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五子棋程序,包含源码,考虑到禁手,含有人工智能算法-Gobang procedures, including source code, taking into account the hand-cut, with artificial intelligence algorithms
Date : Size : 284kb User : sword

人工智能强大的五子棋游戏,vc编写,含源码-Gobang powerful artificial intelligence game, vc prepared, including source code
Date : Size : 975kb User : 张三

使用direct draw,direct input和direct sound,mid,做的一个关卡游戏,玩家控制选好的角色吃食物到一定程度过关,敌人有一定的人工智能算法!-The use of direct draw, direct input and direct sound, mid, to do a hurdle game, players control the role of selected food to be eaten to a certain degree of clearance, the enemy has a certain degree of artificial intelligence algorithms!
Date : Size : 2.33mb User : 洪小幅

一个简单的五子棋程序,其中人工智能部分大约有500行代码.欢迎下载,修改,提意见 -Gobang a simple procedure, in which artificial intelligence part of the approximately 500 lines of code. Welcome to download, modify, put forward their views
Date : Size : 356kb User : wuna1978

五子棋游戏。利用人工智能算法,基于VC++平台。单机游戏,- The use of artificial intelligence algorithms, based on VC++ platform. Stand-alone game,
Date : Size : 64kb User : liufanxiu

“坦克”是大家熟悉射击游戏,本人采用联想坦克的图象、声音素材、参考以前坦克的源代码 改写成现在这个坦克游戏,支持双人游戏,较高的人工智能,提供6种道具,5种地貌,希望大 家喜欢。-" Tank" is the familiar shooting game, I use think tanks, images, audio material, reference source code rewritten before the tank is the tank into the game, support the double game, the higher artificial intelligence, to provide six kinds of props, 5 landscape, I hope everyone likes.
Date : Size : 412kb User : Neptune

人工智能大作业,八数码,使用MFC完成,具有图形化界面,使用广度优先搜索-Artificial Intelligence large operations, eight digital, use MFC complete with a graphical interface, use the breadth-first search
Date : Size : 4.01mb User : 八方

我的处女作,用递归算法实现程序的多步思考,有一定人工智能(人一不小心就输了),有兴趣的可以将其加以改进,可达到很强大的地步(本人暂时没时间来完善它)。-My first effort, Recursive algorithm using multi-step thinking process has a certain artificial intelligence (people to accidentally lost), it can be of interest to improve, up to a very strong point (I temporarily do not have time to perfect it).
Date : Size : 3kb User :

九宫游戏——基于C++编程,考虑到人工智能方面的算法,是一个学习搜索算法不错的程序。-jiugong game--based on c++ program.it is a very good example about learning the searcher algorithm,it is based on Artificial Intelligence
Date : Size : 1.87mb User : liufanxiu

自己做的俄罗斯方块毕业设计,界面是放腾讯的,自己加入了攻击和人工智能在里面,可做学习之用-Tetris own graduation, Tencent interface is put, he' d joined the attack and artificial intelligence in it, learning to do with
Date : Size : 324kb User : 罗雄辉

这个是一个有关于涉及人工智能的拼图类游戏,能够有效记载游戏进行的时间。-This is a puzzle involving artificial intelligence game, the game can effectively record the time.
Date : Size : 1.94mb User : sunny

Maze Game in JAVA using SWING API and Artificial Intelligence Logic
Date : Size : 56kb User : nullpointer1

在VS2008下用MFC完成了俄罗斯方块的AI算法,也可以手动玩游戏。AI的搜索深度可以设置,可以作为人工智能等课程的大作业程序。-Complete with MFC in VS2008 under a Tetris AI algorithms, you can manually play the game. AI search depth can be set, such as artificial intelligence courses of operating procedures.
Date : Size : 3.39mb User : 翟守超

利用WindowsSDK编写的吃豆人游戏,非MFC程序,有助于初学者理解Windows消息机制,游戏人工智能采用A*算法来实现自动寻路,注:高手勿看-Write Pac-Man game by using WindowsSDK ,No MFC ,it can help beginners understand the Windows message mechanism, the game uses artificial intelligence to achieve the A* algorithm automatically find its way, Note: Do not see it ,if you are a master.
Date : Size : 8.6mb User : yulingyu

经典的贪吃蛇游戏,并且加入了自动游戏功能.让蛇可以自动吃豆,并且基本可以保证蛇不进入死胡同.人工智能的小应用. -The classic Snake game, and joined the auto games. So the snake can automatically eat beans, and basically can not guarantee the snake into a dead end. Small applications of artificial intelligence.
Date : Size : 228kb User : lfc7713

这是一个吃豆人游戏项目,人工智能课程的project,实现的还可以-This is a Pac-Man game, artificial intelligence course project, you can achieve
Date : Size : 152kb User : yangjing

Popular 8 puzzle game, solved with search algorithms, ideal homework for Artificial Intelligence courses
Date : Size : 394kb User : İ brahim

本程序是在研究人工智能练习时候发现的,采用全局择优算法,用鼠标左键点击可移动(0旁边)的数字,数字就会自动移动,当你将对应的数字移动到与目标图相对应的位置时,就算完成了任务,你每移动一次,计数器将增加一次记数。-This procedure is found in the study of artificial intelligence practice when using the global merit-based algorithm, click the left mouse button to move (next to) the number, the figure will automatically move the corresponding number when you will move to the target diagram corresponds toposition, even to complete the task once every move, the counter will increase the count.
Date : Size : 318kb User : jetli

人工智能扫雷的程序,智能推理,非内存爆破的-Mine clearance program of artificial intelligence, intelligent reasoning, non-memory blasting
Date : Size : 13kb User : Snail

人工智能_扫雷_课程设计报告,内容很详细-Artificial Intelligence _ minesweeping _ curriculum design report
Date : Size : 107kb User : 许诺
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