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实验要求: 1、分别用圆的参数生成法和Bresenham算法画圆 2、请调用画圆和画椭圆的函数画出右图 提示:openGL 里可通过glrotatef函数实现坐标系的旋转,如绕Z轴旋转45度(相当于XY平面内图形绕原点旋转45度)通过glrotatef(45,0,0,1)来实现。 -Experimental requirements: 1, respectively, the parameters used to generate a round and Bresenham algorithm drawcircle 2, call the circle and ellipse drawing function to draw the right tips: openGL in glrotatef function by the rotation of coordinate system, such as around the Z axis Rotate 45 degrees (equivalent to XY-plane graphics rotate 45 degrees around the origin) through glrotatef (45,0,0,1) to achieve.
Date : 2025-12-19 Size : 1.99mb User : 马卫龙
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