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[
OpenGL program
]
view3ds
DL : 2
源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和 *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include\"*.h\"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--() "--"代表3ds文件的名称; 7,调用显示列表:glCallList(Model) 。 ok!-source 3d format conversion software download a view3ds with VIEW3DS open *. 3ds documents; 2, Click on the button to open the display area VIEW3DS arbitrary point on the menu will pop up; 3, press the button to select E : Export OpenGL C Code will automatically generate two documents *. H *. Gl; 4, the two documents will peruse your project (for OpenGL Environment) directory; 5. your works include # include "*. h"; 6 to *. H documents generated by the display lists given id, Model = GL3DS_initialize_ -- () "--" document on behalf of 3ds the name; 7, calling the display lists : glCallList (Model). Ok!
Date
: 2008-10-13
Size
: 44.4kb
User
:
沈淳
[
OpenGL program
]
c++_opengl_selection
DL : 0
本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-dimensional coordinates of the selected RIP (Ray-Intersecti on-penetration) method. Described how the window had been exaggerated to the three-dimensional scenes. use a mouse or related equipment selection of specific three-dimensional object methods. This method for the orthogonal projection or perspective projection is effective, relative to OpenGL to bring their own choices and feedback mechanisms, Whether this method is to select the algorithm accuracy or much higher efficiency is a more generic solution.
Date
: 2008-10-13
Size
: 39.9kb
User
:
wanhy
[
OpenGL program
]
view3ds
DL : 0
源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和 *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include"*.h"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--() "--"代表3ds文件的名称; 7,调用显示列表:glCallList(Model) 。 ok!-source 3d format conversion software download a view3ds with VIEW3DS open*. 3ds documents; 2, Click on the button to open the display area VIEW3DS arbitrary point on the menu will pop up; 3, press the button to select E : Export OpenGL C Code will automatically generate two documents*. H*. Gl; 4, the two documents will peruse your project (for OpenGL Environment) directory; 5. your works include# include "*. h"; 6 to*. H documents generated by the display lists given id, Model = GL3DS_initialize_-- () "--" document on behalf of 3ds the name; 7, calling the display lists : glCallList (Model). Ok!
Date
: 2025-12-23
Size
: 44kb
User
:
沈淳
[
OpenGL program
]
c++_opengl_selection
DL : 0
本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-dimensional coordinates of the selected RIP (Ray-Intersecti on-penetration) method. Described how the window had been exaggerated to the three-dimensional scenes. use a mouse or related equipment selection of specific three-dimensional object methods. This method for the orthogonal projection or perspective projection is effective, relative to OpenGL to bring their own choices and feedback mechanisms, Whether this method is to select the algorithm accuracy or much higher efficiency is a more generic solution.
Date
: 2025-12-23
Size
: 40kb
User
:
wanhy
[
OpenGL program
]
OpenGL_guide
DL : 0
OpenGL编程指南(第四版)..强烈建议下载-OpenGL Programming Guide (Fourth Edition) is strongly recommended to download ..
Date
: 2025-12-23
Size
: 5.44mb
User
:
周中
[
OpenGL program
]
FH_Work
DL : 0
在Visual C++环境下,利用OpenGL画花瓶,可以填充,选择颜色等-In the Visual C++ Environment, the use of OpenGL vase paintings, you can fill, select colors, etc.
Date
: 2025-12-23
Size
: 27kb
User
:
xul
[
OpenGL program
]
3dPrims.c
DL : 0
Simple 3D program that draws glut shapes in wireframe mode. Use the right mouse button menu to select a new shape to draw.
Date
: 2025-12-23
Size
: 3kb
User
:
周默
[
OpenGL program
]
CNC-machining-simulation
DL : 2
运用openGL语言在C++环境下写的数控加工仿真程序,先选择测试文件再仿真-Use openGL in C++ language environment to write CNC machining simulation program, first select a test file and then simulation
Date
: 2025-12-23
Size
: 3.57mb
User
:
周彦菲
[
OpenGL program
]
Milkshape3D_Importer
DL : 0
1。动画规模因素是用来控制动画率。 2。阈值是用来控制多少在进口UV坐标网格/网格。 3。自从MilkShape3D ascii文件不包含信息的速度播放,我用25 fps射击。 * *历史 1。修理几乎所有的动画虫子发现在0.5版本。 2。支持Milkshape3D Ascii文件。 3。使动画更符合Milkshape3D钥匙。 4。纹理路径解决新旧版本的MilkShape3D文件。-This plug-in is for importing Milkshape3D file(ms3d) Milkshape3D Ascii file(txt) to Maya 8.0. This plug-in supports models with animations and materials. This plug-in is able to import the latest ms3d file with up to four skin weights. Neither Mac OS X nor Windows/Linux 64bit has been supported yet. * Installation* 1. Copy Ms3dImport.mll to your maya plug-ins directory. (For example: "C:\Program Files\Alias\Maya8.0\bin\plug-ins") 2. Copy RubyTranslatorOpts.mel to your maya scripts directory. (For example: "C:\Documents and Settings\user\My Documents\maya\8.0\scripts\others") 2. Launch maya and load this plug-in. (Window-> Setting/Preferences-> Plug-in Manager, select "Ms3dImport.mll"). * Usage* Main menu File-> Open/Import Attention: 1. Animation scale factor is used to control the animation rate. 2. Threshold value is used to control the how many UV coordinates in the imported mesh/meshes. 3. Since MilkShape3D ascii file doesn t contain information of
Date
: 2025-12-23
Size
: 42kb
User
:
zhuhaimjw
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