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本文讲述了如何在MFC中添加OpenGL框架,分步骤详细简单,适合初学者学习。-/step 3 重新设置像素格式 BOOL CXXXMFCGLView::SetupPixelFormat(HDC hDC) { //重新设置画图窗口的像素格式 static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd 1, // version number PFD_DRAW_TO_WINDOW | // support window PFD_SUPPORT_OPENGL | // support OpenGL PFD_DOUBLEBUFFER, // double buffered PFD_TYPE_RGBA, // RGBA type 24, // 24-bit color depth 0, 0, 0, 0, 0, 0, // color bits ignored 0, // no alpha buffer 0, // shift bit ignored 0, // no accumulation buffer 0, 0, 0, 0, // accum bits ignored 32, // 32-bit z-buffer 0, // no stencil buffer 0, // no auxiliary buffer PFD_MAIN_PLANE, // main layer
Date : 2025-12-23 Size : 7kb User : 任龙

opengl绘制的3D风车。 (1)有3个风车可供选择 (2)可任意设置四个风车扇叶的颜色 (3)可控制风车的转动和停止,可设置转动速度 (4)风车颜色可在转动过程中随速度变化 (5)可设置转动加速,风车停止和开始都有加速度,模拟逐渐加速和逐渐减速静止的效果 可以设置加速度-opengl rendering of 3D windmills. (1) there are three windmills are available (2) windmill blades can be set in four colors (3) to control the windmill' s turning and stopping, you can set rotation speed (four) color windmill with the process in turning speed changes (5) can be set rotating speed, the windmill has to stop and start acceleration, gradual acceleration and gradual deceleration simulated the effect of static can set acceleration
Date : 2025-12-23 Size : 1.04mb User : wq
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