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这是一个给两个摄像机定标的对话框程序,核心部分根据是张正友的opencv算法和代码改编。对学习标定有帮助。-This is the side of himself wrote a two camera to the subject of the dialog box procedure, According to the core are Mr opencv Friends of the algorithm and code adaptation. Calibration of learning help.
Date : 2009-12-01 Size : 41.13kb User : zwlczl

实现了摄像机参数的标定,在三维重构中是极为重要的一步-Realize the camera calibration parameters, in the three-dimensional reconstruction is an extremely important step
Date : 2025-12-21 Size : 6.37mb User : xing

用OpenCV实现棋盘格的标定。文件夹中有处理的效果图-Realize with OpenCV chessboard grid of calibration. Folder has the effect of treatment plans
Date : 2025-12-21 Size : 699kb User :

张正有的摄像机标定算法,是摄像机标定中非常金典和成熟的算法,希望对大家有所帮助。-Zhang is some camera calibration algorithms, camera calibration is very Jindian and mature algorithms, we hope to be helpful.
Date : 2025-12-21 Size : 32kb User : 陈孝明

如果你有一个三维校准对象,你可以应付一个单一的形象。为了获得令人满意的校正结果,对象应包括整个图像以及可能的。此外,多张图片的支持。那么, 图像应捕获不同的观点改变了相机 方向和距离。如果在一个平面标定目标单一 形象是不够的和一套图像是需要解决所有 摄像机的参数。的坐标平面控制点应 被选中,这样的Z坐标成为为零。三维坐标股 毫米和图像坐标单位是像素。校准坐标 系统是用右手。原产地的图像坐标系中 左上角, X轴是正确的和Y轴向下。-If you have a three-dimensional calibration object, you can cope with a single image. Calibration In order to obtain satisfactory results, the target should include the entire image, as well as possible. In addition, the support of many pictures. Then, the image should capture different points of view camera has changed the direction and distance. If a planar calibration target at a single image is not enough and a set of images are necessary to solve all the camera parameters. The coordinates of horizontal control points should be selected, such as Z coordinates become zero. Unit-mm three-dimensional coordinates and image coordinates are pixel units. Calibration are right-handed coordinate system. Origin of the image coordinate system in the upper left corner, X-axis and Y are correct under axial.
Date : 2025-12-21 Size : 40kb User : 王帅

利用透镜成像理论建立摄像机数学模型, 提出了一种线性求解摄像机内外参数的方法。该方 法特点是采用主动发光的光点阵列标定靶,利用2D 标定靶的精确移动来实现基于3D 立体靶标的摄像 机标定的算法。-Lens imaging theory using mathematical models set up the camera, a camera inside and outside the parameters for solving linear approach. The method is characterized by active light-emitting points of light array calibration target, the use of 2D calibration target to achieve the precise mobile target based on stereo 3D camera calibration algorithms.
Date : 2025-12-21 Size : 119kb User : 刘镖峰

本文深入研究了基于三维标定物的标定方法,并针对不同的应用环境,提出了两种改进自标定精度的方法。-In this paper, based on in-depth study of three-dimensional calibration of the calibration materials and for different application environments, the two to improve the accuracy of self-calibration method.
Date : 2025-12-21 Size : 2.1mb User : 小石头

结构光系统标定程序!通过结构光三维立体标定,利用标定模板达到三维实际与图像的配准-Structured light system calibration program! Through the structured light three-dimensional calibration, calibration templates to use to achieve real and three-dimensional image registration! ! ! !
Date : 2025-12-21 Size : 9kb User : 赵庆祥

opencv 摄像机双目标定,基于张正友教授的 ,比较好用 。-opencv calibration camera binocular, based on Professor Zhang Zhengyou, relatively easy to use
Date : 2025-12-21 Size : 3.61mb User : zwl

一个应用MFC实现摄像机自动标定的实例程序。-An application of open-cv example of realization of the camera auto-calibration procedure.
Date : 2025-12-21 Size : 59kb User : lijing

