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Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, create detailed landscapes, display beauti- ful skies and backgrounds, and have users navigate through the scene, bumping into things as they go.
Date : 2011-04-09 Size : 7.29mb User : shatonymouse

Random boolean network的哦-Random boolean network of oh
Date : 2025-12-08 Size : 944kb User : 丁玲

电脑游戏中的人工智能制作的文章收集。 搞游戏设计和编程的人都可以参考一下-computer game produced by the artificial intelligence collection article. Engage in game design and programming people can take a look
Date : 2025-12-08 Size : 862kb User : 刘永健

linux 环境下的游戏编程,很好的一本书,值得一看-linux environment of the game program, a good book, an eye-catcher
Date : 2025-12-08 Size : 1.52mb User : 梁军学

游戏引擎剖析的一篇很好的文章,作者介绍了一个建立一个引擎的所有内容,包括图形显示,交互管理,网络管理,声音管理-game engine analysis of a good paper, the authors introduced an engine to establish an all content, including graphics, interactive management, network management, voice management
Date : 2025-12-08 Size : 118kb User : st

RPG游戏引擎的设计原理`希望对需要的朋友有帮助`-RPG game engine design principle of `hope that the friends have to help`
Date : 2025-12-08 Size : 5kb User : SuperChen

这是博弈论算法全集第一部分:并行算法,其它算法将陆续推出.以便与大家共享-This is game theory algorithm for the first part of The Complete Works: parallel algorithms, other algorithms will be introduced. In order to share with everyone
Date : 2025-12-08 Size : 179kb User : xxg

这是博弈论算法全集第七部分:其他文档,其它算法将陆续推出.以便与大家共享-This is the Complete Works of Game Theory Algorithms Part VII: Other documents, other algorithms will be introduced. In order to share with everyone
Date : 2025-12-08 Size : 51kb User : xxg

一个关于游戏的毕业设计 包括源码与论文-A graduate of the game s design, including source code and papers
Date : 2025-12-08 Size : 519kb User : 彭丽

机器人足球仿真比赛中多智能体系统的构建.pdf-Robot soccer simulation game Multi-Agent System. Pdf
Date : 2025-12-08 Size : 864kb User : wangyu

软件工程的大作业,是一个关于纸牌的小游戏。包括相关的文档。-Software engineering major operations, is a small game on the cards. Including relevant documents.
Date : 2025-12-08 Size : 1.99mb User :

游戏艺术中的2D图形和3D模型-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf-Game Art 2D graphics and 3D model-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
Date : 2025-12-08 Size : 25.54mb User : ken

J2ME rpg游戏《游戏的故事》设计文档以及详细讲解。对于学习j2me rpg游戏编程的初学者十分珍贵,强烈推荐。-J2ME rpg game
Date : 2025-12-08 Size : 282kb User : fumengaj

这是一个课程设计,用C++编程的小游戏的制作过程和代码-This is a curriculum design, and C++ Programming game production process and the code
Date : 2025-12-08 Size : 53kb User : yuhen

参考网络资源自己写得一个游戏的设计方案。供大家评论,分享。内容比较全面。-Reference to network resources, their own written a game design. For comments, to share. Content more comprehensive.
Date : 2025-12-08 Size : 576kb User : miaomiao

游戏开发的基本工,很有帮助啊,大家看看吧-game interface intradation
Date : 2025-12-08 Size : 8.01mb User : dujetydu

涉及的角色和职责的游戏测试,这种深入的文字显示了如何应用软件测试工程师方法的游戏产业-Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You ll learn how to quickly produce useful test documents, capture important data, and analyze measurements
Date : 2025-12-08 Size : 10.69mb User : hades

Game Design Foundations provides an easy-to-follow process for game designers to express their concepts and begin the development process. Game designer Roger E. Pedersen explores the various game genres, discusses the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, and scriptwriting (both linear and non-linear). The book provides extensive examples to illustrate the game development process and includes more than 1,200 game ideas. Learn the tools and secrets of a game designer with 20 years of experience and more than 50 gaming titles to his credit.-Game Design Foundations provides an easy-to-follow process for game designers to express their concepts and begin the development process. Game designer Roger E. Pedersen explores the various game genres, discusses the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, and scriptwriting (both linear and non-linear). The book provides extensive examples to illustrate the game development process and includes more than 1,200 game ideas. Learn the tools and secrets of a game designer with 20 years of experience and more than 50 gaming titles to his credit.
Date : 2025-12-08 Size : 11.42mb User : 王大同

Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers.
Date : 2025-12-08 Size : 2.81mb User : thomas

全景探秘游戏设计艺术,很经典的书,不错哦,希望对大家有所帮助-Panorama Quest game design art, classic books, good, oh, we hope to help
Date : 2025-12-08 Size : 5.29mb User : terry
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