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吃豆子游戏的源代码。 嘿嘿,这个游戏本身就很好玩,别只顾着玩,忘记学习哦。 提示: 这个游戏比较大,我们打开VB工程组文件PACMAN PROJECT GROUP VB5.vbg 就能加载工程,然后看看怎么把几个VB工程组合为工程组的方法。-eat peas game's source code. Laughter, the game itself is fun, not just to play with, oh, forget learning. Tip : The game is bigger, we open a VB project files PACMAN PROJECT GROUP VB5.vbg project will be able to load, and then look at how to combine several VB works project portfolio for the group.
Date : 2025-12-23 Size : 968kb User : 李陈

用JAVA解答智力题: 爱因斯坦留下来的智力题目(谁养鱼?)据说世界上有98%的人答不出来   主题:爱因斯坦留下来的智力题目   1、在一条街上,有5座房子,喷了5种颜色。   2、每个房里住着不同国籍的人   3、每个人喝不同的饮料,抽不同品牌的香烟,养不同的宠物   问题是:谁养鱼?   提示:   1、英国人住红色房子   2、瑞典人养狗   3、丹麦人喝茶   4、绿色房子在白色房子左面   5、绿色房子主人喝咖啡   6、抽Pall Mall 香烟的人养鸟   7、黄色房子主人抽Dunhill 香烟   8、住在中间房子的人喝牛奶   9、 挪威人住第一间房   10、抽Blends香烟的人住在养猫的人隔壁   11、养马的人住抽Dunhill 香烟的人隔壁   12、抽Blue Master的人喝啤酒   13、德国人抽Prince香烟   14、挪威人住蓝色房子隔壁   15、抽Blends香烟的人有一个喝水的邻居   爱因斯坦在20世纪初出的这个谜语。他说世界上有98%的人答不出来。 -with Java intellectual answer that : Einstein's intellectual subject (who fish?) The world is said to have 98% of the people not answer to the theme : Einstein left an intellectual topic, in a street, five houses, sprayed the five colors. Two, every room of different nationalities lived three people each drink different drinks, pumping different brands of cigarettes, raising the pet question is : Who fish? Tip : 1, the British Red lived two houses, three dogs Sweden, Denmark, four tea, green house in the house left five white, green coffee house owner 6, pumping Pall Mall cigarettes beings seven people, the yellow house owner pumped Dunhill cigarettes 8, living in the middle the house drink milk 9, Norway living room No. 10, pumping Blends cigarettes and cats live in the next 11, raise
Date : 2025-12-23 Size : 33kb User : 赠礼

一个穿钮扣游戏的VC源代码 游戏规则 目的:在本游戏中,你将作为一名裁缝,将尽可能多的纽扣穿成 一个闭合的路线。游戏初始有 15 个纽扣,随着时间的增 加,纽扣数目也增加,当达到70个时游戏即结束。 规则:只能在有纽扣的点穿线,且只能在水平方向或竖直方向穿 线。线可交叉,但有纽扣的点不能交叉连接。 秘诀:要尽可能使连线长且该连线上的纽扣数多。-Wear a button the game rules of the game source code VC Objective: In this game, you will as a tailor, will be wearing buttons as much as possible into a closed route. The initial game has 15 buttons, as time increased, also increased the number of buttons, when the reach 70, when that is the end of the game. Rules: only the point threading has buttons, and only in the horizontal direction or vertical direction of threading. Lines cross, but the point should not have buttons cross-connect. Tip: To the extent possible, so long and the connection to connect on a few more buttons.
Date : 2025-12-23 Size : 46kb User : iie9615

冰山扫雷的源程序,c++builder开发,工程和原代码齐全!-Source of the tip of mine, c++ Builder development, engineering and complete source code!
Date : 2025-12-23 Size : 556kb User : usebaby

目的:在本游戏中,你将作为一名裁缝,将尽可能多的纽扣穿成 一个闭合的路线。游戏初始有 15 个纽扣,随着时间的增 加,纽扣数目也增加,当达到70个时游戏即结束。 规则:只能在有纽扣的点穿线,且只能在水平方向或竖直方向穿 线。线可交叉,但有纽扣的点不能交叉连接。 秘诀:要尽可能使连线长且该连线上的纽扣数多。-Objective: In this game, you will serve as a tailor, will be wearing buttons as much as possible into a closed line. The initial game there are 15 buttons, as time increases, the number of buttons has also increased, when the reach 70, when the game to an end. Rules: only point in a button threading, and only in the horizontal direction or vertical direction of threading. Line to cross, but the point can not be cross-connect button. Tip: To the extent possible, to connect the connection on a long and a few more buttons.
Date : 2025-12-23 Size : 45kb User : Jamine

