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[
Other Games
]
Max7_SDK
DL : 0
max插件用的... 做游戏可以参考的啊啊啊啊 -max plug-ins used to do the game ... can refer to the ah ah ah ah
Date
: 2025-12-28
Size
: 9.99mb
User
:
[
Other Games
]
tutorials
DL : 0
3ds max for ogre的输出教程.开发网络游戏有帮助-3ds max for ogre tutorials output. Help the development of online games
Date
: 2025-12-28
Size
: 3.73mb
User
:
lyj
[
Other Games
]
max
DL : 0
max低版本打来高版本文件演示 用了以后猜知道-high-low version of max call demo version of a document
Date
: 2025-12-28
Size
: 389kb
User
:
li
[
Other Games
]
healthbar
DL : 0
Just a simple health bar for an RPG or so. First text box is min health, second is max.
Date
: 2025-12-28
Size
: 1kb
User
:
scorpionz
[
Other Games
]
zhuxian-max-scene
DL : 0
诛仙 网游 河阳城的场景文件。.max .dds完整。-the scene file including whole required .max and dds files.
Date
: 2025-12-28
Size
: 7.6mb
User
:
王内秀
[
Other Games
]
juzhenxiangcheng
DL : 0
编写程序,可以实现m*n矩阵和n*p矩阵相乘。m,n,p均小于10,矩阵元素为整数。 分析: 首先我们可以根据题意写出函数头。可以定为void MatrixMutiply(int m,int n,int p,long lMatrix1[MAX][MAX],long lMatrix2[MAX][MAX],long lMatrixResult[MAX][MAX]),其中lMatrix1和lMatrix2分别是输入的m*n矩阵和n*p矩阵,lMatrixResult是输出的m*p矩阵。 因为m,n和p都是未知量,要进行处理的矩阵大小是变量。但我们可以定义比较大的二维数组,只使用其中的部分数组元素。 矩阵相乘的算法比较简单,输入一个m*n矩阵和一个n*p矩阵,结果必然是m*p矩阵,有m*p个元素,每个元素都需要计算,可以使用m*p嵌套循环进行计算。 根据矩阵乘法公式: 可以用循环直接套用上面的公式计算每个元素。嵌套循环内部进行累加前,一定要注意对累加变量进行清零。-Write a program, you can achieve the m* n matrix and n* p matrix multiplied. m, n, p are less than 10, the matrix elements are integers. Analysis: First of all, we can write the function header according to the meaning of the questions. As void MatrixMutiply (int m, int n, int p, long lMatrix1 [MAX] [MAX], long lMatrix2 [MAX] [MAX], long lMatrixResult [MAX] [MAX]) of which lMatrix1 and lMatrix2, are input m* N matrix and n* p matrix, lMatrixResult is the output of m* p matrix. M, n and p are unknown quantity, the size of the matrix to be processed is variable. However, we can define a large two-dimensional arrays, which use only part of the array elements. M* p nested relatively simple matrix multiplication algorithm, the input of an m* n matrix, and an n* p matrix, the inevitable result is a matrix of m* p, there are m* p elements, each element needs to be calculated and can be used loop calculation. Matrix multiplication formula: cycle directly apply the above formula to calculate ea
Date
: 2025-12-28
Size
: 11kb
User
:
郑雯雯
[
Other Games
]
3
DL : 0
max文件,人体模型,好用实在,西部酷男-max file
Date
: 2025-12-28
Size
: 19kb
User
:
chou
[
Other Games
]
fuzi
DL : 0
3ds max 做的游戏装备,斧子,用放样的效果做的,不懂的别下-3ds max to do game equipment, ax
Date
: 2025-12-28
Size
: 20kb
User
:
刘志军
[
Other Games
]
别吃我
DL : 0
一个圆将几个文字吃掉,里面具有设计报告源文件和
Date
: 2013-12-01
Size
: 1.97mb
User
:
786571770
[
Other Games
]
maxCamera
DL : 0
unity3d中仿造max的拖拽,拉距,旋转方式代码-unity3d in counterfeit max drag, pull away, rotation mode code
Date
: 2025-12-28
Size
: 1kb
User
:
chenhao
[
Other Games
]
14
DL : 0
求解二维数组的最大/最小元素 -min or max
Date
: 2025-12-28
Size
: 1kb
User
:
pdsun
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Other Games
]
newbur
DL : 0
Utiliza arreglos con una constante (MAX) que indica el número máximo de números a ordenar.
Date
: 2025-12-28
Size
: 1kb
User
:
tigrerodrigo
[
Other Games
]
Pacman2-Izabella,Max
DL : 0
Implementation of multiagent of the pacman project
Date
: 2025-12-28
Size
: 318kb
User
:
bebellamc
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