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关于OpenGL的源码. Our goal:1. You generate a large cube, and map the sky texture in five faces except the floor face. 2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube. 4. You generate three kinds of objects. 5. You mapped the texture in the objects generated in step 4. 6. You apply a fog effect into an object among three objects.
Date : 2008-10-13 Size : 23.21kb User : dolphin

关于OpenGL的源码. Our goal:1. You generate a large cube, and map the sky texture in five faces except the floor face. 2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube. 4. You generate three kinds of objects. 5. You mapped the texture in the objects generated in step 4. 6. You apply a fog effect into an object among three objects. -About OpenGL source. Our goal: 1. You generate a large cube, and map the sky texture in five faces except the floor face.2. The viewing is freely moved inside the cube. You can exploit the keyboard or mouse handle. 3. The light is located in the cube.4. You generate three kinds of objects.5. You mapped the texture in the objects generated in step 4.6. You apply a fog effect into an object among three objects.
Date : 2026-01-01 Size : 23kb User : dolphin

cad 绘制曲面,底层用opengl,采用c++开发而成,对广大cad爱好者有不错得参考作用。-cad drawing surface, the ground floor with opengl, the use of c++ developed for the general cad lovers have to have a good reference.
Date : 2026-01-01 Size : 364kb User : 秦洪现

基于Windows的opengl小程序,渲染了一个隧道,利用纹理贴图将隧道的两侧和地板进行渲染,营造逼真的效果。-Windows-opengl-based applet, rendering a tunnel, using texture mapping on both sides of the tunnel and floor rendering to create lifelike results.
Date : 2026-01-01 Size : 1.87mb User : xiaoxiaop

OPENGL 画出 一个机器人,并将脚下的地板变为格子状-OPENGL draw a robot, and the foot of the floor into a lattice
Date : 2026-01-01 Size : 512kb User : 柯富强

OpenGL显示地面,3维动态场景,可漫游-OpenGL display floor, 3-D dynamic scenes, can roam
Date : 2026-01-01 Size : 115kb User : 东东

经过完善的OpenGL导入3ds的程序,场景里有3ds做的铲车、仓库和地板-After a comprehensive program OpenGL import 3ds, 3ds scene has to do forklift, warehouse, and the floor
Date : 2026-01-01 Size : 1.2mb User : mengmakies

在visual C++的编程环境下,用OpenGL写的一个楼垫程序-In visual C++ programming environment, using OpenGL program written in a floor mat
Date : 2026-01-01 Size : 1.87mb User :

用opengl开发的机器人旋转手臂+镜面反射,地板用了纹理贴图-The development of robots with opengl rotate the arm+ specular reflection, floor use texture
Date : 2026-01-01 Size : 4.13mb User : hejuan

该源代码用opengl展示了模板缓存的使用,实现了一个轮胎和它在地板上的倒影,超出地板的影子不被显示-The source code with OpenGL display template cache use, implementation of a tire and its reflection in the floor, the floor is not displayed, beyond the shadow
Date : 2026-01-01 Size : 68kb User : 张先进

运用正反向动力学来坐上楼梯动画,包括骨骼,蒙皮。(The implementation of an OpenGL based C++ program to animate a humanoid walking up stairs and across an incline. Forward kinematics is used to walk up stairs, by setting the root to the torso when lifting the leg and to the foot when lifting the body up one step. Inverse kinematics is used to adjust the height of the foot when walking across the incline. If the ankle passes below the surface of the floor, the ankle is lifted to a position above the floor with inverse kinematics and the angle of the foot is adjusted to match the incline. The actual joint angles used for the walking animation are not the greatest, but could be easily adjusted to provide a more natural gait. A simple skinning algorithm was used to add a skin to the 'skeleton' of the figure. Key commands describing program usage are printed to an accompanying console. An executable and C++ source code are available for download. The following images show a solid figure, and a wireframe figure with skeleton exposed.)
Date : 2026-01-01 Size : 42kb User : 有故事
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