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opengl编程学游戏,主要是书中的代码-opengl game programming school, the main source is the book
Date : 2008-10-13 Size : 6.27mb User : 王正培

学OpenGL编3D游戏 随书源码 A01_OpenGL的程序框架 第1 章源程序 A02_OpenGL的基本图形 第2 章源程序 A03_OpenGL的组合图形 第3 章源程序 A04_摄像漫游 第4 章源程序 A05_开天辟地 第5 章源程序 A06_OpenGL中显示文字 第6 章源程序 A07_特殊的平面_树 第7 章源程序 A08_显示3D模型 第8 章源程序 A09_3D动画 第9 章源程序 A10_射击、爆炸 第10章源程序 A11_碰撞检测 第11章源程序 A12_游戏进度保存 第12章源程序 A13_3D场景编辑 第13章源程序 include 公用程序 运行程序 所有运行程序 学OpenGL编3D游戏运行程序在里面 文件 TSCC.exe AVI解码器 运行须知.txt 错误解决方法 说明文档.txt 本文档 学OpenGL编3D游戏.bat 运行“学OpenGL编3D游戏” //////////////////////////////////// 如果程序编制演示的AVI不能播放,请自行安装盘上的TSCC.exe。-school OpenGL 3D game series with the book source A01_OpenGL the procedural framework of Chapter 1-source The basic sequence A02_OpenGL graphics Chapter 2 source A03_OpenGL combination graphics Chapter 3 source A04_ roaming camera Chapter 4 source A05_ Chapter 5 of the entire source A06_OpenG L display text Chapter 6 source A07_ special plane trees _ Chapter 7 source revealed A08_ No. 3 D model Chapter 8 source A09_3D animation Chapter 9 source A10_ shooting, Chapter 10 explosion source A11_ Collision Detection Chapter 11 source A12_ the game to preserve the source of Chapter 12 process Scene Editor sequence A13_3D Chapter 13 program include common procedures procedures operational procedures for all school OpenGL 3D game series operational procedures inside documents TSCC.exe AVI decoder
Date : 2008-10-13 Size : 6.04mb User : jon

Data.Structures.for.Game.Programmers一书的源代码。-Data.Structures.for.Game.Programmers The book's source code.
Date : 2008-10-13 Size : 1009.74kb User : zhanghua

OPENGL编游戏书中的小游戏例子,WIN下可以编译和运行-OpenGL game series in the book examples of small game, WIN can be compiled and run
Date : 2008-10-13 Size : 46.9kb User : dfsfsfs

英文原名:Beginning OpenGL game programming 中文:OpenGL游戏编程 本书分为两部分,首先是OpenGL的基础知识,内容包括OpenGL库函数、WGL简介、图元处理、变换和矩阵、颜色和灯光的渲染以及纹理映射 第二部分内容包括一些OpenGL的高级功能特性,内容涉及OpenGL的功能扩展、高级纹理映射,如何提高性能以及OpenG缓冲区的知识。-English version : Beginning OpenGL game programming Chinese : OpenGL game programming book is divided into two parts, the first is the basic knowledge of OpenGL, including OpenGL library functions, WGL brief, graphic processing, and transform matrix, Color and lighting and texture mapping exaggerate the second part of the contents, including some senior OpenGL function, concerning the expansion of the functions of OpenGL, the High texture mapping, how to improve the performance and OpenG buffer knowledge.
Date : 2008-10-13 Size : 20.44mb User : 钱锋

opegl游戏编程一书中Chapter13源码,一个用opengl实现的3D国际象棋游戏。-opegl game programming book Chapter13 a source, with a realization of the three opengl D chess game.
Date : 2008-10-13 Size : 4.16mb User : 刘志标

JOGL是在java环境下使用OpenGL的一种方式,这些代码来自Dr. Andrew Davison的Pro Java 6 3D Game Development一书,给出了在JOGL中使用OpenGL的两种编程框架。 Web Site for the book: http://fivedots.coe.psu.ac.th/~ad/jg2
Date : 2008-10-13 Size : 22.16kb User : Boris Here

opengl编程学游戏,主要是书中的代码-opengl game programming school, the main source is the book
Date : 2025-12-25 Size : 15.28mb User : 王正培

Data.Structures.for.Game.Programmers一书的源代码。-Data.Structures.for.Game.Programmers The book's source code.
Date : 2025-12-25 Size : 1009kb User : zhanghua

英文原名:Beginning OpenGL game programming 中文:OpenGL游戏编程 本书分为两部分,首先是OpenGL的基础知识,内容包括OpenGL库函数、WGL简介、图元处理、变换和矩阵、颜色和灯光的渲染以及纹理映射 第二部分内容包括一些OpenGL的高级功能特性,内容涉及OpenGL的功能扩展、高级纹理映射,如何提高性能以及OpenG缓冲区的知识。-English version : Beginning OpenGL game programming Chinese : OpenGL game programming book is divided into two parts, the first is the basic knowledge of OpenGL, including OpenGL library functions, WGL brief, graphic processing, and transform matrix, Color and lighting and texture mapping exaggerate the second part of the contents, including some senior OpenGL function, concerning the expansion of the functions of OpenGL, the High texture mapping, how to improve the performance and OpenG buffer knowledge.
Date : 2025-12-25 Size : 20.44mb User : 钱锋

DX GAME 书例子 第1个(游戏引擎例子)-DX GAME book example of the first one (game engine example)
Date : 2025-12-25 Size : 4.21mb User : modecat

DL : 0
DX GAME 书例子 第5章内容例子-DX GAME book example of the content of examples of Chapter 5
Date : 2025-12-25 Size : 1.07mb User : modecat

DL : 0
DX GAME 书例子 第7章内容例子-DX GAME book example of the content of examples of Chapter 7
Date : 2025-12-25 Size : 474kb User : modecat

Iphone game Project,以例子的方式介绍了一些Iphonegame的游戏设计思想以及代码片段,可以作为iphone game开发的进阶图书-Iphone game Project, by way of example introduces some Iphonegame of game design ideas and code snippets can be used as iphone game developed by Advanced Book
Date : 2025-12-25 Size : 4.25mb User : qiaojin

Mathematics.for.3D.Game.Programming.and.Computer.Graphics is a a book for those who wanna specialise in video game programming especial in mathematic for games
Date : 2025-12-25 Size : 11.68mb User : abassino

RAR Archive. Application to the same titled book.
Date : 2025-12-25 Size : 14.39mb User : Alexandr

OpenGL游戏编程,基于vc++,是3d游戏编程爱好者的入门书籍-OpenGL Game Programming, based on vc++, is the Introduction to 3d game programming book lovers
Date : 2025-12-25 Size : 10.3mb User : longlong

OpenGL 游戏编程教程 英文翻译版 扫描版 -Game programming with OpenGL,it is a very good book!
Date : 2025-12-25 Size : 28.49mb User : w

龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
Date : 2025-12-25 Size : 6.31mb User : caohongfei

OpenGL编程经典书籍 浙江大学徐明亮 潘志庚著-Very good book for OpenGL programer.
Date : 2025-12-25 Size : 10.3mb User : 郑剑华
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