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Search - velocity - List
[
OpenGL program
]
2D_3D_draw
DL : 0
在MFC环境下绘制一个风车叶轮模型的压力曲线、速度曲线、功率曲线、位移曲线,并用OpenGL显示该叶轮模型-MFC environment in drawing a model of the wind turbine impeller pressure curve, velocity curve, the power curve, displacement curve, using OpenGL revealed that the impeller model
Date
: 2008-10-13
Size
: 71.86kb
User
:
王进
[
OpenGL program
]
ParticleEngine_src
DL : 0
The concept of particle effects is very simple. Particle effects can be used to simulate fire, fireworks, water fountains, snow, rain, explosions and many other things. The effects are created by creating a definite number of particles. Depending on the need for performance and realistic appearance, the number of particles can range from 50 to thousands. Each particle has its own location, size, velocity, color, life and image. The particle engine controls the particles and makes them react according to the rules of the particle .
Date
: 2008-10-13
Size
: 5.05kb
User
:
jason
[
OpenGL program
]
2D_3D_draw
DL : 0
在MFC环境下绘制一个风车叶轮模型的压力曲线、速度曲线、功率曲线、位移曲线,并用OpenGL显示该叶轮模型-MFC environment in drawing a model of the wind turbine impeller pressure curve, velocity curve, the power curve, displacement curve, using OpenGL revealed that the impeller model
Date
: 2025-12-23
Size
: 72kb
User
:
王进
[
OpenGL program
]
opemglmakesiwei
DL : 0
本代码演示了如何用OPENGL画出麦克斯维速率分布曲线,效果十分好-This code demonstrates how to draw using OPENGL Maxwell velocity distribution curve, the effect is very good
Date
: 2025-12-23
Size
: 260kb
User
:
jerry
[
OpenGL program
]
ParticleEngine_src
DL : 0
The concept of particle effects is very simple. Particle effects can be used to simulate fire, fireworks, water fountains, snow, rain, explosions and many other things. The effects are created by creating a definite number of particles. Depending on the need for performance and realistic appearance, the number of particles can range from 50 to thousands. Each particle has its own location, size, velocity, color, life and image. The particle engine controls the particles and makes them react according to the rules of the particle .
Date
: 2025-12-23
Size
: 5kb
User
:
jason
[
OpenGL program
]
ChipmunkLatest
DL : 0
2D rigid body physics library .A rigid body holds the physical properties of an object. (mass, position, rotation, velocity, etc.)
Date
: 2025-12-23
Size
: 283kb
User
:
axof
[
OpenGL program
]
6-DOF-simulation-platform
DL : 1
六自由度平台是各种飞行及航海等领域操作模拟器的重要组成部分,可由数字计算机实时控制提供俯仰、偏航、滚转、升降、纵向和横向平移的六自由度瞬时运动仿真。仿真的基础是建立不同类型载体的运动特性关系,即力→加速度→速度→位置、力矩→角加速度→角速度→姿态,另外还要计入多种影响因素,才能使运动仿真平台较真实地模拟实船的运动,在实验室中最大限度地对运动系统、预报软件等进行测试及完善。 近年来,为保证平台运动控制精度,人们开发并使用了很多种传感器,但尚无针对液压并联六自由度平台运动特性的专用测试设备,多借用捷联惯导测试组合进行评估和分析,但角速率量不能直接反映运动特性,而且它与力矩间复杂而不确定的映射关系,使控制复杂化。基于此本文提出研制了基于并联六自由度运动仿真平台的运动综合测试系统。 与一般载体运动测量不同,六自由度平台运动仿真及操纵系统需要的可能是平台任一点处的运动参数,这些参数是由平台特征点的加速度矢量推算而来,因此要求特定点处测得的线加速度与角加速度其作用点及作用轴线应完全重合,传感器基准坐标要明确,并且对各维灵敏度及维间耦合系数等指标有严格要求。对于这种线加速度和角加速度信号的复合测量技-The 6-DOF motion platform is very important in flight and navigate simulators.The 6-DOF transient motion simulation, such as pitching,yaw,roll and parallel movement in three directions will realized by digital computer controlling,. Motion simulation is based on the motion characteristic of different carriers, such as force->acceleration->velocity->position, moment->angular acceleration->angular velocity->pose, in addition, some infection should be calculated. So the motion sim
Date
: 2025-12-23
Size
: 4.14mb
User
:
飞行者
[
OpenGL program
]
Fast-Hydraulic-Erosion-Simulation-and-Visualizati
DL : 0
In this paper, we present a new method to model the hydraulic erosion phenomenon which runs at interactive rates on today’s computers. The method is based on the velocity fi eld of the running water, which is created with an effi cient shallow-water fl uid model. The velocity fi eld is used to cal culate the erosion and deposition process, and the sediment transportation process. The method has been carefully de signed to be implemented totally on GPU, and thus takes full advantage of the parallelism of current graphics hardware. Results from experiments demonstrate that the proposed method is effective and effi cient. It can create realistic erosion effects by rainfall and river fl ows, and produce fast simulation results for terrains with large sizes.
Date
: 2025-12-23
Size
: 631kb
User
:
kanly88
[
OpenGL program
]
lizixitong
DL : 0
opengl语句对粒子系统的描述,加入了初速度,加速度-opengl statement on the description of the particle system, adding the initial velocity, acceleration
Date
: 2025-12-23
Size
: 4.56mb
User
:
李尚杰
[
OpenGL program
]
19-Particle
DL : 0
实现粒子的爆炸以及火焰功能,创建一种喷射的效果。可通过键盘控制粒子在各个方向的速度,实现不过的效果。-Explosion and fire functions to achieve the particles to create a spray effect. The particles can be controlled by the keyboard velocity in all directions, but to achieve the effect.
Date
: 2025-12-23
Size
: 44kb
User
:
蓝色幽灵
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