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介绍了一种通过matlab提供的engine引擎及其类库实现Visual C++对matlab调用的方法,通过对二进制数据文件的数组转换,调用matlab对数据进行波形处理、频谱分析以及功率谱密度分析,同时提供一些图形处理工具以方便用户更方便的进行数据分析。
Date : 2011-06-13 Size : 105.67kb User : mattlee

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文本语音(Text-to-Speech,以下简称TTS),它的作用就是把通过TTS引擎把文本转化为语音输出。本文不是讲述如何建立自己的TTS引擎,而是简单介绍如何运用Microsoft Speech SDK 建立自己的文本语音转换应用程序。 -text-to-speech (Text-to-Speech, hereinafter referred TTS), its role is to put the engine through TTS text into voice output. This is not about how to build its own TTS engine, but simply how to use Microsoft Speech SDK to build their own text-to-speech conversion application.
Date : 2025-12-28 Size : 4kb User : 万宏兴

Scott Roberts编写的《Programming Microsoft Internet Explorer 5》是IE二次开发的重要手册,书中详细介绍了HTML的相关知识和IE的开发实例,利用它,我们可以度身定制一个“MyIE”。-Scott Roberts compiled by the "Programming Microsoft Internet Explorer 5 "is secondary development of IE important manuals, The book details the HTML knowledge and the development of IE example, the use of it, We can tailor a customized "engine."
Date : 2025-12-28 Size : 5.95mb User : 周悦喜

介绍用directX9开发3D游戏引擎的好书-directX9 introduced with the development of 3D games engine books
Date : 2025-12-28 Size : 3.14mb User : snowwin

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一款使用MDEngine游戏引擎开发的2D射击游戏。-use of the game engine developed 2D shooting games.
Date : 2025-12-28 Size : 1.19mb User : zz

google的搜索引擎原理!!! !!! !! -google search engine principle
Date : 2025-12-28 Size : 3kb User :

自己从网页上整理的,全方面讲述游戏引擎的知识,想做游戏引擎的必看-themselves from the website of finishing, all aspects on the game engine of knowledge and do the game engine watched every game
Date : 2025-12-28 Size : 163kb User : 延宵

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ArcGIS Engine ControlsCommands CSharp的一个例子-ArcGIS Engine of a ControlsCommands CSharp examples
Date : 2025-12-28 Size : 22kb User : zfc

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windows游戏编程大师技巧的英文版本,非常棒的游戏开发书籍,教给你游戏引擎的开发-windows game programming skills in the English version of the master, great game development books, teach you the development of game engine
Date : 2025-12-28 Size : 5.4mb User : mero

网络游戏开发的html文档。英文! 目录如下: WinSock2 游戏编程   网络游戏开发 101   异步 Sockets 编程指南   多用户的服务器/客户模式聊天工具的开发   TCP/IP 协议介绍摘要   如何设计一个多人游戏   多人游戏的本质   制作一套网络消息引擎   使用统计学来预测网络上游戏者的动作   如何排除网络延迟 -Network game development html document. English! Contents are as follows: WinSock2 Game Programming Game Development Network Sockets Programming Guide 101 asynchronous multi-user server/client mode chat tools TCP/IP protocol Abstract Introduction How to design a multiplayer game multiplayer nature of the production of a network news the use of statistical prediction engine to the network how the player
Date : 2025-12-28 Size : 284kb User : 王浩

Software Engineering and Computer Games By Rudy Rucker Software Engineering and Computer Games was written with four broad goals: To teach a lively style of object-oriented software engineering. To show how to bring a complete program to the level of a commercial release. To provide a "game engine" framework of linked classes for game development. To help students create computer games that are interactive, rapidly executing, and visually beautiful.
Date : 2025-12-28 Size : 3.95mb User :

