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[
OpenGL program
]
GLBLEND1
DL : 0
一个很好的OpenGL融合的例子,可用于制造透明或半透明的特殊效果,注意:在运行程序之前,请将提供的\"*.dll文件拷贝到系统的\"Windows(或WinNT)\\system32\\\"目录下。如果还需要别的文件请自己配置! -a good example of the integration of OpenGL and can be used to create a transparent or semi-transparent special effects Note : Before running the program, please provide the "*. dll files are copied to the system" Windows (or WinNT) \\ system32 \\ "directory. If you need other text please configurable pieces!
Date
: 2008-10-13
Size
: 435.8kb
User
:
方怡新
[
OpenGL program
]
TEXSMPL1
DL : 0
一个很好的OpenGL纹理映射的例子,注意: 在运行程序之前,请将提供的“DLL\\*.dll文件拷贝到系统的\"Windows(或WinNT)\\system32\\\"目录下。 -a good OpenGL texture mapping example Note : Before running the program, I would be grateful if the "DLL \\ *. dll files are copied to the system" Windows (or WinNT) \\ system32 \\ "directory.
Date
: 2008-10-13
Size
: 256.54kb
User
:
方怡新
[
OpenGL program
]
GEARS1
DL : 1
一个很好的3D与OpenGL结合的例子,实现多级齿轮的运动,效果很好,在运行程序时请先把提供的.dll文件拷贝到你的系统的 SYSTEM32目录下,否则不能运行!-a good combination of 3D and OpenGL example, multi-class sports gear, a good effect, and the operational procedures for the provision when the post. Dll files are copied to your system SYSTEM32 directory, they can run!
Date
: 2008-10-13
Size
: 255.98kb
User
:
方怡新
[
OpenGL program
]
OpenGL光照效果
DL : 0
OpenGL的关照效果编程,为聚光效果,在程序运行前,请将提供的 OpenGL开发库的*.dll文件拷贝到系统的\"Windows(或WinNT)\\system32\\\"目录下。-OpenGL Programming care effect of concentrating effect of the procedure before the operation, I should be grateful if the development of the OpenGL library *. dll files are copied to the system "Windows (or WinNT) \\ system32 \\" directory.
Date
: 2008-10-13
Size
: 255.06kb
User
:
方怡新
[
OpenGL program
]
创建OpenGL窗口和绘图元(1、2)
DL : 0
这个是相当不错的OpenGL教程,该教程的每一篇都是结合着实例, 结合着源代码来讲解的, 循序渐进, 是学习 OpenGL 的佳品。 Lesson1--Lesson2-this is a fairly good guide OpenGL, the Directory each with a combination example, in conjunction with the source code to explain the gradual process of learning OpenGL on the market. Lesson1 -- Lesson2
Date
: 2008-10-13
Size
: 111.35kb
User
:
唐伟
[
OpenGL program
]
三维图形和纹理映射(5、6)
DL : 0
这个是相当不错的OpenGL教程,该教程的每一篇都是结合着实例, 结合着源代码来讲解的, 循序渐进, 是学习 OpenGL 的佳品。 Lesson5--Lesson6-this is a fairly good guide OpenGL, the Directory each with a combination example, in conjunction with the source code to explain the gradual process of learning OpenGL on the market. Lesson5 -- Lesson6
Date
: 2008-10-13
Size
: 111.33kb
User
:
唐伟
[
OpenGL program
]
键盘控制和三维透明(7、8)
DL : 0
这个是相当不错的OpenGL教程,该教程的每一篇都是结合着实例, 结合着源代码来讲解的, 循序渐进, 是学习 OpenGL 的佳品。 Lesson7--Lesson8-this is a fairly good guide OpenGL, the Directory each with a combination example, in conjunction with the source code to explain the gradual process of learning OpenGL on the market. Lesson7 -- Lesson8
Date
: 2008-10-13
Size
: 205.7kb
User
:
唐伟
[
OpenGL program
]
view3ds
DL : 2
源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和 *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include\"*.h\"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--() "--"代表3ds文件的名称; 7,调用显示列表:glCallList(Model) 。 ok!-source 3d format conversion software download a view3ds with VIEW3DS open *. 3ds documents; 2, Click on the button to open the display area VIEW3DS arbitrary point on the menu will pop up; 3, press the button to select E : Export OpenGL C Code will automatically generate two documents *. H *. Gl; 4, the two documents will peruse your project (for OpenGL Environment) directory; 5. your works include # include "*. h"; 6 to *. H documents generated by the display lists given id, Model = GL3DS_initialize_ -- () "--" document on behalf of 3ds the name; 7, calling the display lists : glCallList (Model). Ok!
