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Date : 2011-07-30 Size : 49.69kb User : chywqq

游戏引擎演示,3D技术模拟2D斜视角引擎。 技术先进。-game engine demonstration, 3D simulation of 2D technology oblique angle engine. Advanced technology.
Date : 2025-12-29 Size : 306kb User : 陈兆

基于2D的VB游戏引擎源代码-VB based 2D game engine source code
Date : 2025-12-29 Size : 163kb User : 赵越

vc图像编程引擎库.能实现数字图像处理的大部分功能!源码对功能进行了分类,一看就会用.-vc programming engine for images. Achieve digital image processing functions most! Source of the classification function , a view they use.
Date : 2025-12-29 Size : 1.07mb User : 车军

PSP上的2D开发库 JGE++ 簡介: PSP上有一個獨立的GPU, 在我們編寫遊戲時, 要是能把有關圖像處理的工作都交給GPU做, 就可以減輕主處理器的很多負擔, 令整體程序的運作, 得到數倍的提升! JGE++ (Jas Game Engine) 就是一個利用GU 庫寫成的2D遊戲引擎, GU庫的原本用途是用作編寫3D遊戲, 我們把它應用在2D遊戲上, 就可以享用硬件加速所帶來的種種好處, 例如運行速度的提升, 混色/半透明色效果, 圖像放大縮小和旋轉等! JGE++ 基本上可以說是一個跨平台遊戲引擎, 寫好的遊戲, 可分別編譯成WINDOWS版和PSP版. JGE++ 在WINDOWS上是用了一個叫HGE 的遊戲引擎 (需要DIRECTX8.0以上) 作為根基. 而PSP版則依然要安裝了PSPSDK才可以編譯. 利用JGE++寫遊戲的好處, 是我們大部份時間可以在WINDOWS上測試和除蟲, 用VC++ 的除蟲功能, 如BREAK POINTS, 可要比在PSP上除蟲方便 n 倍哦! 讨论区: http://bbs.pspchina.net/thread.php?fid=39-PSP 2D development libraries JGE Profile : PSP is an independent GPU, in our game preparation, if any, can the image processing to the GPU work done on the main processor can alleviate the burden of many, so that the overall process works to be several times higher than the upgrade! JGE ( Jas Game Engine) is a library written using the GU 2D game engine, GU for the original purpose to be used for the preparation of 3D games, we have applied it in 2D games, we can have access to hardware acceleration of the benefits, such as running speed, blending/translucent color effects , image zooming and rotating! JGE be said that it is a cross-platform game engine, the game finished, they can build into Windows version and the PSP. WINDOWS on the JGE is the 1st time a call of the game engine (need
Date : 2025-12-29 Size : 58kb User : zb

The Anti-Grain Geometry Project A high quality rendering engine for C++ http://antigrain.com-The Anti-Grain Geometry Project A high qua- lity rendering engine for C http :// antigrain.com
Date : 2025-12-29 Size : 911kb User : mastercn

2D图形库,可通过AllegroGL与opengGL交互,实现优势互补。主要作为2D游戏引擎-2D graphics library, AllegroGL with opengGL through interactive, complementary advantages. Used primarily as a 2D game engine
Date : 2025-12-29 Size : 3.7mb User : 上官武

2D物理引擎.用FLASH实现的2D物理右倾.碰撞,摩擦,拉力.-2D physics engine. Using FLASH realize the 2D physics rightist. Collisions, friction, tension.
Date : 2025-12-29 Size : 54kb User : winsents

DL : 0
agg图形引擎。显示效果直逼PHOTOSHOP。并同样具有广泛的功能,并且也能设置像素长宽比等较难问题。含多种例子。-Agg graphics engine. Shows the effect of almost PHOTOSHOP. And equally wide range of functions, and can also set more difficult problems, such as pixel aspect ratio. Containing a variety of examples.
Date : 2025-12-29 Size : 1.08mb User : gyk

增强hge的2维绘图函数,结合hge1.8使用。 注:hge是一个基于DirectX8的2D图像引擎-Hge enhanced 2-dimensional mapping function, combined with the use of hge1.8. Note: hge is a DirectX8 based on the 2D image engine
Date : 2025-12-29 Size : 4kb User : zhangbin

ESRI® 的ArcGIS® Engine是一个用于建立自定义独立地理信息系统(GIS)应用程序的平台,支持多种应用程序接口(APIs),拥有许多高级GIS功能,而且构建在工业标准基础之上。 本章将向开发人员介绍ArcGIS Engine开发工具包和ArcGIS Engine运行时软件,讨论如何使用ArcGIS Engine及其不同组件等问题。-ESRI 庐
Date : 2025-12-29 Size : 11kb User : wuyong

这是一个可完美渲染HTML的渲染器,可同时显示高亮源代码、解析树以及渲染结果。该渲染引擎基于HTML4.01以及CSS2定义。-This is a perfect rendering HTML renderer can be highlighted at the same time show the source code tree, as well as rendering the results of analysis. The rendering engine based on the definition of HTML4.01 and CSS2.
Date : 2025-12-29 Size : 650kb User : 杨金名

二维图形渲染引擎,可以同时对二维的BITMAP和矢量进行操作(通过一序列的API函数,基于AGG)-Graphin is a 2D graphics rendering library with human readable yet simple external interface (API). It is based on AGG- high fidelity 2D graphics engine and uses libpng/zlib, jpeglib and libtiff(?). External (plain C) API is as close as possible to Graphics and/or to Canvas.
Date : 2025-12-29 Size : 221kb User : zeng qin

DX8开发2D引擎(用此引擎开发的连连看游戏源代码) 其中包含自己写的一套压缩解缩程序(压缩效果与解压速度和ZIP几乎一样,压缩相对较慢) -DX8 2D engine! (include a game )
Date : 2025-12-29 Size : 5.29mb User : 郑善俊

This file has been written to present the lcms core library to would-be writers of applications. It first describes the concepts on which the engine is based, and then how to use it to obtain transformations, colorspace conversions and separations. Then, a guided step-by-step example, shows how to use the engine in a simple or more sophisticated way.-This file has been written to present the lcms core library to would-be writers of applications. It first describes the concepts on which the engine is based, and then how to use it to obtain transformations, colorspace conversions and separations. Then, a guided step-by-step example, shows how to use the engine in a simple or more sophisticated way.
Date : 2025-12-29 Size : 1003kb User : giancarlo

用于Asphyre 引擎的Ui控件,EXE演示的是传奇界面。-Ui for Asphyre engine controls, EXE demo interface is legendary.
Date : 2025-12-29 Size : 1.27mb User : Chatop

windows mobile 游戏图像处理引擎-image-processing engine for windows mobile game
Date : 2025-12-29 Size : 342kb User : useruser

a simple game. 2d graphics. dos-C++. objective. physic engine.tank shootin planes.
Date : 2025-12-29 Size : 38kb User : mat

优化超好的2D引擎,用起来也非常简单,接口调用方便-Optimization of super-good 2D engine, using them is also very simple and convenient interface calls
Date : 2025-12-29 Size : 9.05mb User : 任宏宇

DL : 0
Miniature Engine movement in OpenGL
Date : 2025-12-29 Size : 1.55mb User : Shreyas S Hiremath
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