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源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和   *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include\"*.h\"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--()   "--"代表3ds文件的名称; 7,调用显示列表:glCallList(Model) 。   ok!-source 3d format conversion software download a view3ds with VIEW3DS open *. 3ds documents; 2, Click on the button to open the display area VIEW3DS arbitrary point on the menu will pop up; 3, press the button to select E : Export OpenGL C Code will automatically generate two documents *. H *. Gl; 4, the two documents will peruse your project (for OpenGL Environment) directory; 5. your works include # include "*. h"; 6 to *. H documents generated by the display lists given id, Model = GL3DS_initialize_ -- () "--" document on behalf of 3ds the name; 7, calling the display lists : glCallList (Model). Ok!
Date : 2008-10-13 Size : 44.4kb User : 沈淳

opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\\vc7\\platformSDK下 参考资料 nehe.gamedev.net 特别经典的opengl教程 www.codeguru.com -opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate / glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut - 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \\ vc7 \\ platformSDK under s
Date : 2008-10-13 Size : 72.63kb User : 周立

opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\\vc7\\platformSDK下 -opengl A powerful as the 3D API, playing up speed, high efficiency. We can realize their 3 D world. The procedures for the use of the glut (download to http : / / www.xmission.com/ ~ nate / glut.html) He not only includes gl.h, glu.h glaux.h also expanded some other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, programming opengl familiar friends can see from the code, AX in achieving opengl application with the ordinary procedure is the same. Glut for the installation of the current glut is the glut - 3.7.6. Glut.h included, glut32.lib. glut32.dll put into vc glut.h include the directory put glut32. vc lib into the lib directory put into system32 under glut32.dll for vs . net include and lib in .. \\ vc7
Date : 2008-10-13 Size : 72.63kb User : xian

1.立方体Cube 2.四面体(三角锥)Tetrahedron 3.六角锥Hexagonal Pyramid 4.球Sphere 这四种几何图形的产生及贴图 对于openGLt初学者是不错的学习程式-1. Cube Cube 2. Tetrahedron (1.30 cone) Tetrahedron 3. 20.60 H Cone exagonal Pyramid 4. Sphere ball four geometry and the map produced for o penGLt beginners is a good learning program
Date : 2008-10-13 Size : 2.45kb User : 张嘉智

该程序可实现工程上三面视图变换及轴侧图变换; 程序介绍(含数据文件) 一.实现步骤 1.从数据文件中读入立体的顶点数、面数、面上顶点数;读入顶点表DJ(即点集),面表SF。 2.初始化V面、H面、W面、正轴侧、斜二侧等投影变换矩阵. 3.调用矩阵相乘函数,计算DJ*T,结果存放到点集矩阵C中。 其中DJ为立体的点集矩阵; T为V面、H面、W面、正轴侧、斜二侧等投影变换矩阵. 4.平移变换后的图形,使其全部移到当前坐标系的第三象限.见步骤1 5.编写函数Trans_3D: 1)调用步骤2实现点集矩阵DJ与投影变换矩阵T相乘,结果放到点集矩阵C1. 2)调用步骤4,将图形平移 3)调用步骤2,实现点集矩阵C1与关于原点对称的变换矩阵相乘,结果放到 点集矩阵C2. 4)调用画立体函数Line_3D绘制变换后投影图 6.函数Trans_2D,完成一个具体变换. 7.编写函数Draw3DView,调用Trans_3D函数,实现所有投影变换. Trans_3D(dj,tv) //V面投影变换 Trans_3D(dj,th) //H面投影变换 Trans_3D(dj,tw) //W面投影变换 Trans_3D(dj,tzx) //正轴侧投影变换 Trans_3D(dj,twx) //斜二侧投影变换
Date : 2008-10-13 Size : 1.42kb User : 保文星

