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关于图象分割性能评估的评述。概述了图象分割性能评估的发展,总结了分割性能评估的基本理论框架:确定图象分割性能评估指标、构造评估测试图象集、评估模型与实验分析,以及分割性能评估的常用方法:统计法、分析法、基于AI的方法和混合法。对评估模型的设计作了一些尝试性的探讨。
Date : 2008-10-13 Size : 44.69kb User : 依静

电脑游戏中的人工智能制作的文章收集。 搞游戏设计和编程的人都可以参考一下-computer game produced by the artificial intelligence collection article. Engage in game design and programming people can take a look
Date : 2026-01-10 Size : 862kb User : 刘永健

1.能实现不同的个数的矩阵连乘. 2.最后矩阵大小是8X8. 3是最优的矩阵相乘. 描 述:给定n 个矩阵{A1, A2,...,An},其中Ai与Ai+1是可乘的,i=1,2…,n-1。考察这n个矩阵的连乘积A1A2...An。矩阵A 和B 可乘的条件是矩阵A的列数等于矩阵B 的行数。若A 是一个p x q矩阵,B是一个q * r矩阵,则其乘积C=AB是一个p * r矩阵,需要pqr次数乘。-1. To achieve a number of different matrix continually multiply. 2. The final size of a 8x8 matrix. 3 is the best matrix multiplication. Description : given n matrix (A1, A2 ,..., An), and Ai Ai is a mere, i = 1,2 ..., n-1. N explore the link matrix product ... An A1A2. Matrices A and B can either condition is out of the matrix A few matrix B is the number of rows. If A is a p x q matrix B is a matrix q* r, its product C = AB is a p* r matrix, the number required by pqr.
Date : 2026-01-10 Size : 2kb User : 林小绵

_普通高等教育“九五”国家级重点教材 中国科学院研究生教学丛书 高级人工智能-_ regular higher education "on September 5" national-level teaching materials CAS senior AI Series
Date : 2026-01-10 Size : 8.54mb User : zhangjian

AI Technology used in Search Engine.
Date : 2026-01-10 Size : 262kb User : 果提供

AI Technology used in Data Retrieve and Search Engine.
Date : 2026-01-10 Size : 80kb User : 果提供

关于图象分割性能评估的评述。概述了图象分割性能评估的发展,总结了分割性能评估的基本理论框架:确定图象分割性能评估指标、构造评估测试图象集、评估模型与实验分析,以及分割性能评估的常用方法:统计法、分析法、基于AI的方法和混合法。对评估模型的设计作了一些尝试性的探讨。-Performance Evaluation of Image Segmentation on the comments. Image segmentation provides an overview of the development of performance evaluation, summed up the partition properties of the basic theoretical framework to assess: determine the image segmentation performance evaluation indicators, structural assessment test image set to assess the model and experimental analysis, and segmentation performance evaluation of commonly used methods: statistical method, analysis method, based on AI methods and hybrid method. Model for assessing the design of some of the trial.
Date : 2026-01-10 Size : 44kb User : 依静

AI bot uses A*... Uses threads Based on a bot found on the internet... I don t know the original bot. It was drastically improved-AI bot uses A*... Uses threads Based on a bot found on the internet... I don t know the original bot. It was drastically improved
Date : 2026-01-10 Size : 532kb User : papant7

DOTA地图: DotA Allstars v6.67b Rev2c AI CN-DOTA map: DotA Allstars v6.67b Rev2c AI CN
Date : 2026-01-10 Size : 5.66mb User : 东方

This book offers students and AI programmers a new perspective on the study of artificial intelligence concepts. The essential topics and theory of AI are presented, but it also includes practical information on data input & reduction as well as data output (i.e., algorithm usage). Because traditional AI concepts such as pattern recognition, numerical optimization and data mining are now simply types of algorithms, a different approach is needed. This sensor / algorithm / effecter approach grounds the algorithms with an environment, helps students and AI practitioners to better understand them, and subsequently, how to apply them. The book has numerous up to date applications in game programming, intelligent agents, neural networks, artificial immune systems, and more. A CD-ROM with simulations, code, and figures accompanies the book.
Date : 2026-01-10 Size : 7.78mb User : sisi002

Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers.
Date : 2026-01-10 Size : 2.81mb User : thomas

自己人工智能的笔记,英文的.里面有大量算法说明。-My Ai course notes, in english
Date : 2026-01-10 Size : 524kb User : 降温

unity 3d AI 此中含有采掘,彗星拦截,返回基地任务,为初次练手,请多包涵-unity 3d AI
Date : 2026-01-10 Size : 8kb User : 李帅哲

AI proposal. It will help you to make proposal
Date : 2026-01-10 Size : 30kb User : sufyan

对人工智能的若干思考 逻辑推理定理证明 自然语言理解 自动程序设计-Some thoughts on AI
Date : 2026-01-10 Size : 15kb User : su

内容摘要: 一方面通过视频、音频或超声波等以及可能的所有的输入信号,进行分析,得到对象、属性、及其对象之间的能动关系,保存到数据库,以形成AI的知识库。 另一方面根据赋予AI的人为目的,AI自动将知识库中的数据进行匹配、组合,来达到目的。-Abstract: On the one hand through video, audio or ultrasonic, and possibly all of the input signal, the analysis, objects, properties, and its dynamic relationship between objects, save to the database to form AI knowledge base. On the other hand according to the purpose of giving the human AI, AI will automatically match the data in the knowledge base, combined, to achieve their goals.
Date : 2026-01-10 Size : 26kb User : su

人工智能技术给 游戏编码开发者, Mat Buckland-AI Techniques For Game Programming , Mat Buckland
Date : 2026-01-10 Size : 5.1mb User : rincon

Excellent book on Game AI and programmign games. Given by lecturer, open source. Scanned and verified with Avast Antivirus.
Date : 2026-01-10 Size : 4.66mb User : Bosca

游戏AI入门必备。讲述如何使游戏中的角色具有智能的技术。给出了不同的例子,用C++和Lua语言进行了说明。-Introduction to the game A. About how to make the role of the game with intelligent technology. Gives a different example using C++ and Lua language .
Date : 2026-01-10 Size : 53.28mb User : 逆空

Xilinx Versal系列ai-engine文档
Date : 2023-06-23 Size : 577.11kb User : 3234793632@qq.com
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