基于对话框的摄像头标定程序,采用快速的直接算法。能把图像上的点对应到OPenGl的坐标中实施显示。功能挺多的-Dialog-based camera calibration procedure, using a fast direct algorithm. Can point the image coordinates corresponding to the OPenGl implemented in display. Function Tingzhi
Date : 2025-12-21 Size : 392kb User : 聂建辉

Sample Code for LCD Colors
Date : 2025-12-21 Size : 138kb User : zurczurc

用于三维标定和定位,文件是cpp文件,请下载查看-For three-dimensional calibration and location, the file is cpp files, please download view
Date : 2025-12-21 Size : 7.1mb User : 陈丞

该论文是一种新的3D相机标定方法,区别于张正友的方法。可以参考里面的几个参数公式!-The paper is a new 3D camera calibration method, the method is different from Zhang Zhengyou. Several parameters which can refer to the formula!
Date : 2025-12-21 Size : 463kb User : cheng

基于采样数据集的真实感建模技术,设计并实现了一个具有纹理的三维物体自动建模原型系统。这个系统运用立体视觉原理测量物体的几何信息,自动构建真实物体的三维模型;并且可以同时获取物体的颜色纹理以及所对应的纹理坐标。用这个系统得到的数据可以直接用于渲染。围绕这个反向建模系统,我们探讨了系统的标定、几何信息的采集、曲面参数化、颜色纹理的拼接和融合等方面的问题。同时我们给出了用这个系统进行建模的实例。-Realistic sample data sets based on modeling, design and implement a three-dimensional objects with texture modeling a prototype automated system. The principle of stereo vision measurement system using geometric information of objects, real objects, automatically building three-dimensional model and can get the texture and color of objects corresponding to the texture coordinates. Data obtained with this system can be used directly for rendering. Around the reverse modeling system, we explore the system calibration, geometric information collection, surface parameterization, texture color stitching and integration and other issues. We use this system gives the model instance.
Date : 2025-12-21 Size : 784kb User : Niu Wenjie

通过计算卫星的方位和高度角,从而以极坐标的形式在天空图上把卫星的位置标定出来,十分直观有效。-Computing satellite azimuth and elevation angle, and thus the form of polar coordinates on the sky map the location of the satellite calibration, is very intuitive and effective.
Date : 2025-12-21 Size : 4kb User : 露露

单目视觉的恢复,摄像机标定,投影仪标定,以及立体恢复-The recovery of monocular vision, camera calibration and projector calibration, and three-dimensional recovery
Date : 2025-12-21 Size : 3.72mb User : 王长波

在VC6.0环境下,利用ARToolKit技术增强真实场景效果,但在利用ARToolKit开发增强现实应用程序之前必须要制作标识,然后根据标记信息进行摄像机的标定及虚实注册,并使用OpenGL绘制3D虚拟物体,最后再利用应用程序根据所制作的标识物的不同的标识返回的不同ID值来叠加不同的虚拟场景,并最终实现虚实场景的融合。增强现实就是把通过计算机生成的虚拟物体或关于真实物体的非几何信息叠加到真实世界的场景之上,使原来在真实场景中不存在的物体能够显现出来,从而实现对真实世界的增强,给用户以“感知增强”的体验。-This topic is in the VC 6.0 environment, enhance the real scene using ARToolKit technical effect, but in the use of ARToolKit developed augmented reality application must be made prior to identification, and then mark the information registered camera calibration and actual situation, and use the OpenGL rendering 3D virtual objects, and finally re-use applications made under the identity of the different markers with diffe- rent ID values returned to overlay different virtual scenes, and ultimately the fusion s- cene actual situation.Augmented reality is that the adoption of computer-generated virtual objects or real objects on the non-geometric information superimposed on real world scenarios, so the original don’t exist in the real scene objects can appear, in ord- er to achieve the enhancement of the real world, to users with perceptual enhance”the experience.
Date : 2025-12-21 Size : 2.7mb User : 靳鹏

eigenface 人脸识别算法,包含训练过程,未使用相关现有库(需要预先人工校准人脸位置)-eigenface face recognition algorithm, including the training process, first off unused existing library (previously required manual calibration position of the face)
Date : 2025-12-21 Size : 253kb User : ad
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