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这是一个简单的OpenGL程序:旋转的三维几何图形-This is a simple OpenGL program for rotate 3D geometry graph
Date : 2008-10-13 Size : 27.98kb User : 戴少伟

通用的OpenGL控件,可以在此界面的图形框内用OpenGL绘制图形.并且可以调整图形颜色.-this is an universal openGL control,we can draw graphics in it`s graph frame using openGL,and we can change the color of the graphics
Date : 2008-10-13 Size : 1.92mb User : lanhaibo2003

OpenGL基础 对初学OpenGL的朋友可以看看 里面对于基本图形绘制说的很明白 是本不错的书-OpenGL foundation to the friend which begins studies OpenGL may have a look to say regarding the basic graph plan understood very much is this good book
Date : 2008-10-13 Size : 280.95kb User : yang

OpenGL是美国SGI公司最新推出的一套开放式的三维图形软件接口,适用于广泛的计算机环境,从个人计算机到工作站,OpenGL都能实现高性能的三维图形功能。OpenGL本身不仅提供对简单图元的操作和控制,还提供了许多函数用于复杂物体的建模。但是,我们通常喜欢使用AutoCAD和3DS及3Dmax等工具来建立模型,并且我们已经有了很多这样的模型,那么我们如何才能资源共享,避免重复劳动呢?利用CAD图形标准数据交换格式—DXF格式,我们就能很容易地实现资源共享,而不需要重复建模。 -SGI OpenGL is the company's new open-3D graphics software interface, applied to a wide range of computing environments, from the personal computer workstations, can achieve high-performance OpenGL 3D graphics capabilities. OpenGL itself not only provide simple graph yuan to the operation and control, but also provides many functions for complex object modeling. However, we usually prefer to use AutoCAD and 3DS max and tools to build models, and we have many such models, then how can we share resources and avoid duplication of work? CAD graphics standard data exchange format - DXF format, we can easily share resources, without the need to repeat modeling.
Date : 2008-10-13 Size : 58kb User : 孙长叹

OpenGL图形系统开发实例 一书的源码。-OpenGL graphics system development an example of the source. Thank you
Date : 2008-10-13 Size : 6.73mb User : 毕咏佳

此程序采用 opengl 结合图结构实现了3d迷宫的绘制,具有参考意义-procedure used opengl graph structure to achieve a maze of 3d rendering, with the reference value
Date : 2008-10-13 Size : 205.87kb User : terry

Simple Gragh 2.6 TSimpleGraph is a visual component, which provides a simple user interface for drawing graphs. The control and its graph objects are fully customizable in the way that let you create almost any kind of graphs.-Simple TSimpleGraph Gragh 2.6 is a visual c omponent. which provides a simple user interface for draw ing graphs. The control and its graph objects ar e fully customizable in the way that let you crea te almost any kind of graphs.
Date : 2008-10-13 Size : 166.51kb User : wwww

一个开源的图形库,应用了opengl作核心
Date : 2008-10-13 Size : 3.13mb User : 上官武

This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSphere. Additionally, the node implements its own custom cull records, which allows the texture coordinates of a vrSphere to be scaled via a texture matrix with two other methods called, setTextureScalingFactor and getTextureScalingFactor
Date : 2008-10-13 Size : 14.42kb User : ma ming

2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Date : 2008-10-13 Size : 619.49kb User : 约非

这是一个在VC环境下用OPENGL写的一个显示三维图形的源程序。该程序将OPENGL的函数写成类,并且提供了放大、缩小及选择的功能。- This is under the VC environment a demonstration three dimensional graph source program which writes with OPENGL. This procedure wrote the OPENGL function the kind, and provided the enlargement, reduced and the choice function.
Date : 2026-01-01 Size : 3.17mb User : lucy3102

2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Date : 2026-01-01 Size : 619kb User : 约非

Simple Gragh 2.6 TSimpleGraph is a visual component, which provides a simple user interface for drawing graphs. The control and its graph objects are fully customizable in the way that let you create almost any kind of graphs.-Simple TSimpleGraph Gragh 2.6 is a visual c omponent. which provides a simple user interface for draw ing graphs. The control and its graph objects ar e fully customizable in the way that let you crea te almost any kind of graphs.
Date : 2026-01-01 Size : 166kb User : wwww

在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: 在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。 操作方法和实验步骤: 1.使用GL_POLYGON模式绘制白色的多边形,由于所绘多边形为凹多边形,故从最左上角的点开始绘制,以防得到不可预测的图形。注意求得各凹角(reflex convex)处的顶点坐标。 2.下面考虑修改各顶点颜色。首先多边形绘制改为从位于图形中心的(0,0)处开始,并设为白色。 3.此后对于六个凹角处的顶点分别设定其颜色为黄色,绿色,青色,蓝色,洋红色及红色。默认状态下多边形将出现渐变的效果。 4.此时运行程序将得到如右图所示效果:为此,我们再次绘制前面所绘制的第一个多边形顶点,即可得到所要求图形。 -In the Windows system, install the GLUT libraries: Open glut-3.7.6-bin.zip, remove glut.h, glut32.lib, glut32.dll, were placed. The use of Visual Studio C++ compiler has been the project works, and modify the code generates the following graph: On this basis, modify the vertex colors to make different colors for each vertex, polygon internal color gradient. Operational methods and experimental steps: 1. Use GL_POLYGON draw white polygon models, as painted concave polygon as a polygon, so starting from the most upper left point rendering, in case the graphics to be unpredictable. Note to seek the concave angle (reflex convex) at the vertex coordinates. 2. The following consider amending the vertex colors. First, change from the rendering polygon graphics center located at (0,0) at the beginning, and set to white. 3. Then for the six respective concave corner vertex set its color to yellow, green, cyan, blue, magenta and red colors. Polygon will appear by default gradient e
Date : 2026-01-01 Size : 6kb User : 小痴狗子

图形学完整课件,包括光栅图形学,图形裁剪,基本几何,二维几何,图形变换,三维几何,几何造型,光照模型,曲线与曲面,曲线拟合与双圆弧逼近,交互技术等。-Graphics complete courseware, including raster graphics, graphic cut, basic geometry, two-dimensional geometry, graph transformation, three-dimensional geometry, geometric modeling, illumination models, curves and surfaces, curve fitting and double arc approximation, interactive technology.
Date : 2026-01-01 Size : 7.56mb User : 朵朵

Open Scene Graph read 3D model
Date : 2026-01-01 Size : 29.04mb User : cuiyuxin

实现图的基本运算,图的构建,实现飞机和汽车的最小换乘问题-Basic operations to achieve chart, graph construction, the smallest of aircraft and automotive transfer problem
Date : 2026-01-01 Size : 1.16mb User : lvyanjie

VC++ OpenGL 三维模型建立(包括正方体、蝴蝶、纸飞机)-VC++ OpenGL three dimensional graph(including cube, butterfly, Paper airplane)
Date : 2026-01-01 Size : 52kb User : 兰莹

用opengl实现基本图形的绘制,包括DDA画线法、bresenham中点画线法、改进的bresenham中点画线法、bresenham画圆画椭圆法-basic graph drawing using opengl
Date : 2026-01-01 Size : 3kb User : 李劳毛

用opengl实现基本图形的绘制,包括DDA画线法、bresenham中点画线法、改进的bresenham中点画线法、bresenham画圆画椭圆法-basic graph drawing using opengl
Date : 2026-01-01 Size : 3kb User : 官兵列队
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