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本书既讲解了网络编程所涉及的计算机科学及相关学科知识,也展示了如何编写自己的网络游戏。如果想了解网络游戏的通用建模与实现过程,本书有一定的参考价值。深入剖析游戏编程的实现思想,全力打造个性网络游戏空间。本书面向游戏编程人员,重点介绍如何使用VisualC++和UML进行棋牌类网络游戏建模和编程的实现过程。书中通过大量的程序代码分析了Socket通信程序设计、多线程程序设计、服务器端线程池模型、游戏客户端框架程序构建、服务器端数据库处理、报文处理,以及如何使用RationalRose工具进行网络游戏用户案例的划分和进行UML类框图的设计等内容,使读者能够借鉴本书的内容自行发挥设计出具有个性的网络游戏程序。本书适用于软件工程师、网络程序员、大学计算机软件专业和网络专业的学生,以及从事网络游戏开发的程序设计人员。-book on the network is involved in the programming of computer science and related disciplines knowledge, also demonstrated how to prepare their own online games. If you want to understand the game of generic network modeling and implementation process, the book has some reference value. In-depth analysis of the game program of thinking, spare no efforts to create a personalized online games space. Writing to the game programmer, focus on how to use VisualC Chess & Cards and UML Modeling category online game programming and implementation process. Book through a lot of procedural code of Socket Communications programming, multithreaded programming, Thread Pool server model, the client framework of the game building process, the server-database processing, packet processing, Rational Ro
Date : 2025-12-21 Size : 10.16mb User : tina

网络游戏开发的html文档。英文! 目录如下: WinSock2 游戏编程   网络游戏开发 101   异步 Sockets 编程指南   多用户的服务器/客户模式聊天工具的开发   TCP/IP 协议介绍摘要   如何设计一个多人游戏   多人游戏的本质   制作一套网络消息引擎   使用统计学来预测网络上游戏者的动作   如何排除网络延迟 -Network game development html document. English! Contents are as follows: WinSock2 Game Programming Game Development Network Sockets Programming Guide 101 asynchronous multi-user server/client mode chat tools TCP/IP protocol Abstract Introduction How to design a multiplayer game multiplayer nature of the production of a network news the use of statistical prediction engine to the network how the player
Date : 2025-12-21 Size : 284kb User : 王浩

DL : 0
This programm is proxy server for ragnarok online game. Also it s can be use as bot. It control all traffic and can change packet anf genereate new. Also it s good example of injection dll and simple GUI on c++.
Date : 2025-12-21 Size : 6.64mb User : Ilya

DL : 0
交互式数码娱乐引擎服务器端研究与开发 花钱从网站上买的论文。论述并且详细的讲述了服务器网络游戏的开发。特别是大型网游的开发-Interactive digital entertainment engine server-side research and development money to buy the paper from the site. Discussed and described in detail server network game development. In particular the development of large-scale online games
Date : 2025-12-21 Size : 2.12mb User : OLDSEVEN

DL : 0
这是一本关于游戏服务器打包方法的介绍,在通信传输中,总也离不开打包、解包操作-This is a book about the game server packing method is introduced, in the communication transmission, also always cannot leave packing, unpacking operation
Date : 2025-12-21 Size : 34kb User : 张建国

DL : 0
这是一个关于网络游戏服务器设计介绍的书籍,对于游戏服务器人员来说,很好,很有帮助-This is a network of game server design introduction of the book, the game server personnel, very good, very helpful
Date : 2025-12-21 Size : 25kb User : 李东旭

DL : 0
[网络游戏服务器编程].(韩)全洪.扫描版-Net Game Server Programming
Date : 2025-12-21 Size : 25.34mb User : 李政
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