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Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Date : 2008-10-13 Size : 1.46kb User : 田先生

Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Date : 2025-12-18 Size : 1kb User : 田先生
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