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一个自己写的效果代码,实现perlin噪声编码,实现动态模糊效果。-The effect of its own to write code to achieve perlin noise coding, dynamic blur effects.
Date : 2025-12-29 Size : 1.7mb User : dingzhiyuan

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对图形加噪声和去除噪声的源程序,效果比较好,浅显易懂-Graphics on noise adding and removing noise source program
Date : 2025-12-29 Size : 2kb User : wanghuan

利用OSG编写的3d 噪声,可以添加纹理作为波浪,山谷等效果-3d noise by OSG
Date : 2025-12-29 Size : 1.09mb User : 唐虞才

Recursive Wang Tiles for Real-Time Blue Noise
Date : 2025-12-29 Size : 4.41mb User : jamesleaning

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图像噪声处理,利用变分法以及中值法进行去噪-A variational approach to remove outliers and impulse noise
Date : 2025-12-29 Size : 1kb User : guojx

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RANSAC为RANdom SAmple Consensus的缩写,它是根据一组包含异常数据的样本数据集,计算出数据的数学模型参数,得到有效样本数据的算法。它于1981年由Fischler和Bolles最先提出[1]。 RANSAC算法经常用于计算机视觉中。例如,在立体视觉领域中同时解决一对相机的匹配点问题及基本矩阵的计算。 RANSAC算法的基本假设是样本中包含正确数据(inliers,可以被模型描述的数据),也包含异常数据(Outliers,偏离正常范围很远、无法适应数学模型的数据),即数据集中含有噪声。这些异常数据可能是由于错误的测量、错误的假设、错误的计算等产生的。同时RANSAC也假设,给定一组正确的数据,存在可以计算出符合这些数据的模型参数的方法。-RANSAC for RANdom SAmple Consensus, it is based on a set of sample data sets contain abnormal data, mathematical model parameters calculated data, the effective sample data algorithm. First proposed by Fischler and Bolles in 1981 [1]. The RANSAC algorithm often used in computer vision. For example, while addressing the three-dimensional visual field on the camera match point problem and the fundamental matrix calculation. The RANSAC algorithm' s basic assumption is that sample contains the correct data (inliers, can be described by the model data) also contain abnormal data (Outliers, deviated from the normal range very far, unable to adapt to the mathematical model of the data), that the data set contains noise. These abnormal data may be generated due to wrong measurements, wrong assumptions, wrong calculation. Simultaneously RANSAC also assume, given a set of correct data, there can be calculated out of these data to the model parameters.
Date : 2025-12-29 Size : 6.3mb User : 周炜

3D噪声纹理,一篇英文论文中的源码,非常有用-3D noise texture in an English paper source, very useful
Date : 2025-12-29 Size : 73kb User : yanlingxia

3d噪声,我自己实现过,效果还行,希望对你有帮助-3d noise, I realized, the results were OK, I hope to help you
Date : 2025-12-29 Size : 1.09mb User : 王莹

PERLIN噪声,vc程序,自己受益很多,希望对你有帮助-PERLIN noise, vc procedures, they benefit a lot, I hope to help you
Date : 2025-12-29 Size : 31kb User : 王莹

osg的Shader,利用osg与GLSL结合,构建出噪声基础,大理石表面效果,需要自己下载osg的库和数据文件-using OSG and GLSL to create noise face in some models. User should download osg libs and it s data.
Date : 2025-12-29 Size : 1.13mb User : quexiang

这个程序再matlab2012b版本上调试成功,以前在毕业设计的时候在网上找到的资料,希望对大家有用,基于MATLAB-GUI图形界面的数字图像处理软件 本系统设计基于GUI图形界面,用matlab语言编写代码,实现功能包括图象的读取、存储、显示、直方图均衡化、阈值化、小波分解、小波重构、加噪、去噪、平滑、锐化、边缘检测、图像分割等-This program debug version then matlab2012b success in graduate design information previously found on the Internet when we want to be useful, based on MATLAB-GUI graphical interface, digital image processing software of the system design is based GUI graphical interface, write code using matlab language achieve functionality, including image read, store, display, histogram equalization, thresholding, wavelet decomposition, wavelet reconstruction, noise, noise removal, smoothing, sharpening, edge detection, image segmentation, etc.
Date : 2025-12-29 Size : 2.94mb User : 李雷

三维模型的泊松重建算法源码实现,是原作者基于其发表论文实现的,可用性很强,具体使用方法见代码内部-poisson reconstruction algorithm from author to reconstruct 3D model from point cloud, it is very robust to handle data with noise
Date : 2025-12-29 Size : 181kb User : shawn

可以对点云添加噪声,对从网站上下载的标准点云研究提供基础数据,比如研究去噪方法,可通过添加噪声形成基础数据-You can add noise to the point cloud to the standard point cloud research downloaded from the website to provide basic data, such as research de-noising method can form the basis of the data by adding noise
Date : 2025-12-29 Size : 9kb User : maweifeng

柏林噪声海洋模拟 柏林噪声海洋模拟 柏林噪声海洋模拟-perlin noise ocean simulation perlin noise ocean simulation perlin noise ocean simulation
Date : 2025-12-29 Size : 23.88mb User : nomorefancy

unity3d中直接调用底层命令实现随机曲面的构造-a unity3d project with noise mesh code
Date : 2025-12-29 Size : 30kb User : lonyhan

第二种UNITY3D直接调用底层命令实现随机曲面的项目代码-the second unity3d project with noise mesh code
Date : 2025-12-29 Size : 35kb User : lonyhan

第三种直接调用unity3d底层命令实现随机曲面的项目及代码-the third unity3d project with noise mesh code
Date : 2025-12-29 Size : 36kb User : lonyhan

第四种直接调用unity3d底层接口实现随机曲面的项目及代码-the FORTH unity3d project with noise mesh code
Date : 2025-12-29 Size : 36kb User : lonyhan

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MNF(最小噪声变换),保证最全能用-MNF transform) (minimum noise, most complete guarantee can!!!!!
Date : 2025-12-29 Size : 1kb User : sdvrq

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Use of natural gradient algorithm, Join repetitive control, Realize image watermarking, de-noising, plus noise and other functions.
Date : 2025-12-29 Size : 7kb User : qbueujp
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