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Search - array class - List
[
JSP
]
java_diary_18
DL : 0
j2se 18天笔记是根据网络上资料而制作成的CHM帮助文档 目录: Day01:java环境与数据类型 Day02:数据运算与数组 Day03:面向对象 Day04:修饰符与类权限 Day05:类与接口 Day06:集合类型 Day07:反射机制与内部类 Day08:异常与Swing图形界面 Day09:swing图形界面与AWT事件模型 Day10:JFC基础类库(具体类查看API) Day11:多线程-进程与线程及方法 Day12:线程机制与I/O流的方法 Day13:I/O流的类与编码方式 Day14:优化的I/O流与网络编程 Day15:网络编程与常用类库 Day16:国际化与新特性 Day17:新特性与并发线程 Day18:软件开发流程 -Notes j2se 18 days is based on network information into the CHM help file directory: Day01: java environment and data type Day02: computing with the array data Day03: Object-Oriented Day04: modifier with the type of authority Day05: Class and Interface Day06: Set the type of Day07: reflex mechanisms and internal category Day08: abnormal and Swing graphical interface Day09: swing GUI with AWT event model Day10: JFC Foundation Class Library (see specific types of API) Day11: multi-threaded- processes and threads and method of Day12 : thread mechanism and I/O flow way Day13: I/O stream with the encoding type of Day14: optimized I/O and network flow programming Day15: Network Programming with the Common Library Day16: internationalization and new features Day17: concurrent thread with new features Day18: software development process
Date
: 2026-01-19
Size
: 174kb
User
:
Rubbish
[
JSP
]
lianliankan
DL : 0
连连看java源代码 import javax.swing.* import java.awt.* import java.awt.event.* public class lianliankan implements ActionListener { JFrame mainFrame //主面板 Container thisContainer JPanel centerPanel,southPanel,northPanel //子面板 JButton diamondsButton[][] = new JButton[6][5] //游戏按钮数组 JButton exitButton,resetButton,newlyButton //退出,重列,重新开始按钮 JLabel fractionLable=new JLabel("0") //分数标签 JButton firstButton,secondButton //分别记录两次被选中的按钮 int grid[][] = new int[8][7] //储存游戏按钮位置 static boolean pressInformation=false //判断是否有按钮被选中 int x0=0,y0=0,x=0,y=0,fristMsg=0,secondMsg=0,validateLV //游戏按-Lianliankan java source code import javax.swing .* import java.awt .* import java.awt.event .* public class lianliankan implements ActionListener (JFrame mainFrame // main panel Container thisContainer JPanel centerPanel, southPanel, northPanel // sub-panel JButton diamondsButton [] [] = new JButton [6] [5] // Game button array JButton exitButton, resetButton, newlyButton // exit, as restated, re-start button JLabel fractionLable = new JLabel ( " 0 " ) // Score label JButton firstButton, secondButton // each record twice been selected the button int grid [] [] = new int [8] [7] // Save Game button to place static boolean pressInformation = false // determine whether there is button is selected int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV // Game Press
Date
: 2026-01-19
Size
: 2kb
User
:
sb
[
JSP
]
lx2
DL : 0
java 测试,关于aRray的一个小程序设计,有类声明以及其他-java test, a small program on the aRray design, there are class declarations and other
Date
: 2026-01-19
Size
: 3kb
User
:
黄炫贵
[
JSP
]
lessontest6
DL : 0
数组的复制与排序,Runtime类与Process类,Class类与反射API,Runtime类与单例设计模式。笔者任教多年的积累哦-Copy of the array and sorting, Runtime Class and Process Class, Class Class and reflection API, Runtime Class and singleton design pattern. The author taught the accumulation of many years oh
Date
: 2026-01-19
Size
: 3kb
User
:
杨朝帅
[
JSP
]
Java-programming-tutorial
DL : 0
本书是一本介绍Java高级编程的实用教程,面向具有一定Java编程基础的开发人员。本书通过对"项目"的分析、实现和讲解,使读者在实践的过程中,逐步掌握Java高级编程的技巧和方法。 全书分10章,第1章至第4章详细介绍面向对象技术和Java类的高级特性;第5章介绍数组,主要涉及数组的创建和使用;第6章介绍图形用户界面和事件处理;第7章讲述高级I/0处理技术;第8章主要介绍多线程技术,包括线程的两种创建方法、线程的基本控制、线程的同步和线程的交互;第9章以网络聊天室为例,以JBuilder 9.O为开发环境,详细介绍图形用户界面设计、事件处理方法、Socket编程技术和多线程编程技术;第10章以员工管理系统为例,详细讲述如何使用JDBC访问数据库。附录A讲述Java编程规范,对于开发者来说具有较高的参考价值。 本书主要是面向高职高专院校高年级学生,也可作为本科学生和程序开发者参考用书。-This book is a practical guide to introduce a Java programming, Java programming foundation for certain developers. The book of "project" analysis, realization and explanation, so that readers in the process of practice, and gradually master the skills and methods of Java programming. The book consists of 10 chapters, the first chapter to the fourth chapter introduces the advanced features of object oriented technology and Java class the fifth chapter introduces the array, mainly involves the creation and use of the array the sixth chapter introduces the graphical user interface and event processing the seventh chapter is about the advanced I/0 processing technology the eighth chapter mainly introduces the multi thread technology, including two kinds of methods to create threads, thread control, thread synchronization and thread interaction in the ninth chapter, network chat room for example, with JBuilder 9.O as development environment, introduces the design of graphical user in
Date
: 2026-01-19
Size
: 3.47mb
User
:
月冷风清
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