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人工智能中有关八数码问题的解决 在C++6.0平台上实现的-Of about eight digital problem solve in C++6.0 platform in Artificial Intelligence
Date : Size : 956kb User : jack

Character recognition, usually abbreviated to optical characte r recognition or shortened OCR, is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner) into machine - editable text. It is a field of research in pattern recognition, artificial intelligence and machine vision. Though academic research in the field continues, the focus on character recognition has shifted to implementation of proven techniques. For many document - input tasks, character recognition is the most cost - effective and speedy method available. And each year, the technology frees acres of storage space once given over to file cabinets and boxes full of paper documents. -Character recognition, usually abbreviated to optical characte r recognition or shortened OCR, is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner) into machine - editable text. It is a field of research in pattern recognition, artificial intelligence and machine vision. Though academic research in the field continues, the focus on character recognition has shifted to implementation of proven techniques. For many document - input tasks, character recognition is the most cost - effective and speedy method available. And each year, the technology frees acres of storage space once given over to file cabinets and boxes full of paper documents.
Date : Size : 855kb User : ekhorasan

VC++中实现K近邻分类方法,实验数据是著名的iris数据库,此方法是数据挖掘,机器学习,人工智能等课程中重要的分类算法。-K-nearest neighbor classification VC++, experimental data is the famous iris databases, data mining, machine learning, artificial intelligence courses classification algorithm.
Date : Size : 418kb User : 李毅

中科院人工智能课程设计,K-harmonic&K-means算法分析与设计,希望对大家有所帮助-CAS artificial intelligence curriculum design, K-harmonic & K-means algorithm analysis and design, we hope to help
Date : Size : 1.82mb User : 张雅

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人工智能语言Prolog的学习资料一套,对人工智能有兴趣的同学不要错过。-Artificial intelligence language Prolog learning data set, the students do not miss interest in artificial intelligence.
Date : Size : 353kb User : Dreax

神经网络,人工智能,蒙特卡洛算法,matlab源代码-Neural networks, artificial intelligence, the Monte Carlo algorithm, matlab source code
Date : Size : 2kb User : 张东泽

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人工智能中的经典算法,TSP模拟退火算法。本程序简单实现了的用模拟退火算法实现了旅行商问题。只需在文本cities中输入各个城市之间的距离,运行程序后就可以求出旅行各个城市的最短距离。适合学习人工智能和对该算法有兴趣的同学使用。-Classic artificial intelligence algorithm, TSP simulated annealing algorithm. The program is simple to achieve with simulated annealing algorithm for traveling salesman problem. Simply enter the distance between the various cities in the text cities after running the program can be calculated in various cities of the travel the shortest distance. Use for learning students who are interested in artificial intelligence and the algorithm.
Date : Size : 36kb User : 李辉

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猴子吃香蕉问题,人工智能,C语言版本,猴子拿到箱子后爬到箱子上吃香蕉-Monkeys eat bananas, artificial intelligence, C language version, the monkeys get the box after a climb up the box on bananas
Date : Size : 1kb User : 张长

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人工智能,伸进网络粒子群算法,标准粒子群算法-Artificial intelligence, into his network particle swarm optimization
Date : Size : 3kb User : 童满成

写了几个程序,请拍砖 为了配合人工智能导论课的教学,写了几个关于搜索的程序。 这几个程序的目的,是为了帮助同学学习,因此没有考虑程序 的实现效率,只追求算法的实现思路,力求简单明了,尽可能 与书上的算法描述一致。不知是否能达到这个目的,请大家给 提提意见。 共4个程序: 传教士也野人问题,回溯算法 传教士与野人,A*算法 八数码问题,A*算法 Alpha_Beta剪枝算法 一个txt文件,是Alpha_Beta剪枝程序的数据文件。-Wrote several programs, to please Paizhuan with the artificial intelligence introductory course teaching, writing several search procedures. The purpose of these procedures is to help students to learn, and therefore did not consider the efficiency of the realization of the program, only the pursuit of the realization of ideas of the algorithm, simple and succinct as possible consistent description of the book on the algorithm. I do not know whether it can achieve this goal, to make a suggestion. Four procedures: missionaries Savage problem backtracking algorithm missionaries and Savage, A* algorithm eight digital the A* pruning algorithm Alpha_Beta, algorithm a txt file, data file is Alpha_Beta pruning program.
Date : Size : 13kb User : 郑友人

清华大学人工智能小作业,A*算法,C-Tsinghua University Artificial Intelligence small job, A* algorithm, C++
Date : Size : 104kb User : liangchen

A*算法解决knight难题,利用A*算法人工智能地寻找最佳路径-A* algorithm to solve the knight problem using the A* algorithm to find the best path to artificial intelligence
Date : Size : 958kb User : 陈志浩

简单的人工智能程序源码,很有效的帮助理解人工智能中决策树模型的工作方式及原理。-Simple artificial intelligence program source code, very effective to help understand the work and principles of artificial intelligence in the decision tree model.
Date : Size : 13kb User : 李凝

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一个人工智能的八数码代码,非常初学者值得学习。-Eight digital code, an artificial intelligence very beginners worth learning.
Date : Size : 827kb User : Scorpio

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一个人工智能的神经网络问题,VC环境下编译,很适合对人工智能感兴趣的朋友学习-An artificial intelligence neural network problem, the VC environment compiler, it is suitable to study artificial intelligence interested friends
Date : Size : 722kb User : Scorpio

清华大学 计算机系 人工智能导论 马少平 课程课件-Tsinghua University Introduction to Artificial Intelligence Shaoping Ma courseware
Date : Size : 13.02mb User : 田石东

人工智能算法,粒子群算法matlab详解代码,适用于各种寻优-Artificial intelligence algorithms, PSO Detailed matlab code, suitable for a variety of optimization.
Date : Size : 149kb User : 潘健

如果我们要为蚂蚁设计一个人工智能的程序,那么这个程序要多么复杂呢?首先,你要让蚂蚁能够避开障碍物,就必须根据适当的地形给它编进指令让他们能够巧妙的避开障碍物,其次,要让蚂蚁找到食物,就需要让他们遍历空间上的所有点-If we want the ant design an artificial intelligence program, then this program is how complex it? First of all, you have to let the ants to avoid obstacles, it must be based on appropriate terrain compiled into the instruction so that they can cleverly avoiding obstacles, and secondly, to let the ants find food, they need to allow them to traverse space on all point
Date : Size : 34kb User : 李石峰

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一个动物识别的产生式系统,人工智能的作业。-A generation of animal identification systems, artificial intelligence operations.
Date : Size : 200kb User : change

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用人工智能的A*算法实现迷宫问题,环境为VC6.0-The A* algorithm using artificial intelligence to achieve maze problem, environment VC6.0
Date : Size : 966kb User : Alexia
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