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为了满足发动机试验工程背景的需要,研究了在VC++环境下,利用多线程技术进行发 动机高速数据采集系统的设计,对设计中的几个关键性技术进行了较为详细的研究,并给出了 部分代码,试验证明该方案是可行的,并有一定的通用性。 -Engine test in order to meet the needs of engineering background, research in VC++ Environment, the use of multi-threading technology in the engine high-speed data acquisition system design, the design of several key technologies for a more detailed study and given part of the code, test that the program is feasible and has a certain degree of generality.
Date : 2025-12-28 Size : 30kb User : xiake

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游戏开发 mmo游戏开发 引擎设计 国外论文-ebook of game engine
Date : 2025-12-28 Size : 755kb User : allan

RAR Archive. Application to the same titled book.
Date : 2025-12-28 Size : 2.79mb User : Alexandr

Develop your own Multi-User Dungeon games! Multi-User Dungeon games are still going strong. It s no wonderthey re easy to create and easy to access. They also have an additional appeal for game programmersthey serve as the foundation for today s Massively Multiplayer Online Role Playing Games. In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation! If you have a basic knowledge of C++, "MUD Game Programming" gives you everything you need to know to begin programming your own MUD games. The fundamentals of network basics are put to the test as you work your way through a simple MUD program. Put your new skills to work as you wrap things up with a more advanced, robust MUD. Pull out all the stops and test your creativity with the flexible aspects of your new MUD engine.
Date : 2025-12-28 Size : 2.63mb User : Valentin

ArcEngine开发指南,接口的使用和一些实例的练习。-ArcEngine development guide, interfaces, some examples of the use and practice.
Date : 2025-12-28 Size : 4.43mb User : 张瑶

ESRI® 的ArcGIS® Engine是一个用于建立自定义独立地理信息 系统(GIS)应用程序的平台,支持多种应用程序接口(APIs) , 拥有许多高级GIS功能,而且构建在工业标准基础之上。 -ESRI ArcGIS Engine is a platform used to create custom independent of geographic information systems (GIS) applications to support a variety of application program interfaces (APIs), has many advanced GIS capabilities, and built on the industry-standard basis.
Date : 2025-12-28 Size : 15.01mb User : ww

3D Game Engine Design, Scene Graphs and Renderers, Physics, Particle Physics, Collision Detection, Hierarchical Collision Detection, InverseKinematics Sample
Date : 2025-12-28 Size : 3.41mb User : thiago

《3D Game Engine Design Second Edition》3D游戏设计书籍-3D Game Engine Design Second Edition
Date : 2025-12-28 Size : 8.06mb User : duan

webkit内核与V8 在chrome浏览器中,用webkit来进行html渲染,用v8作为js引擎。 虽说Chrome和Webkit都是开源的,但是Chrome始终保持和Webkit距离,Chrome在WebKit上封装了一层称为WebKit Glue。Glue层中,大部分类型的结构和接口都和WebKit类似,Chrome中依托WebKit组件,都只是调用Webkit Glue层的接口,而不是直接调用WebKit中的类型。按照chrome自己文档来说,虽然我们再用webkit实现页面渲染,但通过WebKit Glue中间层,某种程度上大大降低与webkit的耦合,blink就是一个很好的可替代webkit的渲染引擎。 V8充分发挥了研发HotSpot和Strongtalk所获得的知识。-WebKit kernel and V8 In the Chrome browser, using HTML to V8 rendering, using JS as the WebKit engine. Although Chrome and Webkit are open source, but Chrome has always maintained and Webkit distance, Chrome on the WebKit package called Glue WebKit. Glue layer, most types of structures and interfaces are similar to the Chrome, WebKit based on the WebKit component, are just call the Glue Webkit layer interface, not directly call the type of WebKit. According to the chrome document, although we use WebKit realize the rendering of the page, but through the WebKit Glue middle layer, to some extent, greatly reduce the coupling with WebKit, blink is a good alternative to WebKit rendering engine. V8 give full play to the research and development of HotSpot and Strongtalk acquired knowledge.
Date : 2025-12-28 Size : 3.24mb User : xujj
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