源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和   *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include"*.h"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--()   "--"代表3ds文件的名称; 7,调用显示列表:glCallList(Model) 。   ok!-source 3d format conversion software download a view3ds with VIEW3DS open*. 3ds documents; 2, Click on the button to open the display area VIEW3DS arbitrary point on the menu will pop up; 3, press the button to select E : Export OpenGL C Code will automatically generate two documents*. H*. Gl; 4, the two documents will peruse your project (for OpenGL Environment) directory; 5. your works include# include "*. h"; 6 to*. H documents generated by the display lists given id, Model = GL3DS_initialize_-- () "--" document on behalf of 3ds the name; 7, calling the display lists : glCallList (Model). Ok!
Date : 2025-12-16 Size : 44kb User : 沈淳

opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\vc7\platformSDK下 参考资料 nehe.gamedev.net 特别经典的opengl教程 www.codeguru.com -opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate/glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut- 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \ vc7 \ platformSDK under s
Date : 2025-12-16 Size : 129kb User : 周立


Date : 2025-12-16 Size : 763kb User : 何新春

opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\vc7\platformSDK下 -opengl A powerful as the 3D API, playing up speed, high efficiency. We can realize their 3 D world. The procedures for the use of the glut (download to http :// www.xmission.com/ ~ nate/glut.html) He not only includes gl.h, glu.h glaux.h also expanded some other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, programming opengl familiar friends can see from the code, AX in achieving opengl application with the ordinary procedure is the same. Glut for the installation of the current glut is the glut- 3.7.6. Glut.h included, glut32.lib. glut32.dll put into vc glut.h include the directory put glut32. vc lib into the lib directory put into system32 under glut32.dll for vs . net include and lib in .. \ vc7
Date : 2025-12-16 Size : 129kb User : xian

1.立方体Cube 2.四面体(三角锥)Tetrahedron 3.六角锥Hexagonal Pyramid 4.球Sphere 这四种几何图形的产生及贴图 对于openGLt初学者是不错的学习程式-1. Cube Cube 2. Tetrahedron (1.30 cone) Tetrahedron 3. 20.60 H Cone exagonal Pyramid 4. Sphere ball four geometry and the map produced for o penGLt beginners is a good learning program
Date : 2025-12-16 Size : 2kb User : 张嘉智

OpenGL最新的扩展库glew-1.3.6-win. windows不支持OpengGL的许多函数,加上glew库就可以实现。-The latest OpenGL extension library glew-1.3.6-win. Windows did not support many of OpengGL function, together with the glew library can be achieved.
Date : 2025-12-16 Size : 508kb User : 刘飞

glut-3.7.6-bin。对于OpenGL初学者,你可能要先配置一下自己的vc环境。将"glut.h"放置在"..\Microsoft Visual Studio\VC98\Include\GL\"目录下;将“glut32.lib”放置在"..\Microsoft Visual Studio\VC98\Lib\"目录下;将"glut32.dll"放置在"C:\windows\system32\"目录下-glut-3.7.6-bin. OpenGL for beginners, you may have to configure your own environment vc. Will be " glut.h" placed in the " .. \ Microsoft Visual Studio \ VC98 \ Include \ GL \" directory will " glut32.lib" placed in the " .. \ Microsoft Visual Studio \ VC98 \ Lib \" directory will be " glut32.dll" placed in " C: \ windows \ system32 \" directory
Date : 2025-12-16 Size : 92kb User : LiMing

The attachment is BREW extension for OpenGL ES.
Date : 2025-12-16 Size : 960kb User : spring

Windows环境下安装GLUT的步骤: 1、将下载的压缩包解开,将得到5个文件 2、在“我的电脑”中搜索“gl.h”,并找到其所在文件夹(如果是VisualStudio2005,则应该是其安装目录下面的“VC\PlatformSDK\include\gl文件夹”)。把解压得到的glut.h放到这个文件夹。 3、把解压得到的glut.lib和glut32.lib放到静态函数库所在文件夹(如果是VisualStudio2005,则应该是其安装目录下面的“VC\lib”文件夹)。 4、把解压得到的glut.dll和glut32.dll放到操作系统目录下面的system32文件夹内。(典型的位置为:C:\Windows\System32)-Windows environment to install GLUT steps: 1 Download compressed package will be answered, will be 5 files 2, in the " My Computer" search " gl.h" , and find it in the folder (if it is VisualStudio2005, the installation directory should be below the " VC \ PlatformSDK \ include \ gl folder" ). To extract glut.h get into this folder. 3, the extract obtained glut.lib and glut32.lib static library is located on the folder (if it is VisualStudio2005, while its installation directory should be the following " VC \ lib" folder). 4, the decompression and glut.dll received glut32.dll directory on the following operating systems system32 folder. (Typical for the location: C: \ Windows \ System32)
Date : 2025-12-16 Size : 146kb User : zhonlon

