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Search - noise - List
[
OpenGL program
]
water_reflect2
DL : 4
水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing source code, to achieve the adoption of the following steps : 1. Additional reductions set a planar 2. and installed cameras to the course Perspective symmetrical position, play up to the plane over part of a texture. 3. will be the culmination of reflection plane came VS. and multiplied by the projection matrix. be planar projection coordinates of points. 4. Interpolation of the above into PS, and at the same time divided by W, and (projCoord 1.0f) * 0.5f. 5. further inquiries exaggerate the texture, and point to noise, water ripple effects.
Date
: 2008-10-13
Size
: 245.88kb
User
:
hmn
[
OpenGL program
]
2007525perlinnoise
DL : 0
利用vc++编的Perlin Noise随机数生成器,在这里生成的是一个噪音纹理,利用这个生成器可以构造自然景物。-use vc series Perlin Noise random number generator. Here is a generation of noise texture, use of the generator can be constructed natural landscape.
Date
: 2008-10-13
Size
: 202.96kb
User
:
fangfang
[
OpenGL program
]
Ani_PerlinNoise
DL : 0
Opengl,实现perlin_noise,模拟烟雾效果-Opengl achieve perlin_noise, simulated smoke effects
Date
: 2025-12-29
Size
: 55kb
User
:
毕文元
[
OpenGL program
]
water_reflect2
DL : 0
水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing source code, to achieve the adoption of the following steps : 1. Additional reductions set a planar 2. and installed cameras to the course Perspective symmetrical position, play up to the plane over part of a texture. 3. will be the culmination of reflection plane came VS. and multiplied by the projection matrix. be planar projection coordinates of points. 4. Interpolation of the above into PS, and at the same time divided by W, and (projCoord 1.0f)* 0.5f. 5. further inquiries exaggerate the texture, and point to noise, water ripple effects.
Date
: 2025-12-29
Size
: 246kb
User
:
hmn
[
OpenGL program
]
2007525perlinnoise
DL : 0
利用vc++编的Perlin Noise随机数生成器,在这里生成的是一个噪音纹理,利用这个生成器可以构造自然景物。-use vc series Perlin Noise random number generator. Here is a generation of noise texture, use of the generator can be constructed natural landscape.
Date
: 2025-12-29
Size
: 203kb
User
:
fangfang
[
OpenGL program
]
Terrain_Rendering_Based_On_Perlin_Noise
DL : 0
基于Perlin噪声构造地形的程序,该程序是基于OpenGL写的。-Based on Perlin Noise tectonic terrain program is based on the OpenGL wrote.
Date
: 2025-12-29
Size
: 194kb
User
:
Huangtianyu
[
OpenGL program
]
texture
DL : 0
产生纹理,包括木纹,噪声,大理石等。但都是二维图像。-Have a texture, including grain, noise, marble and so on. But they are two-dimensional image.
Date
: 2025-12-29
Size
: 361kb
User
:
lord
[
OpenGL program
]
Intestinaltexture
DL : 0
基于Perlin噪声的纹理绘制研究 器官表面的纹理绘制是医学手术仿真的重要内容。本设计尝试利用Perlin噪声生成器官纹理。进行了多种病变肝脏的纹理的生成实验 -Texture mapping based on Perlin Noise texture rendering the surface of organs is an important part of medical surgery simulation. This design tried to use Perlin noise generation organ texture. For a variety of textures liver lesions experiment
Date
: 2025-12-29
Size
: 849kb
User
:
房建南
[
OpenGL program
]
Livertexture
DL : 0
基于Perlin噪声的纹理绘制研究 器官表面的纹理绘制是医学手术仿真的重要内容。本设计尝试利用Perlin噪声生成器官纹理。进行了多种病变肝脏的纹理的生成-Texture mapping based on Perlin Noise texture rendering the surface of organs is an important part of medical surgery simulation. This design tried to use Perlin noise generation organ texture. For a variety of textures liver disease
Date
: 2025-12-29
Size
: 923kb
User
:
房建南
[
OpenGL program
]
Thetextureoffat
DL : 0
基于Perlin噪声的纹理绘制研究 脂肪的纹理 相应的Perlin噪声以生成 本论文主要在了解Perlin噪声的创建过程及其原理的基础上,创建相应的Perlin噪声以生成脂肪的纹理-Texture based on Perlin noise texture mapping of fat corresponding Perlin noise to the cost of thesis students to understand the process and the creation of Perlin Noise Based on the principle, to create the appropriate Perlin noise to generate the texture of fat
Date
: 2025-12-29
Size
: 847kb
User
:
房建南
[
OpenGL program
]
ResearchontheProcessingofNon-contactedThree-dimens
DL : 0
:讨论了非接触三维扫描测量数据处理中的噪声点剔除、失真点的查找、数据精简和平滑处 理以及点云数据的拼合对齐等诸多问题,并通过一个简单的实例介绍了非接触三维扫描测量数 据的处理技巧.-This paper discusses several problems in non-contacted three- dimensional scanning measurement data processing , such as noise points deleting , distortion point searching , data simplification and smooth pro2 cessing , point cloud data registration and integration. Finally a simple example is given to illustrate that the skill of processing measurement data based on non-contacted three- dimensional scanning.
