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dadisu
DL : 0
讲解: 一. 规则: 1.人不允许斜走 2.人不允许走已经走过的地方 二. 屏幕大小:全屏 1024×768 三. 游戏画面 主屏幕: 四. 地图构成: 1.实际坐标:以(0,0)为(0,0)----------------TrueCo 2.逻辑坐标:以(100,100)为(0,0)----------LogCo 3.逻辑块:以10×10的小块--------------LogBlock (一般使用逻辑块) 1.2.3直接的转换作为共有函数. (一个人占4小块) 五. 人员类 #define MAXPLAYER 2 direction=-1//表示停止 人的移动方式:直到人按方向键为之,此人会一直朝一个方向走下去 敌人移动方式:45度撞击 以该物体左上角的坐标为坐标标记 -On: one. Rules: 1. Were not allowed to take the ramp 2. Were not allowed to take the place has gone through the second. Screen Size: 1024 × 768 full-screen three. Game screen the main screen: four. Map: 1. The actual coordinates: to (0,0) to (0,0 )---------------- TrueCo2. Logical coordinates: to (100100) to (0,0 )---------- LogCo3. Logical Block: A 10 × 10 small-------------- LogBlock (generally used logic block) 1.2.3 direct conversion as a total function. (a total of 4 pieces) 5. Category# Define MAXPLAYER 2direction =- 1// that the way to stop the movement of people: the arrow keys until the person was, this person will always be in one direction down enemy movement: 45 degrees to hit the upper left corner of the object coordinates To coordinate marker
Date
: 2026-01-08
Size
: 1.18mb
User
:
杨钢
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