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Ivor Horton s Beginning Java 2, JDK 5 Edition (Java 2入门经典:JDK 5)英文原版 本书综合介绍了使用J2SE(Java 2 Standard Edition)5.0或更高版本开发动态程序的过程,阐述了Java语言的各个方面,包括Java语言结构和工作原理的基本知识,用大量的实例讲述如何开发功能齐全的Java应用程序,以期帮助读者掌握Java语言的最新特性和Java类库中主要的功能包,积累Java应用环境的使用经验,并在核心技术领域打下坚实的基础。. 本书系统全面、浅显易懂,非常适合没有任何编程经验的初学者阅读,也可作为软件开发人员和高校师生的必备参考书。 通过阅读本书,你可以借助J2SE 5.0这个最新、最出色的Java平台来学习Java编程。J2SE 5.0拥有强大的新特性和新功能,使Java性能产生了巨大的飞跃。 -Ivor Horton's Beginning Java 2. JDK 5 Edition (Java 2 portal classic : JDK 5) The English version of the original book on the integrated use of J2SE (Java 2 Standard Edit Ion) version 5.0 or higher dynamic program development process, expounded the Java language in all its aspects, including the Java language's structure and working principle of the basic knowledge, with plenty of examples on how to develop fully functional Java applications, to help readers master the latest Java language features and Java class library major functional package, Java application environment accumulation of experience and core technology in the field to lay a solid foundation. . The book system of comprehensive, simple words, not very suitable for any programming experience beginners reading, can a
Date : 2025-12-22 Size : 5.65mb User : haibing

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java开发思想 1 :介绍对象 2 :一切都是对象 3 :控制计划 4 :初始化和清除 5 :隐藏实现 6 :重用类 7 :多态性 8 :接口与内部类 9 :错误处理的例外情况 10 :检测类型 11 :馆藏的物体 12 : Java的I / O系统 13 :并发 14 :创建Windows和程序 15 :发现问题 16 :分析与设计-thinking java 1: Introduction to Objects 2: Everything is an Object 3: Controlling Program 4: Initialization & Cleanup 5: Hiding the Implementation 6: Reusing Classes 7: Polymorphism 8: Interfaces & Inner Classes 9: Error Handling with Exceptions 10: Detecting Types 11: Collections of Objects 12: The Java I/O System 13: Concurrency 14: Creating Windows & Applets 15: Discovering Problems 16: Analysis and Design
Date : 2025-12-22 Size : 6.06mb User : 阿诺

第一章:对象简介 第二章:万物皆对象 第三章:控制程序流程 第四章: 初始化和清理 第五章:隐藏实现 第六章:复用类 第七章:多态性 第八章:接口和内部类 第九章:用异常处理错误 第十章:检测类型 第十一章:对象的集合 第十二章:I/O系统 第十三章:并发 第十四章:创建窗口和Applet 第十五章:发现问题 第十六章:分析与设计-Chapter I: Object Description Chapter II: Everything is an object Chapter III: Control program flow Chapter IV: initialization and clean-up Chapter Five: hide implementation Chapter VI: Multiplexing Class Chapter VII: Polymorphism Chapter VIII: interfaces and inner classes Chapter IX: Using Exception handling error Chapter X: Detection of type Chapter XI: a collection of objects Chapter XII: I/O System Chapter XIII: concurrency Chapter XIV: Creating windows and Applet Chapter XV: We have found the problem Chapter XVI: Analysis and Design
Date : 2025-12-22 Size : 5.44mb User : 杨清

User interfaces are hard. Both the original user interface toolkit, AWT, and its successor, the industrial-strength, all singing, all dancing Swing toolkit, sidestep the hard problem of defining a user interface by allowing it to be plugged in to the platform on which it s running. A Java application running on the Mac can have the Mac look and feel, the same one running on Microsoft Windows can use its look and feel, and that same program running on UNIX can use a UNIX look and feel.
Date : 2025-12-22 Size : 3.55mb User : armin

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java 的画图板程序,类似windows 画图程序-java the drawing board procedures, similar to the windows paint program
Date : 2025-12-22 Size : 2kb User : hub
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