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This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a file and prepare texture s it to be used in OpenGL. It can open a bitmap or a t arga file. The min filter is set to mipmap b / c the y look better and the performance cost on modern video cards in negligible.
Date : 2008-10-13 Size : 120.7kb User : werwerwer

OpenGL,Visual C++ 生成贝塞尔曲线 KEYfunction: c - 清空屏幕;e - 擦除曲线;b - 画贝塞尔曲线-OpenGL, Visual C Bessel curve KEYfunction Generation : c-blank screen; e-erasure curve; b-painting Bessel curve
Date : 2008-10-13 Size : 65.28kb User : 许家琦

A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.-A C / SDL / OpenGL volunteered for the player. B vh file format, hierarchical motion which stores data commonl y originating from motion capture hardware. Su pport for the Kaydara. fbx format (a general 3D i nterchange format) is planned.
Date : 2008-10-13 Size : 765.66kb User : brotherfor

C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
Date : 2008-10-13 Size : 7.81mb User : mhp

通过C++和GLUT,用OPENGL 实现的 二次 B spline 曲线渲染。 鼠标左键点击,添加控制点,可以随意移动控制点来改变曲线。 适合OPENGL初学者了解曲线生成过程。
Date : 2008-10-13 Size : 37.8kb User : dma

利用opengl绘制三次bezier曲线,B--绘制曲线 C--全部重绘 E--重绘曲线 Q--退出
Date : 2008-10-13 Size : 17.37kb User : jjia

This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a file and prepare texture s it to be used in OpenGL. It can open a bitmap or a t arga file. The min filter is set to mipmap b/c the y look better and the performance cost on modern video cards in negligible.
Date : 2025-12-21 Size : 2.15mb User : werwerwer

OpenGL,Visual C++ 生成贝塞尔曲线 KEYfunction: c - 清空屏幕;e - 擦除曲线;b - 画贝塞尔曲线-OpenGL, Visual C Bessel curve KEYfunction Generation : c-blank screen; e-erasure curve; b-painting Bessel curve
Date : 2025-12-21 Size : 171kb User : 许家琦

A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.-A C/SDL/OpenGL volunteered for the player. B vh file format, hierarchical motion which stores data commonl y originating from motion capture hardware. Su pport for the Kaydara. fbx format (a general 3D i nterchange format) is planned.
Date : 2025-12-21 Size : 765kb User : brotherfor

C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
Date : 2025-12-21 Size : 7.81mb User : mhp

利用opengl绘制三次bezier曲线,B--绘制曲线 C--全部重绘 E--重绘曲线 Q--退出-Use opengl rendering three Bezier curves, B drawn curve C all redraw redraw E curve Q Quit
Date : 2025-12-21 Size : 2.27mb User : jjia

《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。 《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。 《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成: A、程序要点说明 B、程序编制演示 C、程序运行效果 D、源程序- Learning OpenGL made 3D games is a series of programming. Is a complete 3D game is the process of preparing to carry out procedures for the design of knowledge, technology teaching. Learning OpenGL made 3D game is different from traditional programming books, it lies in the realization of the game program. A complete game to the main line, using the fish bone-related knowledge and technology on the way to a better readability. Learning OpenGL made 3D game the system of teaching aids CAI composed of four blocks: A, elements of the procedure note B, Programmer demo C, run the effect of D, the source code
Date : 2025-12-21 Size : 5.92mb User : 黄智勇

首先,画一张有四条腿的桌子,其中四条腿的形状一样位置各异,所以先写一个画桌脚的函数Draw_Leg113(a,b,c),并通过参数把绘制的位置告诉函数。函数的实现较为简单,只需先push,后pop保护当前的矩阵,再经过移位,缩放z轴,绘制cube即可完成。 -First, draw a table has four legs, one of the four legs of different shapes, like the location, so the first leg draw Writing a function Draw_Leg113 (a, b, c), and put through the parameters of the location mapping function tell. Function of relatively simple implementation, just the first push, after the pop the protection of the current matrix, and then after a shift, scaling z-axis and draw to complete the cube.
Date : 2025-12-21 Size : 309kb User : WangDi

DL : 0
本程序中,首先比较输入的a,b的大小,并把大数装入max,小数装入min中,然后再与c比较,若max小于c,则把c赋予max;如果c小于min,则把c赋予min。因此max内总是最大数,而min内总是最小数。最后输出max和min的值即可。-This procedure, the first comparison of the input a, b of the size, and large numbers into the max, a small number of load min, and then compared with c, if the max is less than c, while c given max if c is less than min, while c given min. Therefore is always within the maximum number max, while the smallest is always within a few min. Finally, the output value of max and min to.
Date : 2025-12-21 Size : 2kb User : lili

Base26 numbers (A -0, B - 1, C - 3, ..., Y - 24, Z -25 Multiplication. Max digits in number are 63-Base26 numbers (A-0, B- 1, C- 3, ..., Y- 24, Z-25 Multiplication. Max digits in number are 63
Date : 2025-12-21 Size : 1kb User : Marc

C++ source, MFC and OpenGL B-Spline draw
Date : 2025-12-21 Size : 1019kb User : Jung2401

OpenGL 程序指导红皮书,Color Plates Glossary (not included in this version) -OpenGL Programming Guide or The Red Book About This Guide Chapter 1: Introduction to OpenGL Chapter 2: Drawing Geometric Objects Chapter 3: Viewing Chapter 4: Display Lists Chapter 5: Color Chapter 6: Lighting Chapter 7: Blending, Antialiasing, and Fog Chapter 8: Drawing Pixels, Bitmaps, Fonts, and Images Chapter 9: Texture Mapping Chapter 10: The Framebuffer Chapter 11: Evaluators and NURBS Chapter 12: Selection and Feedback Chapter 13: Now That You Know Appendix A: Order of Operations Appendix B: OpenGL State Variables Appendix C: The OpenGL Utility Library Appendix D: The OpenGL Extension to the X Window System Appendix E: The OpenGL Programming Guide Auxiliary Library Appendix F: Calculating Normal Vectors Appendix G: Homogeneous Coordinates and Transformation Matrices Appendix H: Programming Tips Appendix I: OpenGL Invariance Appendix J: Color Plates Glossary (not included in this version)
Date : 2025-12-21 Size : 6.46mb User : yangfu

生成Bezier曲面和B样条曲面,并显示出控制网格以及曲面-use C++ language to build Bezier and B spline curve,and show the control mesh and the surface,very useful I think, thank you
Date : 2025-12-21 Size : 2.25mb User : wangzhou

TÀ I lIỆ U OPENGL Đ Â Y CÁ C BẠ N
Date : 2025-12-21 Size : 414kb User : hxb

生成b-spline曲面,可以通过调整灯光颜色改变色彩。-realize b-spline
Date : 2025-12-21 Size : 5kb User : yzz
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