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TOG
DL : 0
基于块的纹理合成-Real-Time Texture Synthesis by Patch-Based Sampling
Date
: 2026-01-09
Size
: 6.16mb
User
:
金金
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Graph_cut
DL : 0
几篇关于graph cut的论文,GRABCUT彩色图像分割算法的研究,基于GRAPH CUT的快速纹理合成算法-Several papers on graph cut paper, GRABCUT color image segmentation algorithm, based on GRAPH CUT Fast Texture Synthesis Algorithm
Date
: 2026-01-09
Size
: 1.82mb
User
:
liwei
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OpenGL-sea-field
DL : 0
论文以Visual C++为开发平台,利用OpenGL构建海洋场景,通过调用建立的舰船3D模型、纹理映射、场景的合成、双缓存等技术,实现反舰导弹可见光目标图像的生成,为靶场导引头对海性能测试提供了一个很好的辅助手段,有助于提高靶场试验鉴定技术水平。 -Thesis, Visual C++ development platform, using OpenGL to build ocean scene, ship 3D model by calling the establishment, texture mapping, scene of synthesis, double-caching technology, anti-ship missile target image to generate visible light for range seeker performance testing of the sea provides a good adjunct to help improve shooting range test identification technology.
Date
: 2026-01-09
Size
: 381kb
User
:
陆晓
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