Date
: 2008-10-13
Size
: 44.4kb
User
:
沈淳
[
OpenGL program
]
opengl_mksw
DL : 0
opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\\vc7\\platformSDK下 参考资料 nehe.gamedev.net 特别经典的opengl教程 www.codeguru.com -opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate / glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut - 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \\ vc7 \\ platformSDK under s
Date
: 2008-10-13
Size
: 72.63kb
User
:
周立
[
OpenGL program
]
tutors-src
DL : 0
Nate Robins写的OpenGL教程,涉及了OpenGL的几个基本方面,适合初学者学习-Nate Robins wrote OpenGL Directory the OpenGL involved in several fundamental aspects, for beginners to learn
Date
: 2008-10-13
Size
: 917.02kb
User
:
liushuo
[
OpenGL program
]
Openearth
DL : 0
用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\\VC98\\Lib\\目录下。 1.用VC6.0启动Openearth.dsw, 2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。 3. 用菜单Build\\!Execute Openearth.exe项建立并运行Openearth.exe文件 4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。 直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \\ VC98 \\ Lib \\ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object / Libray Module" e
Date
: 2008-10-13
Size
: 170.24kb
User
:
倪明
[
OpenGL program
]
xcg-fivestar
DL : 0
用c++builder编写的opengl程序。 旋转的五角星。效果非常逼真!你试试运行目录下的可执行文件就知道了,(当然还有源代码)可不要说你的机器上没有装c++builder6.0或以上啊!-c builder used to prepare the opengl procedures. Rotating the five-pointed star. The effect was very realistic! Try running your directory executable file will know, (of course, the source code) may say you do not have a machine or c builder6.0 ah!
Date
: 2008-10-13
Size
: 300.9kb
User
:
xcg743
[
OpenGL program
]
Opengl_jiaocheng
DL : 0
一篇对初学者学习OpenGL编程很有益的简单易懂的电子教程-one pair of beginners learning OpenGL Programming very useful simplified electronic directory
Date
: 2008-10-13
Size
: 763.1kb
User
:
张旭
[
OpenGL program
]
OpenGL教程
DL : 0
opengl教程,包括nehe教程(前十章)与基本知识-opengl guides, including nehe Directory (formerly 10) and basic knowledge
Date
: 2008-10-13
Size
: 623.29kb
User
:
秦风
[
OpenGL program
]
openglxuexi
DL : 0
opengl的电子教程.并且每一章都有相应的源代码。-opengl the electronic directory. And each chapter has a corresponding source code.
Date
: 2008-10-13
Size
: 5.94mb
User
:
yyy
[
OpenGL program
]
Nehe_addAVI
DL : 0
在OpenGL编程实现加入AVI动画的代码,首先在data目录下放入你想加载的视频 *.avi 格式-in OpenGL programming to AVI animation code, First the data directory you want to load into the *. avi video format
Date
: 2008-10-13
Size
: 74.14kb
User
:
肖肖
[
OpenGL program
]
OpenGL_3D_project_design
DL : 0
openGL三维程序设计电子书,很值得看的一本教程-Open GL 3D Design e-books, is worth a look at the Directory
Date
: 2008-10-13
Size
: 763.05kb
User
:
何新春
[
OpenGL program
]
OgreDependencies_VC8_1.2.0p2
DL : 0
OgreDependencies.1.2.4 ogre的运行库.解压后放到ogre根目录下面-OgreDependencies.1.2.4 ogre the runtime library. Unpacked into ogre root directory
Date
: 2008-10-13
Size
: 7.23mb
User
:
liwen
[
OpenGL program
]
OpenGL_ActiveX
DL : 2
opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\\vc7\\platformSDK下 -opengl A powerful as the 3D API, playing up speed, high efficiency. We can realize their 3 D world. The procedures for the use of the glut (download to http : / / www.xmission.com/ ~ nate / glut.html) He not only includes gl.h, glu.h glaux.h also expanded some other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, programming opengl familiar friends can see from the code, AX in achieving opengl application with the ordinary procedure is the same. Glut for the installation of the current glut is the glut - 3.7.6. Glut.h included, glut32.lib. glut32.dll put into vc glut.h include the directory put glut32. vc lib into the lib directory put into system32 under glut32.dll for vs . net include and lib in .. \\ vc7
Date
: 2008-10-13
Size
: 72.63kb
User
:
xian
[
OpenGL program
]
glut
DL : 0
在Nehe的主页上一共提供了4种不同风格的OpenGL程序框架,分别为glut,Win32,面向对象的Win32,在加上Nehe教程中使用的那一种。 相信没有几个读者会耐着性子,把Nehe的第一个教程看完并编译成功,因为那里面有着数不清的数据结构和函数,我也是费了整整12个小时才把它翻译和排版好。 好了,不浪费读者的时间了。在这四个框架中以面向对象的Win32框架写的最后,并且功能最全,我们就简单得介绍一下它的使用,你可以用它学习OpenGL的函数,当你对OpenGL的结构有了一定的了解后,不妨看看源代码,我把一切可能的注释都写进了源代码里,希望对你有帮助。 为了使用这个框架,你必须熟记以下四个函数,我们用它来完成OpenGL的逻辑: * bool Initialize() * 执行所有的初始化工作,如果成功函数返回true * * void Deinitialize() * 执行所有的卸载工作 * * void Update(DWORD milliseconds) * 执行所有的更新操作,传入的参数为两次操作经过的时间,以毫秒为单位 * * void Draw() * 执行所有的绘制操作 我们从Initialize()函数说起-in the home page will provide a total of four different styles of OpenGL procedural framework, respectively glut, Win32, Win32 object-oriented, Nehe together with the use of the Directory kind. Few believe that the readers would first have tolerance, Nehe of a reading tutorial and compile successful, because it has a lot of inside data structure and function, I also spent a full 12 hours before its translation and typesetting good. Well, do not waste the reader's time. In this framework to four object-oriented framework written in Win32 Finally, and most functional whole, We simply have on its use, you can use it to study the function of OpenGL. When you OpenGL structures of a certain understanding, and may wish to look at the source code, I put all of the Notes may have been written i
Date
: 2008-10-13
Size
: 179.65kb
User
:
zw
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