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Search - shortest path - List
[
Game Program
]
sunliang0206159
DL : 0
java 实现最短路算法,很实用。 还可以实现tsp问题。选择正确的开发环境。这里用的是eclipse开发环境。-java achieve the shortest path algorithm, is very practical. Can also be tsp problems. Choose the right development environment. Here is using the eclipse development environment.
Date
: 2008-10-13
Size
: 2.11kb
User
:
孙亮
[
Game Program
]
MazeFindPath
DL : 0
用矩阵表示的迷宫,用队列实现最短路径发现。-matrix said maze, with the shortest path to achieve cohort found.
Date
: 2008-10-13
Size
: 6.87kb
User
:
丁雷
[
Game Program
]
MazeFindPath
DL : 0
用矩阵表示的迷宫,用队列实现最短路径发现。-matrix said maze, with the shortest path to achieve cohort found.
Date
: 2025-12-31
Size
: 50kb
User
:
丁雷
[
Game Program
]
sunliang0206159
DL : 0
java 实现最短路算法,很实用。 还可以实现tsp问题。选择正确的开发环境。这里用的是eclipse开发环境。-java achieve the shortest path algorithm, is very practical. Can also be tsp problems. Choose the right development environment. Here is using the eclipse development environment.
Date
: 2025-12-31
Size
: 2kb
User
:
孙亮
[
Game Program
]
sourcecode
DL : 0
贪吃蛇源程序 本程序为贪吃蛇游戏,想必大家都玩过这个游戏,程序源代码用TC2.0编译通过,需要图形驱动文件的支持,在TC2.0的集成环境中有. 本程序利用数据结构中的链表,来将蛇身连接,同时当蛇吃到一定数目的东西时会自动升级,及移动速度会加快,程序会时刻将一些信息显示在屏幕上,包括所得分数,要吃多少东西才能升级,并且游戏者可以自己手动选择游戏级别,级别越高,蛇的移动速度越快. 另外,此游戏可能与CPU的速度有关系.-/* in the begin,there is only a snake head,and it will have to eat food*/ /* to become stronger,and it eat a piece of food each time,it will*/ /* lengthen it s body,with the number of food the snake eats going up,it*/ /* will become long more and more,and the score will goes up also.*/ /* there is always useful information during the game process.*/ /* if the path by which the snake goes to eat food is the shortest,the*/ /* score will add up a double.
Date
: 2025-12-31
Size
: 6kb
User
:
tomashoo
[
Game Program
]
PathFinder_src
DL : 0
A* Implementation in c# to find the shortest path between 2 points
Date
: 2025-12-31
Size
: 181kb
User
:
Alex Mahone
[
Game Program
]
TankGame1.1
DL : 0
坦克大战自己发展的源码,使用了applet swing 最短路径算法,欢迎挑错-Battle City their own development source code, using the applet swing shortest path algorithm, please pick the wrong
Date
: 2025-12-31
Size
: 46kb
User
:
howlong
[
Game Program
]
tuixiangzi
DL : 0
推箱子游戏 项目简述:按五维键▼▲左、右移动搬运工,按鼠标可以通过最短路径让搬运工到达光标所在地 -Sokoban Game Project Description: According to five-dimensional ▼ ▲ key to the left and right moving porters, according to the mouse through the shortest path to reach the cursor location as porters
Date
: 2025-12-31
Size
: 1.75mb
User
:
陈义兵
[
Game Program
]
BallGame
DL : 0
A*算法,最短路径查询。Windows API实现-A* algorithm, the shortest path query. Windows API Implementation
Date
: 2025-12-31
Size
: 2.79mb
User
:
libowen
[
Game Program
]
worldladder
DL : 0
实现了一个功能,就是从一个字符串变到另一个字符串,每次只能变化一个字符,并且是最短的路径A function, is the change from a string to another string, you can only change one character, and is the shortest path-A function, is the change from a string to another string, you can only change one character, and is the shortest path
Date
: 2025-12-31
Size
: 1kb
User
:
萍缘
[
Game Program
]
shortest_path
DL : 0
求最短路径的简单算法,仅供参考,不是很复杂的那种,-Simple shortest path algorithm for informational purposes only, not very complicated kind,
Date
: 2025-12-31
Size
: 3kb
User
:
宁宁
[
Game Program
]
A
DL : 0
在C++下进行地图的最短路径搜索的A*算法这个算法被广泛应用在即时游戏的路径寻找过程上。-In the C++ under the map of the A* shortest path search algorithm for this algorithm is widely used in real-time search process on the path of the game.
Date
: 2025-12-31
Size
: 1kb
User
:
冬暖夏凉
[
Game Program
]
k_shortest
DL : 0
本程序的功能是寻找前k条最短路径,在DOS窗口中先输出了网络节点的拓扑结构,然后输入源节点与目的节点,输出最短路径以及前k条最短路径。-The functionality of the program is to find pre-k shortest paths. First output in the DOS window of the topology of the network node, and then enter the source node and destination node, the output includes pre-k shortest paths and the shortest path.
Date
: 2025-12-31
Size
: 2kb
User
:
gefopti
[
Game Program
]
line
DL : 0
一个类结构,非常实用的工具,在RPG游戏和战略游戏中,经常需要角色自动根据地图寻找最短路径绕过建筑物-A class structure, a very useful tool, in the RPG games and strategy games, role often need to automatically map to find the shortest path to bypass the building
Date
: 2025-12-31
Size
: 1kb
User
:
storfeat
[
Game Program
]
MazeFindPath
DL : 0
用矩阵表示的迷宫,用队列实现最短路径发现。-matrix said maze, with the shortest path to achieve cohort found.
Date
: 2025-12-31
Size
: 7kb
User
:
hatwil
[
Game Program
]
Dijkstra
DL : 0
迪杰斯特拉算法用于求解一个有向图(也可以是无向图,无向图是有向图的一种特例)的一个点(称之为原点)到其余各点(称之为周边点)的最短路径问题。-Algorithm is used to a directed graph (can also be a undirected graph, undirected graph is a directed graph of a special case) of a point (called the origin) to the rest of the various points (called the perimeter points) of the shortest path problem
Date
: 2025-12-31
Size
: 1kb
User
:
yuan10386
[
Game Program
]
Snake-master
DL : 0
We use breadth-first search to find the shortest path. We additionally expect the path to be as straight as possible so there will be less scattered empty points on the map, which will improve the AI's success rate. The image below illustrates how this algorithm works on an 18*18 map. The green area is scanned when searching and the red area is the shortest path. Each number on the point denotes its minimum distance to the starting point.
Date
: 2025-12-31
Size
: 1.01mb
User
:
深思
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