OpenGL 程序指导红皮书,Color Plates Glossary (not included in this version) -OpenGL Programming Guide or The Red Book About This Guide Chapter 1: Introduction to OpenGL Chapter 2: Drawing Geometric Objects Chapter 3: Viewing Chapter 4: Display Lists Chapter 5: Color Chapter 6: Lighting Chapter 7: Blending, Antialiasing, and Fog Chapter 8: Drawing Pixels, Bitmaps, Fonts, and Images Chapter 9: Texture Mapping Chapter 10: The Framebuffer Chapter 11: Evaluators and NURBS Chapter 12: Selection and Feedback Chapter 13: Now That You Know Appendix A: Order of Operations Appendix B: OpenGL State Variables Appendix C: The OpenGL Utility Library Appendix D: The OpenGL Extension to the X Window System Appendix E: The OpenGL Programming Guide Auxiliary Library Appendix F: Calculating Normal Vectors Appendix G: Homogeneous Coordinates and Transformation Matrices Appendix H: Programming Tips Appendix I: OpenGL Invariance Appendix J: Color Plates Glossary (not included in this version)
Date : 2025-12-16 Size : 6.46mb User : yangfu

在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: 在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。 操作方法和实验步骤: 1.使用GL_POLYGON模式绘制白色的多边形,由于所绘多边形为凹多边形,故从最左上角的点开始绘制,以防得到不可预测的图形。注意求得各凹角(reflex convex)处的顶点坐标。 2.下面考虑修改各顶点颜色。首先多边形绘制改为从位于图形中心的(0,0)处开始,并设为白色。 3.此后对于六个凹角处的顶点分别设定其颜色为黄色,绿色,青色,蓝色,洋红色及红色。默认状态下多边形将出现渐变的效果。 4.此时运行程序将得到如右图所示效果:为此,我们再次绘制前面所绘制的第一个多边形顶点,即可得到所要求图形。 -In the Windows system, install the GLUT libraries: Open glut-3.7.6-bin.zip, remove glut.h, glut32.lib, glut32.dll, were placed. The use of Visual Studio C++ compiler has been the project works, and modify the code generates the following graph: On this basis, modify the vertex colors to make different colors for each vertex, polygon internal color gradient. Operational methods and experimental steps: 1. Use GL_POLYGON draw white polygon models, as painted concave polygon as a polygon, so starting from the most upper left point rendering, in case the graphics to be unpredictable. Note to seek the concave angle (reflex convex) at the vertex coordinates. 2. The following consider amending the vertex colors. First, change from the rendering polygon graphics center located at (0,0) at the beginning, and set to white. 3. Then for the six respective concave corner vertex set its color to yellow, green, cyan, blue, magenta and red colors. Polygon will appear by default gradient e
Date : 2025-12-16 Size : 6kb User : 小痴狗子

OpenGL开发库,1.将开发库中的.h文件拷贝到Visual C++ 6.0的\Include\GL目录中 2.将.lib文件拷贝到Visual C++ 6.0的\lib目录中 3.将.dll文件拷贝到操作系统的system32目录中-OpenGL development libraries, 1. Will develop in the library. H files are copied to the Visual C++ 6.0 in the \ Include \ GL directory 2. Will. Lib file copied to the Visual C++ 6.0 in the \ lib directory 3. Will. Dll files are copied to operating system system32 directory
Date : 2025-12-16 Size : 725kb User : YO张

OPENGL 3.7.6 头文件 包含glut.h glut32.dll -OPENGL 3.7.6 header files contain glut.h glut32.dll
Date : 2025-12-16 Size : 344kb User : yyy

#include <windows.h> #include <gl/gl u.h> #include <gl/glut.h> #include <math.h>-# Include <windows.h># Include <gl/gl.h># Include <gl/glu.h># Include <gl/glut.h># Include <math.h>
Date : 2025-12-16 Size : 1kb User : andywong569

glfw库,包含.h.dll.lib,适用于初学者开发(glfwlibrary is include .h.dll.lib and fit to student)
Date : 2025-12-16 Size : 1.09mb User : 聂哲
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