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镜头切换<media文件名 描述 =========== 镜头切换,是一个简单的全屏电影播放器样品,可让您 添加到应用程序中播放影片,而无需学习 DirectShow的编程细节。 应用程序的WinMain()调用PlayCutscene(),一个一般的函数, 你可以用它来添加电影或简单的过场动画开始播放 您的游戏。为电影回放所需的所有代码中 在cutscene.cpp和cutscene.h,可添加到您的项目。 镜头切换,创建一个隐藏的窗口来处理键盘输入。用户可以 按空格键,Enter键,或逃脱键导致播放结束。 当播放完,窗口被销毁。-Usage: =========== cutscene <media filename> Description =========== Cutscene is a simple fullscreen movie player sample that enables you to add movie playback to your application without needing to learn the specifics of DirectShow programming. The application s WinMain() calls PlayCutscene(), a generic function that you can use to add easy playback of movies or cutscenes to the beginning of your game. All of the code needed for movie playback is contained within cutscene.cpp and cutscene.h and can be added to your project. Cutscene creates a hidden window to handle keyboard input. A user can press SPACE, ENTER, or ESCAPE keys to cause the playback to end. When playback ends, the window is destroyed.
Date : Size : 12kb User : wengjinshu

Diect3D11入门好书记,从基础着手-Direct3D11 introduction
Date : Size : 2.57mb User : lishuli
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