Date
: 2025-12-29
Size
: 296kb
User
:
jack
[
OpenGL program
]
marble
DL : 0
大理石三维纹理渲染,采用噪声方式,下载-Marble three-dimensional texture rendering, the use of noise way, download the look
Date
: 2025-12-29
Size
: 374kb
User
:
里拨
[
OpenGL program
]
OpenGl_3D_1968561282006
DL : 0
This program can generate 3D surface and terrain from a video source by the image processing technique as well as from a random or fractal source. It is a good base for Remote Sensing, Remote Topography, Radars, GPS and regenerating Earth Terrains from a camera or spectrum analyzing by video sources and make a real 3D map by CNC machines. <<<<<>>>>> How to use: 1: Run the program and with 8, 9, 10, 11 radio buttons (below picture) see random real time noise. Freeze the scene with button number 22 and with another controls new results are ready. 2: Connect to a video source (for example a web cam) and then click at buttons number 18 or 19 and then click on 13 (Brightness) or 14 (Color) radio buttons and see 3d video. Compile: You need OpenGL library for Win32.
Date
: 2025-12-29
Size
: 223kb
User
:
Rahim
[
OpenGL program
]
noise
DL : 0
柏林噪声VC实现使用opengl实现,实现功能较为简单-failed to translate
Date
: 2025-12-29
Size
: 5kb
User
:
yg
[
OpenGL program
]
License
DL : 0
图像处理 滤波 去噪 增强 红外图像 算法设计 逻辑代码 仿真测试-Image processing filtering noise infrared image enhancement algorithm design logic code simulation test
Date
: 2025-12-29
Size
: 2kb
User
:
chenghuachao
[
OpenGL program
]
PerlinNoise
DL : 0
opengl perlin noise demo with source
Date
: 2025-12-29
Size
: 88kb
User
:
orenk2k
[
OpenGL program
]
after
DL : 0
提供了Lena原始图,并对其加入斑点噪声后用中值,均值进行不同窗口和邻域的滤波,-Provide Lena original figure, and to join with the median after speckle noise, the mean of different window and neighborhood filtering,
Date
: 2025-12-29
Size
: 50kb
User
:
pfopositions
[
OpenGL program
]
44994908
DL : 0
利用乘同余法写的白噪声程序 %对于辨识有一定帮助 %相关方法-Written using the method of multiply congruence white noise process it is helpful to identify relevant methods
Date
: 2025-12-29
Size
: 2kb
User
:
jlidgmrs
[
OpenGL program
]
75759989
DL : 0
小波变换工具包,包括信号产生函数,噪声产生函数,线性处理函数-Function of wavelet transformation toolkit, including signal, noise generating functions, linear processing function
Date
: 2025-12-29
Size
: 899kb
User
:
PTKQ_980604
[
OpenGL program
]
GLSL-noise
DL : 0
提供生成噪声的函数,在shader中实现(A function that provides generating noise is implemented in shader.)
Date
: 2025-12-29
Size
: 73kb
User
:
xk_003
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