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CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for changing the sence from Solid to Wire Keys 上下左右 to move the ball up/down/left/right -CG done maze game, you can use the keyboard, such as changes in perspective. You can enter : w for up to see the sence for x down to see the sence for seeing a left side of the sence for seeing ri d ght side of the sence for zooming z c for the sence shuming the sence's for changing the sence from S olid next to Wire Keys around to move the ball up / down / l eft / right
Date : 2008-10-13 Size : 11.32kb User : 顾玮

研究在普通的PC机下开发高质量的视景仿真系统。在Window X P系统下 , 以Vi s u a l C ++为开发平台, 利用 O p e n GL和 3 D S MA X, 运用面向对象编程的思想, 采用 Wi n 3 2 Ap p l i c a t i o n的编程方法。首先介绍了 Op e n G L及如何利 用 它生成地面和天空 。采用 Op e n GL函数进行摄像漫游和调入 由 3 DS MAX绘 制的 3 DS模型 , 较好 地解决了用 Op e n GL 绘 制复杂图形的困难性 。
Date : 2008-10-13 Size : 148.03kb User : 何阿瑟

CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for changing the sence from Solid to Wire Keys 上下左右 to move the ball up/down/left/right -CG done maze game, you can use the keyboard, such as changes in perspective. You can enter : w for up to see the sence for x down to see the sence for seeing a left side of the sence for seeing ri d ght side of the sence for zooming z c for the sence shuming the sence's for changing the sence from S olid next to Wire Keys around to move the ball up/down/l eft/right
Date : 2025-12-27 Size : 1.84mb User : 顾玮

研究在普通的PC机下开发高质量的视景仿真系统。在Window X P系统下 , 以Vi s u a l C ++为开发平台, 利用 O p e n GL和 3 D S MA X, 运用面向对象编程的思想, 采用 Wi n 3 2 Ap p l i c a t i o n的编程方法。首先介绍了 Op e n G L及如何利 用 它生成地面和天空 。采用 Op e n GL函数进行摄像漫游和调入 由 3 DS MAX绘 制的 3 DS模型 , 较好 地解决了用 Op e n GL 绘 制复杂图形的困难性 。-Research in the ordinary PC-developed high-quality visual simulation system. In Window XP system, to Vi sual C++ For the development platform, using O pen GL and 3 DS MA X, use the idea of object-oriented programming, using Wi n 3 2 Ap plication programming method. First introduced Op en GL and how to use it to generate the ground and the sky. Op en GL function used for roaming camera and transferred to 3 DS MAX rendering from the 3 DS model, solved using Op en GL rendering complex graphics difficulty.
Date : 2025-12-27 Size : 148kb User : 何阿瑟

glut-3.7.6-bin。对于OpenGL初学者,你可能要先配置一下自己的vc环境。将"glut.h"放置在"..\Microsoft Visual Studio\VC98\Include\GL\"目录下;将“glut32.lib”放置在"..\Microsoft Visual Studio\VC98\Lib\"目录下;将"glut32.dll"放置在"C:\windows\system32\"目录下-glut-3.7.6-bin. OpenGL for beginners, you may have to configure your own environment vc. Will be " glut.h" placed in the " .. \ Microsoft Visual Studio \ VC98 \ Include \ GL \" directory will " glut32.lib" placed in the " .. \ Microsoft Visual Studio \ VC98 \ Lib \" directory will be " glut32.dll" placed in " C: \ windows \ system32 \" directory
Date : 2025-12-27 Size : 92kb User : LiMing

利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture mapping of the terrain, c the color settings for their own terrain, h and t switch different terrain.
Date : 2025-12-27 Size : 7.92mb User : 程代宗

一、实验目的和要求 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 二、实验内容和原理 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: “桌子和茶壶的正投影和透视投影” 可以使用键盘改变camera位置与观察方向 (按键为asdwzc,也可以自行设定) 添加键盘对茶壶的控制,主要是茶壶沿着桌面的平移操作和茶壶绕自身轴的旋转操作;按键为:l, j, I, k, e。-First, experimental purposes and requirements on the basis of model transformation experiments, by implementing the following experiment content, master OpenGL three-dimensional observation, perspective projection, orthogonal projection parameter settings, and can use the keyboard to move the observation camera in perspective projection and positive switching between AC projection, content verification curriculum dimensional observation further deepen the OpenGL 3D coordinates and matrix transform the understanding and application. Second, experimental content and principles have been compiled using Visual Studio C++ project, and modify the code to generate the following graph: " tables and teapots orthographic and perspective projection" can use the keyboard to change the camera position and viewing direction (key for asdwzc, you can set their own) to add keyboard control of the teapot, mainly along the teapot and tea desktop panning rotation around its own axis operation t
Date : 2025-12-27 Size : 2kb User : robin
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