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Search - Uniform - List
[
Graph Drawing
]
ZhuYouyong
DL : 0
直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-linear DDA, bresenham algorithm for drawing a round of bresenham algorithm to draw the ellipse drawing algorithm bresenham uniform B-spline curves polygon drawing algorithm Y-X filling algorithm drawing dynamic 3D graphics is the perspective projection map
Date
: 2025-12-29
Size
: 1.88mb
User
:
朱友勇
[
Graph Drawing
]
44757463
DL : 0
丰富的图形类型(直线,平行四边形,矩形,多边形,圆角矩形,圆,椭圆,二次均匀B样条曲线,三次参数样条曲线,贝齐埃曲线) 丰富的图形操作(属性设置,拖动,放大/缩小,删除,拷贝,旋转,图形切割,图形填充,编辑等)软件通用功能(撤消/恢复,打印,文件操作)架构较好,欢迎试用!-rich graphics types (linear, parallelogram, rectangle, polygon, rounded rectangle, circle, oval, secondary uniform B-spline curves, the three parameters spline curves, curve gemfibrozil Egypt) rich graphics operations (attribute settings, drag and enlarge/reduce, to delete, copy, rotate, graphics cutting, filling graphics, editing, etc.) common software functions (withdrawal/recovery, printing, and file manipulation) architecture better, welcomed the trial!
Date
: 2025-12-29
Size
: 345kb
User
:
瑞
[
Graph Drawing
]
CAGDXlh
DL : 0
均匀B样条曲线,非均匀B样条曲线,分段贝齐尔曲线的绘制.-uniform B-spline curves, non-uniform B-spline curves, subparagraph Bezier curve drawing.
Date
: 2025-12-29
Size
: 2.28mb
User
:
麦田守望者
[
Graph Drawing
]
TwoWork
DL : 1
1\直线段的裁剪算法Cohen-Sutherland 2\二次、三次Bezier曲线,二次、三次均匀B样条曲线(过首末顶点)(不会抖动)-1 \ line of the cutting algorithm Cohen-Sutherland 2 \ Second, Bezier curves, second, third uniform B-spline curves (after the end of the first peak) (no jitter)
Date
: 2025-12-29
Size
: 1.16mb
User
:
[
Graph Drawing
]
Btest
DL : 0
中点分割的bezier算法,3次均匀B样条-midpoint of bezier segmentation algorithm, 3rd uniform B-spline
Date
: 2025-12-29
Size
: 60kb
User
:
wangli
[
Graph Drawing
]
Bezier_CutLIne
DL : 0
直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free curve include : second, third Bezier curves, second, Third uniform B-spline curves; 2, Bezier curve algorithm selection requirements subdivision algorithm; 3. Uniform B-spline curve control over the end of the first polygon vertices; 4. B-spline curves of local control to dynamically change curve shape; 5, friendly interface design, visual geometry. Cutting Algorithm Selection Cohen-Sutherland algorithm;
Date
: 2025-12-29
Size
: 324kb
User
:
rtshen
[
Graph Drawing
]
Uniform.B-spline.Curve
DL : 0
实做电脑图学的Uniform B-spline Curve。先在画面上,任意点几个绘图点,并设置degree,按下Uniform B-spline按钮,即可产生图形。-Computer graphics to do it is the Uniform B-spline Curve. First on the screen at any point a few graphics and set up degree, press the Uniform B-spline button to generate graphics.
Date
: 2025-12-29
Size
: 202kb
User
:
李威和
[
Graph Drawing
]
matlab_to_draw_the_cubic_B-spline
DL : 1
使用MATLAB绘制3次均匀B样条曲线,有一定参考价值-The use of MATLAB drawn 3 times uniform B-spline curve, has a certain reference value
Date
: 2025-12-29
Size
: 1kb
User
:
卓雅
[
Graph Drawing
]
BSpline
DL : 0
均匀B样条曲线曲面绘制的程序,主要是可以调整控制点的位置-Uniform B-spline curve and surface mapping procedure, the principal can adjust the location of control points
Date
: 2025-12-29
Size
: 5.72mb
User
:
zhangsan
[
Graph Drawing
]
pingmianbochuanbo
DL : 0
动态模拟了均匀平面波在有损耗介质和无损耗介质中的传播过程,形象,直观-Dynamic simulation of a uniform plane wave in lossy media and lossless medium of dissemination of the process, image, visual
Date
: 2025-12-29
Size
: 1kb
User
:
吕长彬
[
Graph Drawing
]
BSplinesNurbs
DL : 0
显示b样条曲线,和非均匀有理B样条曲线.-Show the b-spline curves, and non-uniform rational B-spline curve.
