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一个类似于3D MAX的基于OpenGL的三维开发系统,功能非常强大,需要用到下面的gloop.zip-An system which is based on OpenGL as 3d MAX, very power function, needing gloop.zip under it
Date : 2025-12-28 Size : 1.77mb User : 站长

在OpengGL中实现3ds max中的Pan, zoom in, zoom out, arc rotate功能。-OpengGL in achieving the 3ds max Pan, zoom in, zoom out, rotate function arc.
Date : 2025-12-28 Size : 257kb User : 熊有益

实现了3DS Max文件的导入,并且实现了人机交互-3DS Max realized the import documents, and the realization of human-computer interaction
Date : 2025-12-28 Size : 2.85mb User : cbzeng

可以在OPENGL中打开3ds max导出的.3ds文件的小程序-in OpenGL open 3ds max derived .3 ds small document procedures
Date : 2025-12-28 Size : 106kb User : 孙文

一个matlab程序可以调入和应用3D Max (.3ds)和Autocad (.dxf)文件。能够利用OpenGL作显示并进行简单的操纵(旋转,平易,重叠等)-a Matlab procedures can be transferred and applied 3D Max (.3 ds) and Autocad (. dxf) documents. To use OpenGL for show and simple manipulation (rotate kind, overlap, etc.)
Date : 2025-12-28 Size : 319kb User :

一个载入3ds文件的例子,可以配合 3ds max导入一些场景-An example of loading 3ds files will be in line with a number of scenes into 3ds max
Date : 2025-12-28 Size : 1.66mb User : 知道在

研究在普通的PC机下开发高质量的视景仿真系统。在Window X P系统下 , 以Vi s u a l C ++为开发平台, 利用 O p e n GL和 3 D S MA X, 运用面向对象编程的思想, 采用 Wi n 3 2 Ap p l i c a t i o n的编程方法。首先介绍了 Op e n G L及如何利 用 它生成地面和天空 。采用 Op e n GL函数进行摄像漫游和调入 由 3 DS MAX绘 制的 3 DS模型 , 较好 地解决了用 Op e n GL 绘 制复杂图形的困难性 。-Research in the ordinary PC-developed high-quality visual simulation system. In Window XP system, to Vi sual C++ For the development platform, using O pen GL and 3 DS MA X, use the idea of object-oriented programming, using Wi n 3 2 Ap plication programming method. First introduced Op en GL and how to use it to generate the ground and the sky. Op en GL function used for roaming camera and transferred to 3 DS MAX rendering from the 3 DS model, solved using Op en GL rendering complex graphics difficulty.
Date : 2025-12-28 Size : 148kb User : 何阿瑟

使用 ENVI/IDL 进行最大值合成处理-Using ENVI/IDL for maximum synthesis treatment
Date : 2025-12-28 Size : 25kb User : 方建

max flow 求图的最大流算法 VC6.0-max flow chart for maximum flow algorithm VC6.0
Date : 2025-12-28 Size : 30kb User : 李佳

这是一个opengl下的3ds文件loader。 导入的3ds object 可以用jpeg或者bmp文件作为贴图。 This program loads a 3ds-file with jpeg or bmp texture. Make a model with texture in 3D Studio Max or similar and export it as a 3ds-file. Remember to use the top view in 3D studio as your front view.-This is a opengl under 3ds file loader. Import 3ds object can be used as a jpeg or bmp file mapping. This program loads a 3ds-file with jpeg or bmp texture.Make a model with texture in 3D Studio Max or similar and exportit as a 3ds-file. Remember to use the top view in 3D studio asyour front view.
Date : 2025-12-28 Size : 2.84mb User : charles

vc++_OpenGL_3DS Max 做的 风扇-vc++ _OpenGL_3DS Max to do the fan
Date : 2025-12-28 Size : 3mb User : xiaozhang

利用opengl和3ds max 做的荷兰风车
Date : 2025-12-28 Size : 494kb User : xiaozhang

本程序将从3d max中导出的模型文件导入到OpenGL中,并设置了漫游程序。-This procedure derived from 3d max model file into OpenGL, and set up a roaming procedure.
Date : 2025-12-28 Size : 3.75mb User : Liufang

读取3DS的入门程序 可读取从Max导出的3DS模型并使用OpenGL渲染-Read 3DS entry program can be read from the Max export 3DS model and use the OpenGL rendering
Date : 2025-12-28 Size : 201kb User : lesky

F22战斗机型的3d模型,基于3d max软件开发-F22 fighter-type 3d models, 3d max software development based on
Date : 2025-12-28 Size : 2.41mb User : 白天

最终幻想X里的20个人物的3d模型。用3d max做的-Final Fantasy X s 20 personal objects of the 3d model. Done with 3d max
Date : 2025-12-28 Size : 1.15mb User : 白天

Max.rar三个数中求最大值C源代码三个数必须是整数-Three Max.rar seek the maximum number of three the number of C source code must be an integer
Date : 2025-12-28 Size : 15kb User : name

基于MFC的三维数据文件(3d MAX 或者CAD等导出)读取和渲染程序源代码.-Code for 3D data loading and display based on MFC.
Date : 2025-12-28 Size : 674kb User : davislou

这是一个导入3ds max模型的例子,感兴趣的朋友们可以参考一下 -This is an example of the model into 3ds max, interested friends can make reference to
Date : 2025-12-28 Size : 2.1mb User : ningxiangyiran

课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景,也可以以鸟瞰的方式从空中察看。 选做部分: 1. 在场景中添加了三维地形,并且人物可以随高度起伏、沿地形漫游场景。 2. 采用了流体模拟技术模拟水面的波动,并且模拟了流体与刚体的交互,显示了一个在水面上浮动的木块。 3. 实现了烟雾气象条件的实时绘制,并绘制了天空盒上的云。 4. 实现了碰撞检测技术,实时检测摄像机(即人的视点)与物体的碰撞,避免了穿墙等不真实的景象发生。 5. 实现了简单的计算动画技术,模拟了F111战斗机的飞行。 6. 实现了Billboard绘制技术,采用Billboard技术绘制数目,提高了程序运行效率。 -The main content of courses designed to develop a real-time rendering system of procedures for large-scale three-dimensional scene, the teacher should be required to complete the main functions as follows. Some will do: 1. Using 3DS Max to model three-dimensional scene. Scene includes buildings, roads, basic elements of the sky and realized the scene Texture mapping feature. (See Figure 1,2) 2. Achieved through 3DS Loader reads the scene data. Specific methods, see below. 3. Using OpenGL and GLUT extension to real-time rendering the scene, generating speeds of up to 36 images/sec. 4. Provides a friendly user interface, and implements interactive multi-angle scene roaming, you can walk the way the first person roaming scenario Bird s eye view of the way can also be from the air look. Some choose to do: 1. In the three-dimensional terrain scenes added, and the figure can rise and fall with height, roaming along the terrain scene. 2. Using a fluid simulation technology to simula
Date : 2025-12-28 Size : 13.72mb User : 王晓宁
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