DirextXIntr-to-3DGame-Program-DirectX9.0c-

Description: 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book: Understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations. Discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library. Learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL). Explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems,
Platform: | Size: 9468928 | Author: Kelyad | Hits:

[FlashMXRun

Description: Flash源码,短片剪辑,奔跑动画   奔跑动画,一款个性的运动员奔跑动画,场景会变化,3D的场景变化效果,而且随着场景的变化人物会转身,对学习Flash动画制作相当有参考价值。-Flash source code, video clips, running animation Running animation, a personalized athletes running animation, scene changes,3D scene change effect, and as the scene changes character will turn around, to learn Flash animation have considerable reference value.
Platform: | Size: 1352704 | Author: 静岚 | Hits:

[OpenGL programmilkshape-3d-character-animation-in-opengl

Description: 3d character animation
Platform: | Size: 200704 | Author: sid | Hits:

[Other3Dperson

Description: 这是Windows Phone里面的一个小程序,很强的视觉效果,一个完美的3D人物动画,开发3D游戏必备-This is a small program for Windows Phone inside a strong visual effect, a perfect 3D character animation, 3D game development necessary
Platform: | Size: 16171008 | Author: 皖小安 | Hits:

[OpenGL programskeletonDrivenAnimation

Description: 在visual stdio 2010 中开发的使用opengl图形库的三维动画程序,程序读取ASF/AMC 文件并进行解读,实现实时的数据驱动的角色动画。程序会根据AMC文件生成播放列表,产生连续播放,两个不同动作文件之间会有光滑过渡。有关ASF/AMC的格式介绍,请查阅相关资料。角色有蒙皮,你可以根据自己需要选择自己的蒙皮,但需要自己提供Obj格式的三维模型,为了使骨骼驱动皮肤,你还需要提供皮肤与骨骼绑定的权重数据,我提供了maya插件可以将你的模型和骨骼的权重数据在maya中导出,注意maya中的骨骼必须和asf文件定义的一致(名称与数量相同)。我没有提供指令使程序读取模型数据和权重值,需要在原代码中修改。 这个程序是个多线程的程序。我开了一个线程用来交互,用户可以在命令行中输入指令与程序进行交互。具体指令都列在了readme文件中。在read asf 文件的功能上程序有bug,欢迎大家更改。 -Using opengl graphics library, 3D animation program developed in visual stdio 2010, the program reads the ASF/AMC file and interpret real-time data-driven character animation. Program to create playlists based on the AMC file, resulting in continuous playback files between two different actions will have a smooth transition. Related to the ASF/AMC format of introduction, please refer to the relevant information. Role of the skin, according to their need to select their skin, but need to provide three-dimensional model of the Obj format, in order to make the bone-driven skin, you also need to provide the skin and bone the weight data binding, I provide a maya plug-in you can export your model and bone weights data in maya attention to maya in the bone and asf files must be defined consistent with (name and quantity of the same). I did not provide instructions so that the program reads the model data and the weight value, you need to modify the original code. This program is a multi-t
Platform: | Size: 21132288 | Author: 高进 | Hits:

[Othercharacter

Description: unity 3D character-animation-scripting-support-files-unity 3D character-animation-scripting-support-files
Platform: | Size: 4074496 | Author: 2687788077 | Hits:

[OtherIntroduction-of-3D-Game-Programming

Description: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.
Platform: | Size: 22091776 | Author: 林业 | Hits:

[Other3d

Description: 3d制作动画人物详解教程.docDetailed 3d character animation tutorial. Doc-Detailed 3d character animation tutorial. DocDetailed 3d character animation tutorial. Doc
Platform: | Size: 525312 | Author: han | Hits:

[OtherCharacter-Controller

Description: unity 3d脚本,键盘控制,前后左右动, unity动画脚本,人物脚本,游戏脚本-unity 3d scripts, keyboard control, front and rear left and right move, unity animation script, character script, game script
Platform: | Size: 4838400 | Author: 王胜东 | Hits:

[OtherGlass-Refraction-(Pro-Only)

Description: unity 3d脚本,键盘控制,前后左右动, unity动画脚本,人物脚本,游戏脚本-unity 3d scripts, keyboard control, front and rear left and right move, unity animation script, character script, game script
Platform: | Size: 583680 | Author: 王胜东 | Hits:

[OtherImage-Effects-(Pro-Only)

Description: unity 3d脚本,键盘控制,前后左右动, unity动画脚本,人物脚本,游戏脚本-unity 3d scripts, keyboard control, front and rear left and right move, unity animation script, character script, game script
Platform: | Size: 1141760 | Author: 王胜东 | Hits:

[OtherLight-Flares

Description: unity 3d脚本,键盘控制,前后左右动, unity动画脚本,人物脚本,游戏脚本-unity 3d scripts, keyboard control, front and rear left and right move, unity animation script, character script, game script
Platform: | Size: 214016 | Author: 王胜东 | Hits:

CodeBus www.codebus.net