Date
: 2025-12-29
Size
: 1.57mb
User
:
hou
[
Graph Drawing
]
CAGDandnurbs
DL : 0
计算机辅助几何设计与非均匀有理B样条的介绍-Computer Aided Geometric Design with non-uniform rational B-spline Introduction
Date
: 2025-12-29
Size
: 8.25mb
User
:
杨宇
[
Graph Drawing
]
169507ZhuYouyong(1)
DL : 0
直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-A straight line of the DDA, bresenham algorithm bresenham algorithm for drawing a circle drawing algorithm for drawing elliptical bresenham uniform B-spline curve algorithm for drawing the polygon fill algorithm YX dynamic three-dimensional graphics drawing is the perspective projection
Date
: 2025-12-29
Size
: 83kb
User
:
wfwef
[
Graph Drawing
]
ControlPt
DL : 1
根据曲线上的型值点,用追赶法求反算出3次B样条的曲线控制顶点,再由3次B样条的系数矩阵设定均匀节点(50份)矢量求出50个点。 左键输入,完后右键完成输入,重新绘制-Under the curve data points, with catch-up method to calculate the anti-3 B-spline curve control points, and then 3 times by B-spline coefficient matrix of the node set uniform (50) vector obtained 50 points. Left input, right after the completion of the import, re-Drawing
Date
: 2025-12-29
Size
: 8.5mb
User
:
GongChun
[
Graph Drawing
]
ParticleSystem1
DL : 0
From: http://clootie.narod.ru/delphi/download_custom.html ParticleSystem1 - unidirectional generator sample Main idea of this sample was to demonstrate right and wrong ways of generating uniform distribution of unit length vectors - so end-points formed by these vectors forms sphere surface. But in process of providing visual feedback for user some other interesting techniques appeared. I try to list them below (in advanced - beginner order): Vertex shader assembler code for particle systems with particle size calculation. Stencil buffer / matrix operations for mirror rendering. Various frame buffer blending modes. Rendering graphs with with transformed and lit vertices. Usage of DrawPrimitiveUP D3DDevice method (for graph rendering). -From: http://clootie.narod.ru/delphi/download_custom.html ParticleSystem1 - unidirectional generator sample Main idea of this sample was to demonstrate right and wrong ways of generating uniform distribution of unit length vectors - so end-points formed by these vectors forms sphere surface. But in process of providing visual feedback for user some other interesting techniques appeared. I try to list them below (in advanced - beginner order): Vertex shader assembler code for particle systems with particle size calculation. Stencil buffer / matrix operations for mirror rendering. Various frame buffer blending modes. Rendering graphs with with transformed and lit vertices. Usage of DrawPrimitiveUP D3DDevice method (for graph rendering).
Date
: 2025-12-29
Size
: 54kb
User
:
hfTam
[
Graph Drawing
]
Surface
DL : 0
基于Opengl的参数双三次非均匀B样条曲面-Parameters of non-uniform bicubic B-spline surfaces
Date
: 2025-12-29
Size
: 2.08mb
User
:
Longbow Zhang
[
Graph Drawing
]
CAGDandNURBS
DL : 0
《计算机辅助几何设计与非均匀有理B样条曲线曲面》,施法中著,国内经典教材-Computer-aided geometric design and the non-uniform rational B-spline curves and surfaces
Date
: 2025-12-29
Size
: 9.56mb
User
:
liuxinghu
[
Graph Drawing
]
CAGD_B_Spline_3
DL : 0
B样条曲线的MFC实现,包括准均匀、非均匀、分段bezier及相关的基函数。-B-spline curve MFC implementation, including quasi-uniform, non-uniform, piecewise bezier and associated basis functions.
Date
: 2025-12-29
Size
: 3.81mb
User
:
刘磊
[
Graph Drawing
]
NA
DL : 0
non uniform bezier spline curves
Date
: 2025-12-29
Size
: 67kb
User
:
Waqar
[
Graph Drawing
]
GPU-Based-uniform-B-Splines
DL : 0
This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU).
Date
: 2025-12-29
Size
: 1.3mb
User
:
leowang
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