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基于OpenGL的二维游戏引擎,还未最终完成-OpenGL-based 2D game engine, it has not yet finalized
Date : 2008-10-13 Size : 1.44mb User : looping

E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的 Level.lev 游戏关卡文件 保存了游戏关卡数据文件 使用以上4个文件 你就能做出你自己的飞机游戏了~~ 你也可以试着把这个未完成的关卡完成~ 目前地图编辑器正在开发中~~ ========================= 控制说明 发射子弹 空格 Ctrl 炸弹 方向键 控制行动 ========================= -- 其他功能继续完善中 -- -E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here - definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here - including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Date : 2008-10-13 Size : 637.14kb User : 杨明

一个3D 的基于Opengl的游戏和仿真用的引擎库。-a 3D-based Opengl game and simulation of the engine.
Date : 2008-10-13 Size : 775.15kb User : 赵甫云

用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is very extensive algorithm.
Date : 2008-10-13 Size : 4.81mb User : snowwin

VC+OpenGL,一个游戏引擎-VC OpenGL, a game engine
Date : 2008-10-13 Size : 1.12mb User : 钟云飞

OpenGL写的一个3D游戏引擎-OpenGL to write a 3D game engine
Date : 2025-12-21 Size : 3mb User : 站长

C#封装的OpenGL 3D游戏引擎-C# Package of OpenGL 3D game engine
Date : 2025-12-21 Size : 2.29mb User : 站长

VC+OpenGL,一个游戏引擎-VC OpenGL, a game engine
Date : 2025-12-21 Size : 1.2mb User : 钟云飞

DXFramework--不错游戏开发引擎平台。OpenGL方面的东东。详细情况看里面说明。-DXFramework-- good platform game development engine. The OpenGL Wanton. See details of the note inside.
Date : 2025-12-21 Size : 11.35mb User : 何明

这是一个三维空战游戏的实例,绘制引擎是OpenGL。游戏内容是一个太空战三维游戏。-this is a 3d air fighting game. graphic engine is opengl,the game is about outer space fighting.
Date : 2025-12-21 Size : 726kb User : 李玲

基于OpenGL的二维游戏引擎,还未最终完成-OpenGL-based 2D game engine, it has not yet finalized
Date : 2025-12-21 Size : 1.81mb User : looping

E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的 Level.lev 游戏关卡文件 保存了游戏关卡数据文件 使用以上4个文件 你就能做出你自己的飞机游戏了~~ 你也可以试着把这个未完成的关卡完成~ 目前地图编辑器正在开发中~~ ========================= 控制说明 发射子弹 空格 Ctrl 炸弹 方向键 控制行动 ========================= -- 其他功能继续完善中 -- -E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here- definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here- including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Date : 2025-12-21 Size : 637kb User : 杨明

一个3D 的基于Opengl的游戏和仿真用的引擎库。-a 3D-based Opengl game and simulation of the engine.
Date : 2025-12-21 Size : 775kb User : 赵甫云

用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is very extensive algorithm.
Date : 2025-12-21 Size : 4.81mb User : snowwin

3D OPENGL 实现的3D游戏引擎 内有碰撞检测 游戏进度保存 游戏整体框架等源代码-3D OPENGL realized 3D game engine, there are collision detection save game progress, such as the overall framework of the game source code
Date : 2025-12-21 Size : 7.84mb User : SanZo

本程序为一基于opengl技术的三维射击游戏,其环境下已建立了一个开发游戏的3D引擎-This procedure is a technology based on opengl three-dimensional shooting game, the environment has created a 3D game development engine
Date : 2025-12-21 Size : 1.08mb User : 陈超

opengl,mfc,vc6.0,一个游戏引擎,还需要完善。-opengl, mfc, vc6.0, a game engine, but also to be perfected.
Date : 2025-12-21 Size : 1.15mb User : 孙两个

采用 OpenGL 开发的游戏引擎!支持 Linux /Windows 平台-Developed using OpenGL game engine! Support for Linux/Windows platform
Date : 2025-12-21 Size : 471kb User : Xiaobin Zhang

opengl游戏引擎,简单实用,非常有参考和学习价值哦。-opengl game engine, simple and practical, very good reference and learning the value of Oh.
Date : 2025-12-21 Size : 2.3mb User : zsj

此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the source code. Content includes: Quick Start Game Development, OpenGL application framework, OpenGL transformations, OpenGL lighting, material and texture, OpenGL font, camera roaming, open space and terrain structure, model loading, real-time shadows, DirectInput use, DirectSound use, game The physical simulation, particle system, constructed the game engine, 3DRPG game, Quake and other instances of indoor scenes
Date : 2025-12-21 Size : 11.08mb User : yangang
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