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[Other resourcejava2d

Description: java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fixed, Elastic and Loose Joints Angluar Velocity/Momentum Simple API Quad Tree Collision Gideon Smeding s Polygon Support Added! Resting Body detection added! (alpha)
Platform: | Size: 88151 | Author: zb | Hits:

[Game Enginejava_ape

Description: 用java写的2d物理引擎。里面包含了一个carDemo。适合用来做一些2d的游戏的力场,碰撞等物理系统。-Using java to write the 2d physics engine. Which contains a carDemo. Suited to make some 2d games of the force field, collision and other physical systems.
Platform: | Size: 62464 | Author: 杨坤 | Hits:

[Game Enginejava2d

Description: java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fixed, Elastic and Loose Joints Angluar Velocity/Momentum Simple API Quad Tree Collision Gideon Smeding s Polygon Support Added! Resting Body detection added! (alpha) -java2d game engine Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fixed, Elastic and Loose Joints Angluar Velocity/Momentum Simple API Quad Tree Collision Gideon Smeding s Polygon Support Added! Resting Body detection added! (alpha)
Platform: | Size: 88064 | Author: zb | Hits:

[Graph programChalkPhysicsDemo

Description: 使用PhyX物理引擎制作的粉笔2D游戏演示Demo,可以真实模拟各种2D的碰撞检测以及碰撞响应。-The use of physics engine PhyX chalk produced 2D game demo Demo, can simulate all kinds of real 2D collision detection and collision response.
Platform: | Size: 4723712 | Author: 李帅 | Hits:

[Software Engineeringfitc05

Description: 非常精彩的2D碰撞检测引擎教程,英文flash格式,作者为N totorial的站长。该教程应该也是最早提出MTD最小退回距离应用的教程,之后与SAT分离轴定理共同应用于3D的OBB检测。-Very exciting 2D collision detection engine tutorials, English flash format, the writer for the N totorial the station. The tutorial should also be the first to return from the application of the smallest MTD tutorials, followed by separation and SAT-axis theorem applies to 3D co-detection of the OBB.
Platform: | Size: 566272 | Author: sking | Hits:

[Game EnginePlanets2

Description: 里面包含了一个完整的游戏引擎,并根据游戏引擎写了一个碰撞检测程序,对于初学者和想自己写2D游戏引擎的用户很有帮助。-Which contains a complete game engine and game engine written in accordance with a collision detection procedure, for beginners and want to write 2D game engine users helpful.
Platform: | Size: 1428480 | Author: 刘璞 | Hits:

[Graph programhge_wim

Description: 用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of HGE develop 2D games are worthy friends. Game to support the use of equipment and items, picked up, thrown away, such as operation, according to F1 and F2 can switch collision detection and collision body show. Which used the super-map stitching, multi-layer, A* algorithm, HGE processing technologies such as Chinese characters.
Platform: | Size: 43143168 | Author: xiao | Hits:

[GDI-Bitmaptokamak_1.0.5a

Description: 一个游戏的物理引擎,来源于日本最新的开源。非常不错,已利用它开发了游戏。-It s a physics engine for developing 2d or 3D games.
Platform: | Size: 2085888 | Author: 余宇航 | Hits:

[Game EnginePhyToyV1_0

Description: 物理玩具,本人设计一款2D物理模拟软件,仿制了真实环境物体的各种连接与碰撞.应用少年智力开发 等研究 - Physics-Toy, a 2D physics engine, simulation of the real environment of various objects connected with the effects of collision.
Platform: | Size: 77824 | Author: 张皓 | Hits:

[Windows DevelopInertiaEngine-0.1.1-bin

Description: InertiaEngine 是一个使用C++编写的2D 刚体物理特性仿真器,可跨平台使用,还包含多边形碰撞检测算法,支持碰撞反应,静态摩擦,动态摩擦。-InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
Platform: | Size: 1746944 | Author: 张玉刚 | Hits:

[Windows Developflatland-v1-3

Description: Flatland是一个跨平台的面向对象的2D碰撞检测库,使用C++编写,无界面,压缩包中附带两个例子,使用openGL编写。-Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
Platform: | Size: 527360 | Author: 张玉刚 | Hits:

[Game Enginejgame-20110425

Description: JGame是一个2D游戏引擎能够运行在Java JRE1.2+平台(通过JOGL可选支持OpenGL)与J2ME平台之上(CLDC1.1/MIDP2.0)。它提供一个高级框架,使得一些经典游戏利用数行代码就能够实现。游戏画面能够根据屏幕大小自动调整 JGame目前最新版为JGame V3.3版,包括围棋、象棋、五子棋、国际象棋、陆战棋、四国军棋,暗棋、拖拉机、麻将、锄大地、跑得快、拱猪、斗地主(三人)、斗地主(四人两副牌)、 哈、三打一、扎金花等17个最流行的网络棋牌游戏,还有四副升级、打磙子、攉龙、怪路、板子炮、炒地皮、小二定主、爬三、百搭麻将、立四麻将、四川麻将、 杭州麻将、义乌麻将、乳山麻将、大同麻将、160分等多个地方特色游戏。 所有游戏的规则跟联众、中国游戏中心等游戏基本一样。 ☉JGame具有跨平台,支持几乎所有操作系统,JGame占用的系统资源极少,速度快,支持超大容量用户-JGame is an open source 2D game engine that makes multiplatform development easier. It runs on the Java JRE 1.3+ platform with optional OpenGL (JOGL) enhancements, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. There is also a Flash (Actionscript 3) version. It provides a very high-level framework, enabling "classic" type arcade games to be developed with a minimum of code and effort. It is based on sprites with automatic animation and collision detection, and a tile-based background with easy sprite-tile interaction facilities. Games are programmed at a fixed "virtual" resolution, but can be scaled to any screen resolution. The engine provides an enhanced graphics API, with a fallback to simpler and more efficient graphics on J2ME and plain JRE. The API also includes sound and persistent storage.
Platform: | Size: 17882112 | Author: TOM_kill | Hits:

[Game EngineGameLib2005

Description: 一个高质量的游戏引擎源码,适用於Visual C++ 2005 IDE。 包含 2D、3D api, sound, input devices, sequence, collision, lighting, animation 與 etc.-A high-quality game engine source code for Visual C++ 2005 IDE. Including 2D, 3D api, sound, input devices, sequence, collision, lighting, animation and etc.
Platform: | Size: 58487808 | Author: Tsai | Hits:

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