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《PC游戏编程》,学习计算机博弈的必备经典书籍,属于计算机博弈、人工智能。内含有详细的代码。.ceb格式,需要Google个浏览软件。 -" PC Game Programming" , learn essential computer game classic books, belonging to the computer game, artificial intelligence. Contains detailed code. . ceb format, need to Google a browser software.
Date : Size : 1.46mb User : 李亮

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《剑桥五重奏-机器能思考吗》一本很好的书,关于人工智能方面的,作者虚构了一场晚宴,科学家们关于机器是否能够思考的讨论由此展开-" Cambridge Quintet- machines that can think do" a very good book on artificial intelligence, the authors a fictional dinner party, the scientists thought about the discussion of whether the machine began for ... ...
Date : Size : 5.69mb User : 涂兰桂

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A data structure is a way of organizing data that considers not only the items stored, but also their relationship to each other. Advance knowledge about the relationship between data items allows designing of efficient algorithms for the manipulation of data.  Compiler Design,  Operating System,  Database Management System,  Statistical analysis package,  Numerical Analysis,  Graphics,  Artificial Intelligence,  Simulation
Date : Size : 145kb User : pabitha

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What is data structure? A data structure is a way of organizing data that considers not only the items stored, but also their relationship to each other. Advance knowledge about the relationship between data items allows designing of efficient algorithms for the manipulation of datList out the areas in which data structures are applied extensively?  Compiler Design,  Operating System,  Database Management System,  Statistical analysis package,  Numerical Analysis,  Graphics,  Artificial Intelligence,  Simulation
Date : Size : 13kb User : pabitha

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What is data structure A data structure is a way of organizing data that considers not only the items stored, but also their relationship to each other. Advance knowledge about the relationship between data items allows designing of efficient algorithms for the manipulation of data.  Compiler Design,  Operating System,  Database Management System,  Statistical analysis package,  Numerical Analysis,  Graphics,  Artificial Intelligence,  Simulation
Date : Size : 11kb User : pabitha

Advances in Artificial Intelligence SBIA 2004.Apr.2005,一本人工智能论文集,-AI TECHNOLOGY
Date : Size : 15.06mb User : 赵明

Artificial.Intelligence.and.Soft.Computing.Behavioral.and.Cognitive.Modeling.of.the.Human.Brain(人工智能和软件计算,行为认知模型)人工智能的一本经典书籍-Artificial.Intelligence.and.Soft.Computing.Behavioral.and.Cognitive.Modeling.of.the.Human.Brain (artificial intelligence and software, computing, cognitive behavioral model) of a classic book of Artificial Intelligence
Date : Size : 6.84mb User : 赵明

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电子艺界的AI AND ARTIFICIAL LIFE IN VIDEO GAMES,主要用于游戏方面-a book intended to challenge as well as inform designers/programmers who want to add artificial intelligence (AI) and artificial life (A-Life) to their next video game creation. This is not a textbook on AI, nor is it an attempt to write a definitive work on A-Life. Both fields are continually expanding, but some solid ground rules are already in place, which we can leverage in creating better games.
Date : Size : 1.29mb User : 123

人工智能及其应用第三版(蔡自兴)本科生用书 一本不错的入门书籍-Artificial Intelligence and Applications Third Edition (Microelectronic) undergraduate students with a good introduction to the book of books
Date : Size : 5.21mb User : devotee

关于人工智能原理与方法一书第五章可信度计算的课后习题详细解答-Artificial Intelligence confidence level
Date : Size : 87kb User : 訾冰洁

本文介绍了很多常用的智能控制方法(专家控制,模糊控制,人工神经网络,仿人智能控制,分级递阶智能控制)-This article describes a number of commonly used intelligent control methods (expert control, fuzzy control, artificial neural networks, artificial intelligence control, Hierarchical Intelligent Control)
Date : Size : 6.14mb User : mengxiang

人工智能与神经网络,包含人工智能的全部相关算法源代码-Artificial intelligence and neural networks, including artificial intelligence source code of all the relevant algorithms
Date : Size : 214kb User : 王东明

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提供各种数据挖掘的方法和应用环境。非常实用而全的人工智能资料.-Provide various data mining methods and applications. Very practical and full of artificial intelligence information.
Date : Size : 2.26mb User : mofu

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第一章 人工智能概述 第二章 归结推理方法 第三章 不确定性推理 第四章 知识表达方法 第五章 状态空间搜索策略 第六章 机器学习 第七章 自然语言理解 第八章 Agent-Chapter Overview Chapter attributed to artificial intelligence reasoning Chapter III Chapter IV of uncertainty reasoning knowledge representation state space search strategy of Chapter VI Chapter VII of machine learning, natural language understanding of Chapter VIII of the Agent
Date : Size : 7.96mb User : nanagreat

Lecture Notes in Artificial Intelligence,which is useful for Artificial Intelligence field
Date : Size : 12.79mb User : hami

The extensively revised and updated edition provides a logical and easy-to-follow progression through C++ programming for two of the most popular technologies for artificial intelligence neural and fuzzy programming.
Date : Size : 9kb User : anhela

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This book provides a brief overview of the disciplines of Artificial Intelligence (AI) and Soft Computing. It introduces the topics covered under the heads of intelligent systems and demonstrates the scope of their applications in real world problems of significant complexity. It also highlights the direction of research in this broad discipline of knowledge.
Date : Size : 8.62mb User : amit choudhary

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a book about expert systems. An expert system is software that uses a knowledge base of human expertise for problem solving, or clarify uncertainties where normally one or more human experts would need to be consulted. Expert systems are most common in a specific problem domain, and are a traditional application and/or subfield of artificial intelligence (AI). A wide variety of methods can be used to simulate the performance of the expert however, common to most or all are: 1) the creation of a knowledge base which uses some knowledge representation structure to capture the knowledge of the Subject Matter Expert (SME) 2) a process of gathering that knowledge from the SME and codifying it according to the structure, which is called knowledge engineering and 3) once the system is developed, it is placed in the same real world problem solving situation as the human SME, typically as an aid to human workers or as a supplement to some information system. Expert systems may or may not have learning components.-a book about expert systems. An expert system is software that uses a knowledge base of human expertise for problem solving, or clarify uncertainties where normally one or more human experts would need to be consulted. Expert systems are most common in a specific problem domain, and are a traditional application and/or subfield of artificial intelligence (AI). A wide variety of methods can be used to simulate the performance of the expert however, common to most or all are: 1) the creation of a knowledge base which uses some knowledge representation structure to capture the knowledge of the Subject Matter Expert (SME) 2) a process of gathering that knowledge from the SME and codifying it according to the structure, which is called knowledge engineering and 3) once the system is developed, it is placed in the same real world problem solving situation as the human SME, typically as an aid to human workers or as a supplement to some information system. Expert systems may or may not have learning components.
Date : Size : 264kb User : mattik

关于b方研宄从始至今一直没有停歇过.随着计算机的出现.幻方在圈论、槛序设计、实验设计、对策论、概率娩计、人 工智能以及工艺美术等方面得到了广泛应用。针对幻方的三种墓本类型进行算法分析.并分别通过C语言实现。-Research of magic squre has never been stopped from the beginning.With the development of computer,magic square has been widely used in graph theory,programming design,experiment design,game theory,probability and statistics,Artificial Intelligence and crafts.The paper analyzes three basic types of algorithms of magic squre,which are respectively realized by C language
Date : Size : 149kb User : 陈晓娟

Prolog artificial intelligence
Date : Size : 153kb User : alimia
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