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DirectInput
DL : 0
This tutorial will deal with getting input using Direct Input. All you will need to run and/or compile this tutorial is a keybaord, mouse, DirectX 8.0 or 9.0 and the DirectX 8.0 or 9.0 SDK.
Date
: 2008-10-13
Size
: 51.12kb
User
:
chhua
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Other resource
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GameEngine_Input
DL : 0
DirectX游戏引擎中的输入输出,采用DirectInput实现
Date
: 2008-10-13
Size
: 3.31kb
User
:
小贤
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Other resource
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game
DL : 0
用VB编写DirectX7.0游戏 DirectX7.0终于出现了,同前面DirectX6相同,版本7也带了一个庞大(129M)的SDK开发库,同DirectX6 SDK库相比,DirectX7的SDK库提供了以下新的功能: * 对于Visual Basic的支持。用户可以使用类库在Visual Basic环境下开发基于DirectX的程序。 * 提供更多DirectX3D立即模式(Immediate Mode)下的API函数,以支持DirectX7中新的3D特效,包括立体环境映射、顶点混合等。 * DirectMusic支持DownLoadable Sound Level 2标准。 * DirectInput支持8按键的游戏杆设备,同时支持Microsoft的力反馈摇杆。SDK库提供了读取力反馈效果文件的方法。同时提供了Force Editor程序来建立效果。 对于VB爱好者来说,新的SDK库终于提供了完整的对VB的支持,现在终于可以使用Visual Basic来编写DirectX的程序了。
Date
: 2008-10-13
Size
: 35.26kb
User
:
江福利
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Windowsgame
DL : 0
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Date
: 2008-10-13
Size
: 10.83mb
User
:
刘波
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