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Search - pipeline - List
[
OpenGL program
]
ogl_cg_displacement_mapping
DL : 0
使用vc6环境,基于ogl和cg实现的displacement map的效果。需要可编程管线的显卡支持。-vc6 use of the environment, based on t cg and the displacement map to achieve results. The need for programmable graphics pipeline support.
Date
: 2008-10-13
Size
: 224.05kb
User
:
赵蒙博
[
OpenGL program
]
sanweipingbao
DL : 0
用OPENGL绘制的WINDOWS三维管道。。。西西 有点假。。不过效果还好。。原理一般。-using the Windows OpenGL 3D rendering pipeline. . . Her somewhat false. . But better results. . The general principle.
Date
: 2008-10-13
Size
: 230.75kb
User
:
陈兴
[
OpenGL program
]
sevel
DL : 0
VC和opengl做的三维管线的投影重建-VC and borders do 3D projection reconstruction pipeline
Date
: 2008-10-13
Size
: 8.52kb
User
:
李广
[
OpenGL program
]
OpenGL.Shading.Language
DL : 0
The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.-The OpenGL Shading Language, a high-level procedural shading language for O penGL. is the most important new development in graphi cs programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API. and the OpenGL Shading Language allows develop ers to take total control over the most importan t stages of the graphics-processing pipeline.
Date
: 2008-10-13
Size
: 5.03mb
User
:
张雯
[
OpenGL program
]
colorvary1
DL : 0
采用CG和OpenGL,利用GPU的管线实现图形的绘制,最终在屏幕上显示一个彩色的三角形。对于初学CG的同学会有一定帮助。-using CG and OpenGL, the use of the pipeline GPU graphics rendering, eventually displayed on the screen of a color triangle. CG for novice students will certainly be helpful.
Date
: 2008-10-13
Size
: 66.77kb
User
:
小溪
[
OpenGL program
]
OSG_plane
DL : 1
OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and rendering the whole scene. Osg latest version of the kernel integrates GPU rendering pipeline. This example is the use osg prepared a basic example of the plane osg included in the model to the scene revealed.
Date
: 2008-10-13
Size
: 280.75kb
User
:
小溪
[
OpenGL program
]
Normals2
DL : 0
一个OPENGL实现管道模拟的例程源代码-an OpenGL pipeline simulation routines source code
Date
: 2008-10-13
Size
: 40.63kb
User
:
zhengjing
[
OpenGL program
]
基于OpenGL的三维地下管线信息系统的设计与实现
DL : 1
基于OpenGL的三维地下管线信息系统的设计与实现-OpenGL-based 3D Underground Pipeline Information System Design and Implementation
Date
: 2008-10-13
Size
: 94.57kb
User
:
力风
[
OpenGL program
]
基于OpenGL的三维地下管线信息系统的设计与实现
DL : 0
基于OpenGL的三维地下管线信息系统的设计与实现-OpenGL-based 3D Underground Pipeline Information System Design and Implementation
Date
: 2025-12-21
Size
: 94kb
User
:
力风
[
OpenGL program
]
ogl_cg_displacement_mapping
DL : 0
使用vc6环境,基于ogl和cg实现的displacement map的效果。需要可编程管线的显卡支持。-vc6 use of the environment, based on t cg and the displacement map to achieve results. The need for programmable graphics pipeline support.
Date
: 2025-12-21
Size
: 224kb
User
:
赵蒙博
[
OpenGL program
]
sanweipingbao
DL : 0
用OPENGL绘制的WINDOWS三维管道。。。西西 有点假。。不过效果还好。。原理一般。-using the Windows OpenGL 3D rendering pipeline. . . Her somewhat false. . But better results. . The general principle.
Date
: 2025-12-21
Size
: 230kb
User
:
陈兴
[
OpenGL program
]
sevel
DL : 0
VC和opengl做的三维管线的投影重建-VC and borders do 3D projection reconstruction pipeline
Date
: 2025-12-21
Size
: 8kb
User
:
李广
[
OpenGL program
]
OpenGL.Shading.Language
DL : 0
The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.-The OpenGL Shading Language, a high-level procedural shading language for O penGL. is the most important new development in graphi cs programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API. and the OpenGL Shading Language allows develop ers to take total control over the most importan t stages of the graphics-processing pipeline.
Date
: 2025-12-21
Size
: 5.03mb
User
:
张雯
[
OpenGL program
]
colorvary1
DL : 0
采用CG和OpenGL,利用GPU的管线实现图形的绘制,最终在屏幕上显示一个彩色的三角形。对于初学CG的同学会有一定帮助。-using CG and OpenGL, the use of the pipeline GPU graphics rendering, eventually displayed on the screen of a color triangle. CG for novice students will certainly be helpful.
Date
: 2025-12-21
Size
: 67kb
User
:
小溪
[
OpenGL program
]
OSG_plane
DL : 0
OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and rendering the whole scene. Osg latest version of the kernel integrates GPU rendering pipeline. This example is the use osg prepared a basic example of the plane osg included in the model to the scene revealed.
Date
: 2025-12-21
Size
: 280kb
User
:
小溪
[
OpenGL program
]
Normals2
DL : 0
一个OPENGL实现管道模拟的例程源代码-an OpenGL pipeline simulation routines source code
Date
: 2025-12-21
Size
: 40kb
User
:
zhengjing
[
OpenGL program
]
Addison.Wesley.Open.Gl.Shading.Language.Feb.2004.e
DL : 0
The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.
Date
: 2025-12-21
Size
: 2.92mb
User
:
zhanghan
[
OpenGL program
]
Simulation_modeling_of_the_solar_system
DL : 0
模拟太阳系的建模(几何流水线的实现),自己做的^_^-Simulation modeling of the solar system (the geometric realization of pipeline)
Date
: 2025-12-21
Size
: 336kb
User
:
yan
[
OpenGL program
]
Fire
DL : 0
firestarter – A Real-Time Fire Simulator Many obstacles exist in attempting to graphically render physical phenomena that are highly fluid and ostensibly chaotic in nature. Fire is a prime example of such phenomena. Given the unrealizable computational complexity of chemical-atomic modeling, this paper explores how to best apply our current understanding of the physical fire model to balance computational stresses for optimal realism. Special emphasis is given specifically to the constraints imposed by real-time rendering, as opposed to production pipeline rendering, introducing firestarter – a real-time fire simulator developed by the author using OpenGL – which features some unique implementations of previously discussed topics.
Date
: 2025-12-21
Size
: 1.34mb
User
:
hwind
[
OpenGL program
]
pipeline
DL : 0
nvidia pipeline source
Date
: 2025-12-21
Size
: 3.69mb
User
:
zafotuze
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