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[
OpenGL program
]
spheresubdivision
DL : 0
Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Date
: 2008-10-13
Size
: 1.46kb
User
:
田先生
[
OpenGL program
]
spheresubdivision
DL : 0
Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Date
: 2025-12-18
Size
: 1kb
User
:
田先生
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