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北京大学-董士海教授在全国十二届多媒体技术会议上所做报告,具有一定的前瞻性,对做人机交互的同志很有帮助-Beijing-Dong Shihai professor at the 12th National Conference on Multimedia Technology report done with a certain perspective, the human computer interaction comrades helpful
Date : 2008-10-13 Size : 2.18mb User : 杨柯

北京大学-董士海教授在全国十二届多媒体技术会议上所做报告,具有一定的前瞻性,对做人机交互的同志很有帮助-Beijing-Dong Shihai professor at the 12th National Conference on Multimedia Technology report done with a certain perspective, the human computer interaction comrades helpful
Date : 2026-01-09 Size : 2.18mb User : 杨柯

In 1838, Charles Wheatstone invented the world’s first stereoscopic viewer based on Renaissance theories of perspective. Constructed of an assortment of angled mirrors, his invention contained two separate drawings— one for the left eye and one for the right. When both images were observed at the same time, Wheatstone’s viewing device produced a stereo image.-In 1838, Charles Wheatstone invented the world s first stereoscopic viewer based on Renaissance theories ofperspective. Constructed of an assortment of angled mirrors, his invention contained two separate drawings-one for the left eye and one for the right. When both images were observed at the same time, Wheatstone sviewing device produced a stereo image.
Date : 2026-01-09 Size : 582kb User : 焦学健

3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and < to make zoom in and zoom out, Home to return to the default view, Ctrl + left arrow and Ctrl + right arrow to twist the object around the viewing plane normal to the screen... You can specify any object just make a file with awns and edges conectivity Made in Borland C++ 3.1 Please see the screen shot (I know you would like it) Rate it and enjoy !!! - 3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and < to make zoom in and zoom out, Home to return to the default view, Ctrl + left arrow and Ctrl + right arrow to twist the object around the viewing plane normal to the screen... You can specify any object just make a file with awns and edges conectivity Made in Borland C++ 3.1 Please see the screen shot (I know you would like it) Rate it and enjoy !!!
Date : 2026-01-09 Size : 24kb User : ghost

OPENGL,绘制兔子,萝卜,板车。实现纹理贴图视角移动运动阴影光照等等。-OPENGL, drawing rabbit, radishes, dray. Achieve texture mapping perspective shadow moving sports lighting and so on.
Date : 2026-01-09 Size : 6.99mb User : cornfieldfox
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