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Chapter10
DL : 0
用VC++与OPENGL研发的粒子系统的模拟程序,电子书籍,有完整源代码-With VC++ With OPENGL developed particle system simulation program, e-books, with complete source code
Date
: 2025-12-19
Size
: 56kb
User
:
lxl
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OpenGL
DL : 0
基于VC++和OpenGL的波干涉模拟,希望能对大家有用-Based on VC++ and OpenGL simulation of wave interference
Date
: 2025-12-19
Size
: 235kb
User
:
龙翼
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OpenGL
DL : 0
openGl图像技术,vc开发环境。通俗易懂。-openGl image technology, vc development environment.
Date
: 2025-12-19
Size
: 622kb
User
:
lee
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liti1
DL : 0
为opengl初学者提供基本编程参考资料。其中提供了VC与opengl编程代码和应用程序-Opengl programming for the basic reference for beginners. Which provides the VC and opengl programming code and applications
Date
: 2025-12-19
Size
: 127kb
User
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郑德付
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liti2
DL : 0
为opengl初学者提供基本编程参考资料。其中提供了VC与opengl编程代码和应用程序-Opengl programming for the basic reference for beginners. Which provides the VC and opengl programming code and applications
Date
: 2025-12-19
Size
: 402kb
User
:
郑德付
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liti3
DL : 0
为opengl初学者提供基本编程参考资料。其中提供了VC与opengl编程代码和应用程序-Opengl programming for the basic reference for beginners. Which provides the VC and opengl programming code and applications
Date
: 2025-12-19
Size
: 156kb
User
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郑德付
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OpenGLSuperBible
DL : 0
这是一本称之为OpenGL超级圣经的经典之作,对VC平台下OpenGL开发者有很好参考作用!-This is a call OpenGL Super Bible, the classics, on the VC platform OpenGL developer has a good reference!
Date
: 2025-12-19
Size
: 2mb
User
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[
Other
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OpenGL-installation-files
DL : 0
这个文件用来在VC++环境下安装OpenGL,从而建立一个适合OpenGL编程的运行平台-This file used to in vc++ OpenGL installation environment, so as to establish a suitable for OpenGL programming operation platform
Date
: 2025-12-19
Size
: 1.33mb
User
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alice
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Open-P-gl-realize-fractal-tree
DL : 0
这是一个用OpenGL编程在VC++环境下实现的分形树木模拟的源代码-This is a with OpenGL programming in vc++ environment of the realization of the fractal trees simulation of source code
Date
: 2025-12-19
Size
: 261kb
User
:
alice
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NeheChm
DL : 0
基于VC++,OpenGL的可视化界面开发,从最基本的开始学-Based VC++, OpenGL visualization interface development, began to learn from the most basic
Date
: 2025-12-19
Size
: 2.36mb
User
:
谈敏刚
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OpenGl
DL : 0
针对目前浅水区海浪的数值模拟不能获得可视化、逼真的仿真效果,而基于 Vega 平台的可视化仿真灵活性不高,且需要昂贵的仿真平台支撑等问题。从海浪形态的 Longuet- Higgis 构造模型出发,利用真实的海浪谱对海浪进行仿真控制,并且从波面细化,颜色处理和光照控制三个方面提出了对海浪仿真效果改进的方法。最后运用 VC++和免费的 OPENGL图形库实现了三维浅水区海浪的可视化仿真。结果表明该方法可以灵活实现实时、逼真的三维浅水区海浪仿真。-Numerical simulation for the current waves in shallow water can not get the visual, realistic simulation results, and visual simulation based on Vega platform flexibility is not high, and the need for expensive simulation platform support and other issues. From Longuet- Higgis waves form the starting structural model using real wave spectrum of the waves simulation control, and wavefront refinement, color processing and light control three aspects of the simulation results for the waves to improve. Finally use VC++ and free OPENGL graphics library to achieve the three-dimensional visual simulation of shallow water waves. The results show that this method can be flexible real-time, realistic three-dimensional simulation of shallow water waves.
Date
: 2025-12-19
Size
: 135kb
User
:
陆晓
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