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播放H.264压缩算法文件,c++源程序,DirectDraw-players H.264 compression algorithm, c source, DirectDraw
Date : 2008-10-13 Size : 380.87kb User : Gala

本程序介绍了一个最简单的、基于MFC的DirectX程序: CBasicApp (派生于 CWinApp) CBasicWnd (创建主窗口,派生于CWnd) CGame (DirectX通用类,包括 DirectDraw, DirectInput, DirectSound)-the procedures of one of the most simple, based on the DirectX MFC : CBasicApp (derived from CWinApp) CBasicWnd (founded main window, derived from CWnd) CGame (DirectX generic categories, including DirectDraw, DirectInput, DirectSound)
Date : 2008-10-13 Size : 16.79kb User : 李涛

Koules是基于DirectDraw的小游戏用DirectDraw,DirectSound,DirectInput的综合例子-Koules is based DirectDraw small game with DirectDraw, DirectSound, DirectInput the comprehensive example
Date : 2008-10-13 Size : 174.98kb User : sxs

DirectX has changed quite a bit over the years and the new DirectX 9 offers some new things that previous versions never did. DX9 provides new functionalities for enhanced 3D manipulations. But one big change is the addition of a managed DirectX so that you can create applications using a .Net language and still tie into DirectX. This is without having to work around a COM Interoperability issue. DirectX9 directly supports managed code and makes life for the DirectX/C# developer much simpler in the long run. The Managed DirectX classes include a DirectDraw set of classes to use for 2D manipulation. This 2D interface is not a new version of DirectDraw - it is a wrapper to get to the DirectDraw7 interface. This is good for a lot of developers that still want to do 2D games and also want to use a .NET language.-DirectX has changed quite a bit over the years and the new DirectX 9 offers some new things that previous versions never did. DX9 provides new functionalities for enhanced 3D manipulations. But one big change is the addition of a managed DirectX so that you can create applications using a .Net language and still tie into DirectX. This without having to work around a COM Interoperability issue. DirectX9 directly supports managed code and makes life for the DirectX/C# developer much simpler in the long run. The Managed DirectX classes include a DirectDraw set of classes to use for 2D manipulation. This 2D interface is not a new version of DirectDraw - it is a wrapper to get to the DirectDraw7 interface. This is good for a lot of developers that still want to do 2D games and also wa
Date : 2008-10-13 Size : 609.46kb User : 宋剑飞

一个利用DirectDraw框架的模板类-a framework for the use of templates DirectDraw category
Date : 2008-10-13 Size : 42.55kb User : 姚龙海

YUV格式播放的例子,采用了Directdraw原理-YUV format player example, using the principle Directdraw
Date : 2008-10-13 Size : 24.73kb User : 天天

这个实例介绍的是一个电影播放器。通过这个实例可以掌握使用DirectDraw进行多媒体编程的方法。
Date : 2008-10-13 Size : 59.1kb User : 阿三

DIRECTDRAW 读取24位位图出问题,图像处理、游戏开发、多媒体技术-DIRECTDRAW read 24 bitmap problems, image processing, games, multimedia technology
Date : 2008-10-13 Size : 17.04kb User : 吴闫

一个基于IP网络的视频播放系统,利用DirectPlay实现网络数据传输,DirectShow实现媒体流播放。-IP network-based video playback system, the use of DirectPlay network data transmission, DirectShow streaming media player to achieve.
Date : 2025-12-31 Size : 141kb User :

DirectX has changed quite a bit over the years and the new DirectX 9 offers some new things that previous versions never did. DX9 provides new functionalities for enhanced 3D manipulations. But one big change is the addition of a managed DirectX so that you can create applications using a .Net language and still tie into DirectX. This is without having to work around a COM Interoperability issue. DirectX9 directly supports managed code and makes life for the DirectX/C# developer much simpler in the long run. The Managed DirectX classes include a DirectDraw set of classes to use for 2D manipulation. This 2D interface is not a new version of DirectDraw - it is a wrapper to get to the DirectDraw7 interface. This is good for a lot of developers that still want to do 2D games and also want to use a .NET language.-DirectX has changed quite a bit over the years and the new DirectX 9 offers some new things that previous versions never did. DX9 provides new functionalities for enhanced 3D manipulations. But one big change is the addition of a managed DirectX so that you can create applications using a .Net language and still tie into DirectX. This without having to work around a COM Interoperability issue. DirectX9 directly supports managed code and makes life for the DirectX/C# developer much simpler in the long run. The Managed DirectX classes include a DirectDraw set of classes to use for 2D manipulation. This 2D interface is not a new version of DirectDraw- it is a wrapper to get to the DirectDraw7 interface. This is good for a lot of developers that still want to do 2D games and also wa
Date : 2025-12-31 Size : 610kb User : 宋剑飞

一个利用DirectDraw框架的模板类-a framework for the use of templates DirectDraw category
Date : 2025-12-31 Size : 42kb User : 姚龙海
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