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妙手连珠五子棋人工智能源代码 v2
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妙手连珠五子棋人工智能源代码-good blend of artificial intelligence source code 331
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: 135kb
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徐国荣
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rengongzhinengsuanfaaaa
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国外经典教材,关于人工智能方面各种算法,通俗易懂,绝对不能错过,包含tsp,ga等算法-abroad classic materials on various aspects of artificial intelligence algorithms, user-friendly and never missing, including tsp. ga algorithm
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: 1.23mb
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刘鹏
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Reilly.-.AI.for.Game.Developers
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一本介绍游戏开发过程中AI应用的书籍 经典的算法,优雅的代码 我看了 英文的 很好懂 游戏编程和人工智能的朋友下-Introduce a game development process of the application of AI books classic algorithms, elegant code, I read English well to understand the game programming and artificial intelligence under Friend
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: 2.81mb
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zhliang04
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C++BianChengYiShu
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本书揭示了C++程序员创建世界级软件的奥秘。程序设计大师Herbert Schildt通过将C++语言广泛应用于功能强大的编程任务中,全面展示了C++语言的多功能性,敏捷性,和艺术性。本书内容包括探索C++的功能,创建内存管理的垃圾回收器子系统,开发线程控制面板,建立译码器以扩展C++的功能,开发可断点续传的Internet文件下载工具,创建财务分析库,用基于AI的搜索技术探索人工智能,建立定制的STL容器,以及开发Mini C++解释程序。书中所有示例和项目的源代码都可以从www.osborne.com 上免费下载。-This book reveals the C++ Software programmers to create a world-class mystery. Programming by Herbert Schildt Masters C++ Language widely used in powerful programming tasks, a comprehensive display of the C++ Language versatility, agility and artistry. The book includes exploration C++ Functions, the creation of memory management garbage collector subsystem, the development of thread control panel, the establishment of the decoder to expand the C++ Functions, the development of the Internet HTTP Download tools, create a financial analysis library, AI-based search technology to explore artificial intelligence, the establishment of customized STL containers, and the development of Mini C++ explain procedures. Book all the examples and the project s source code can be downloaded for free from www.osborne.com.
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: 5.7mb
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谈谈
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AI.Techniques.for.Game.Programming
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游戏开发人工智能技术 很好的一本书 讲解游戏中的人工智能技术 希望大家喜欢 ps 英文原版-Game development artificial intelligence technology a good book on the game s artificial intelligence technology ps hope you like the original English edition
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: 10.14mb
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张伟
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AI.for.Game
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这是人工智能在游戏中的基础应用,看看,了解人工智能如何应用到具体工程中的。-This is the artificial intelligence in the application of basic game to see and understand how to apply artificial intelligence to the specific project.
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: 2.81mb
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林漂漂
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NewClass
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人工智能,作业,产生式系统,正向推理,C语言。-Artificial intelligence, operations, production system, forward chaining, C language.
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qkw
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GameProgrammingAllinOne
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一本全面的游戏编程入门书,从directx到数据结构算到人工智能,都囊获了,是原版英文好的有福了-A comprehensive primer of the game programming, covers form directx to the data structure to artificial intelligence
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: 21.57mb
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荣昊亮
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AI_For_Game_Development
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游戏开发中的人工智能,游戏开发必备书籍.-Game development in artificial intelligence, game developers must have books.
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: 12.5mb
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zxjcpp
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game-artifical
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这是一篇关于游戏开发中人工智能的应用,对游戏开发的初级学者有很重要的帮助作用。-This is an application of artificial intelligence in game development, is very important to help the development of junior scholars on the game.
