Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - DirectX 3d
Search - DirectX 3d - List
Directx 3D的矩阵转换软件实现方法,对于理解D3D的矩阵转换有很大帮助-Directx 3D matrix conversion realize in software.It will help to understand the matrix conversion
Date : 2026-01-09 Size : 99kb User : 陈件

Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
Date : 2026-01-09 Size : 1.49mb User : 张文广

这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server/client model of a small network games, version 1.0. Multi-player can be connected up even as the number of players you computer configuration which 1,10. According to Andre LaMothe master of the game DirectX RPG Game Program ming organization works. On deposit from the last version is perfect.
Date : 2026-01-09 Size : 1.61mb User : 关俊宇

用directx编写的一个3d动画,初次上传自己编写的代码,希望大家多多批评!-prepared with a DirectX 3d animation, the preparation of the initial upload their own code, we hope that many criticisms!
Date : 2026-01-09 Size : 468kb User : 郭芸

<三维坐标系和几何学>介绍在使用“Direct3D立即模式”开发3d图形 程序时必须掌握的3d坐标的几何概念---DirectX 3D的左手坐标系。-<Three-dimensional coordinate system and geometry> introduced in the use of Direct3D immediate mode 3d graphics development process must master the concept of 3d coordinates--- DirectX 3D geometry of the left-handed coordinate system.
Date : 2026-01-09 Size : 96kb User : weiguian

DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧"Bible"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implement. Deserves "Bible" book and let you know Directx powerful 2 D and 3 D function. Of this chapter 12-19 FOSS
Date : 2026-01-09 Size : 3.84mb User :

DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。20-25 chapter s contents.-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implement. 20-25 chapter's contents.
Date : 2026-01-09 Size : 9mb User :

3D游戏开发步步高系列课程的课件和源代码,由资深游戏开发专家制作,微软公司和CSDN教学课程,会带给你很多启发,是学习3D游戏开发的好资料.-3D game development step by step series of courses and courseware source code, with the veteran game development experts production, Microsoft and CSDN teaching courses will give you a lot of inspiration, learning three D game development of good information.
Date : 2026-01-09 Size : 7.95mb User : gongjian

DirectX游戏编程-----3D玩具赛车游戏-DirectX 3D game programming----- toy car racing game
Date : 2026-01-09 Size : 612kb User :

《DirectX9 3D 图形程序设计》光盘源代码-"DirectX9 3D graphics programming" CD-ROM source code
Date : 2026-01-09 Size : 13.26mb User : 李滨

使用DirectX绘制3D smoke的示例程序。-use DirectX 3D rendering smoke examples of procedures.
Date : 2026-01-09 Size : 1.41mb User : DL

设计精良的3D版(DirectX)的俄罗斯方块-Well-designed 3D version (DirectX) Russian box
Date : 2026-01-09 Size : 1.84mb User : dwjaissk

DL : 0
DirectX 9.0 3D小程序 Defines the entry point for the application.-err
Date : 2026-01-09 Size : 4kb User : zhaiqingsong

精通DirectX 3D图形与动画程序设计 这本书的源码 第二十九章 海浪效果模拟-Proficient in DirectX 3D graphics and animation programming source code of this book twenty-ninth chapter the effect of simulated waves
Date : 2026-01-09 Size : 828kb User : 张敏

精通DirectX 3D图形与动画程序设计 这本书的源码 第三十三章 凹凸纹理映射应用-Proficient in DirectX 3D graphics and animation programming source code of this book chapter thirty Bump Texture Mapping Application
Date : 2026-01-09 Size : 985kb User : 张敏

3D mesh model view, with directx 9.0 and another with openGL, you can compare the differences between them
Date : 2026-01-09 Size : 3.42mb User : 吕雪梅

·第 1 章 3D基础知识 ·1.1 什么是3D? ·1.2 3D相关概念 ·1.3 DirectX介绍 ·1.4 Direct3D中3D基元 ·1.5 Direct3D的表面和顶点法向矢量 ·第 2 章 Direct3D系统架构 ·2.1 Direct3D在系统中的位置 ·2.2 Direct3D各个组件位置 ·2.3 渲染 ·第 3 章 Direct3D程序 -Chapter 1 3D Basics 1.1 What is 3D? 1.2 3D related concepts 1.3 DirectX Introduction 1.4 Direct3D in 3D Primitives 1.5 Direct3D surface and the vertex normal vector Chapter 2 Direct3D system architecture 2.1 Direct3D in the system the location of the various components of 2.2 Direct3D Location 2.3 Direct3D rendering procedures Chapter 3
Date : 2026-01-09 Size : 15kb User : Lisun

Advanced 3D Game Programming with DirectX 10一书的配套源码-Advanced 3D Game Programming with DirectX 10 supporting a book source
Date : 2026-01-09 Size : 45.39mb User : 1212131

DirectX 3D图形与动画程序设计 源代码 包含有所有示例程序的完整内容(工程文件、源代码文件、可执行文件以及运行效果图片文件等)、示例程序目录和简要说明文件 各章的各示例程序也保存在各自的相应目录下,各示例程序相对独立,可以独立编译、调试和运行。-DirectX 3D graphics and animation program has all the source code contains the full content of the sample programs (engineering documents, source code files, executable files and run the effect of picture files, etc.), examples of directory and file a brief description of the various chapters of the sample procedures stored in their corresponding directory, relatively independent of the sample programs, you can independently compile, debug and run.
Date : 2026-01-09 Size : 48.28mb User : bymeok

DirectX 3D-editor example project-DirectX 3D-editor example project...
Date : 2026-01-09 Size : 527kb User : anoubis
« 12 3 4 5 »
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.