1.用QT实现普通贪吃蛇功能 2.实现 键盘 控制游戏 开始(按回车),实现 键盘 控制蛇移动 方向。 3.实现 按键、键盘 控制游戏的 暂停 与 继续。 4.游戏有等级设定,不同等级速度不同 5.游戏升级提示:LEVEL UP,延时后,蛇的长度恢复为3节,游戏继续。 6.游戏失败时提示:GAME OVER,延时后,回到游戏主画面。-1. With QT realize common snake function 2. Realize the keyboard control the game start (press enter and the realization of the keyboard to control the direction of movement snake. 3. Realize buttons, the keyboard control the game and continue to suspend. 4. The game have level set, different grades at different speeds 5. Game update tip: LEVEL UP, time delay, the length of the snake recovery for 3 quarter, the game to continue. 6. The GAME failed tip: GAME OVER, time delay, back to the GAME main screen.
Date : 2025-12-23 Size : 385kb User : ydd

一个用C语言写的迷宫游戏 定义一个8*8的格子,这64个格子是人物可以移动到的位置;障碍物定义为两个相邻格子之间的挡板,0或1两种状态。类似上述方法,可以定义整个迷宫的布局,64个格子,对应数目的挡板,迷宫出口,迷宫入口,小人,这些元素。 文件里,需要存储迷宫大小,挡板位置,出口,入口。 小人在任一位置,可以向四个方向移动,有挡板则可以移动,没挡板则不可以移动。 最优路径的提示,使用A星路径算法去做,实质是一个启发式广度优先遍历。-A written in C language maze game The definition of a 8x8 grid, which is a character grid 64 can be moved to the position the obstacle is defined as a baffle between two adjacent grid, 0 or 1 two states. Similar to the above method, you can define the entire layout of the maze, 64 grid, a corresponding number of baffles, exit the maze, the maze entrance, villain, these elements. File, the need to store the size of the maze, damper position, export, import. Villain in either position, you can move in four directions, you can move baffled, did not baffle can be moved. Tip optimal path using A star path algorithm to do, in essence, it is a heuristic breadth-first traversal.
Date : 2025-12-23 Size : 3kb User : ShichaoLiang

猜数字:由计算机随机产生一个1~10000以内的数字,用户根据提示猜出该数字,功能要求如下: (1)游戏结束条件:1)在规定时间内正确猜出该数字;2)规定用时耗完。 (2)游戏提示:根据用户的输入与所产生数字的大小关系给出正确提示,例如,随机产生数为5000,若用户输入6000,则提示“高了”,若用户输入4000,则提示“低了”。 (3)游戏结果显示:1)若用户在规定时间内正确猜出数字,则显示“恭喜!正确猜出数字***。”;2)若到达规定时间但并未猜出,则显示“很遗憾,未能在规定时间内猜出正确数字,该数字为***。” ,其中,“***”表示所需猜出的随机数。 (4)游戏时间设置:可由用户灵活设置游戏时间,此部分内容应在游戏开始前完成。 (5)游戏退出设置:在每轮游戏结束之后,给出提示语,请用户选择是否继续游戏。 -Guess the Numbers: randomly generated by computer within a 1 ~ 10000 Numbers, according to the user to guess the Numbers, functional requirements are as follows: (1) the game conditions: 1) correctly guess the number within the given time 2) regulation is run out. (2) game tip: according to the size of the user input and produced digital relationships give prompt, correct, for example, random number is 5000, if the user input, 6000 indicates that high , if the user input, 4000 indicates that the low . (3) the game results showed: 1) if the user within the prescribed time to guess the Numbers correctly, is displayed congratulations! Guess the right number***. 2) but not guess, if arrive time required is displayed it s a pity that failed to guess the right number within the prescribed time, the number is***. , among them, *** needed to guess the random Numbers. (4) : time setting can be set by the user the game time, this part should be completed before the start of the ga
Date : 2025-12-23 Size : 5.01mb User : ykl
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