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: 14.77mb
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wqs
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AI-in-game-cases
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《游戏人工智能编程案例精粹》主要讲述如何使游戏中的角色具有智能的技术。书中首先介绍游戏角色的基本属性(包括速度、质量等物理属性)及常用数学方法。接着,深入探讨游戏智能体状态机的实现。通过简单足球游戏实例,《游戏人工智能编程案例精粹》给出用状态机实现游戏AI的例子。在图论部分,《游戏人工智能编程案例精粹》详细介绍图在游戏中的用途及各种不同的图搜索算法,并用一章的篇幅讨论了游戏中路径规划是如何完成的。此外,《游戏人工智能编程案例精粹》还对目标驱动的智能体的实现、触发器与模糊逻辑在游戏中的运用进行了讨论。为使智能体行为更加丰富、灵活、易于实现,《游戏人工智能编程案例精粹》还介绍了游戏脚本语言的优点,并以Lua脚本语言为例进行了说明。-" Game Artificial Intelligence Programming Case essence" , focuses on how to make the characters in the game with intelligent technology. The book first introduces the basic attributes of the game characters (including the speed, quality, and other physical attributes) and commonly used mathematical methods. Then, depth game agent realization of the state machine. Instance through a simple football game, the game artificial intelligence programming case the essence of the game AI examples given state machine. Part in graph theory, game artificial intelligence programming case essence " detailed diagram of purpose in the game, and a variety of graph search algorithms, and discuss the game path planning is completed with a chapter. In addition, the game artificial intelligence programming case essence " the realization of the goal-driven agents trigger fuzzy logic game discussion. Agent behavior more rich, flexible, and easy to implement, game artificial intelligence prog
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白栋天
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rengong_zineng
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电子书包含源码实现 《游戏开发中的人工智能(中文版)》.pdf-Game development in artificial intelligence (Chinese version). Pdf
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: 12.5mb
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hoyouyou
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PlateIdentify
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实现了一个车票识别应用系统,包括图像采集,图像变换,图像分割,模式识别和人工智能等技术,利用Visual Studio2005编程坏境结合opencv技术实现一个简单的车牌识别系统的应用程序-Implements a ticket identification applications, including image capture, image conversion, image segmentation, pattern recognition and artificial intelligence techniques, the use of Visual Studio2005 bad environment combined with opencv programming techniques to implement a simple application license plate recognition system
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黄黄
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intelligence-expert-system
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关于人工智能 专家系统 从知识获取 推理实现 作重要讲解 附有专家系统实例 pdf格式-About artificial intelligence expert system knowledge obtained from realization as important to explain the reasoning expert system with examples pdf format
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: 4.04mb
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孙雅伦
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Learning-OpenCV
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本书可作为信息处理、计算机、机器人、人工智能、遥感图像处理、认知神经科学等有关专业的高年级学生或研究生的教学用书,也可供相关领域的研究工作者参考。-This book can be used as information processing, computer, robot, remote sensing image processing, artificial intelligence, cognitive neuroscience and related professional senior student or graduate student s teaching resources, also can be used for reference in the related areas of research workers.
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黄柳苹
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AI-for-Game-Developers
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《游戏开发中的人工智能》这本书对于理解并应用AI到你的游戏中是非常合适的入门书籍。-" Game development in artificial intelligence," this book to understand and apply to your game AI is very appropriate introductory books.
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一碗粥
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AI-book-code
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游戏编程中的人工智能技术 书源程序 包括遗传算法,人工智能-The technology of artificial intelligence in game programming .Source code Including genetic algorithm, artificial intelligence
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何志彪
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A-star-search
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A star search which finds the most optimal location to go to a vertex/node a given node. It uses a heuristic function. This program is located at Artificial intelligence a modern approach page 97.-A star search which finds the most optimal location to go to a vertex/node a given node. It uses a heuristic function. This program is located at Artificial intelligence a modern approach page 97.
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sajib_arefin
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Visual_CPPgame-developing
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适合初学者的游戏开发教程,书中从游戏画面绘制、游戏动画技巧、游戏输入消息处理、游戏人工智能、游戏物理现象设计原理及如何进入3D世界等基本的游戏设计基础开始,到实际的程序范例编写,除了让初学者有清楚的基础概念以外,还能实际地应用于游戏设计,最后一章以游戏项目开发为范例,完整地展示了初期规划及所有设计过程。-Game development tutorial for beginners, the book the game screen rendering, game animation skills, game input message processing, game artificial intelligence, game physics phenomenon design principles and how to enter the 3D world and other basic game design basis, to the actual programming examples, in addition to let beginners have clear basic concepts, but also practical application in game design, the final chapter to game development as an example, the full display of the initial planning and all the design process
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limin
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[ebook]-(Computer-Graphics)-Game-programming-book
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Win32 programming, DirectX Foundation, 2D graphics and algorithms, Game programming techniques and data structures, Multithreaded programming, Artificial intelligence, Physics modeling, Using 3D acceleration hardware
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anonymous6771
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