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本教程内容绝大部分来自Frank D. Luna所著的《Introduction to 3D Game Programming with DirectX 9.0》。教程内容(特别是语言表达上)大部分是我根据自己理解所写的,因此也不是此书的中文翻译版。
Date : 2011-05-16 Size : 1.77mb User : xw20060830123

学习Managed directx3d的很好的资料,VC#源码实例,共包括6章,其中第四章为:创建三维地形-learning the good information, VC# source code examples, it includes six chapters, Chapter 4 : create three-dimensional topographical
Date : 2026-01-07 Size : 666kb User :

使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0 原著: Frank D. Luna -use dx9 game programming doc------ Introduction to 3D Game Programming with DirectX 9.0 works : Frank D. Luna
Date : 2026-01-07 Size : 277kb User :

DirectX编程技术---想学d3d及游戏编程的初学者必读-DirectX programming technology-- like the D3D and game programming beginners required reading!
Date : 2026-01-07 Size : 9kb User : weiguian

3D环境的光照和纹理.doc-----原文作者:Jake Simpson 译者:向海 -3D environment of light and texture. Doc----- Original Author : Jake Simpson Translator : to the sea
Date : 2026-01-07 Size : 11kb User : weiguian

DirectX9.0编程基础源代码,游戏编程小白起步教程(DirectX9.0 programming basic source code, game programming small white start tutorial)
Date : 2026-01-07 Size : 4.72mb User : binkesi1234

DirectX9.0编程基础教程,游戏编程小白起步教程(DirectX9.0 programming basic tutorial, game programming small white start tutorial)
Date : 2026-01-07 Size : 24.9mb User : binkesi1234
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