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一个完整的2D滚屏游戏示例,编译后可以运行玩耍。使用DIRECT DRAW,DIRECT INPUT,DIRECT SOUND;游戏逻辑完整,有记分系统,供喜欢游戏编程的初学者参考切磋。-a full 2d scrolling screen game demo.play it after building.using DIRECT DRAW,DIRECT INPUT,DIRECT SOUND,game logic is complete,whith score counting system.it is prepared for the beginner of game development.
Date : 2008-10-13 Size : 3.14mb User : 包明

电脑中的花园 Lindermayer系统(简称L系统)是另外一种分形图形生成的方法,其主要原理是设定基本简单的绘图规则,然后让计算机根据这些规则进行反复跌代,就可以生成各种各样的图形来。用L系统可以非常逼真的模拟植物的生长过程。上面的程序就是L系统的一个展示。我们已经设定好了一个规则库,你可以通过选择不同的规则画出不同的图形来,同时,你可以通过“设置参数”来改变这些规则从而画出你自己的图形来! -computers garden Lindermayer System (L) is another kind of fractal graphics Health 10% of the method, its main principle is to set basic, simple mapping rules then let the computer under their rules or substituting repeatedly, it can generate a variety of graphics to. L system can be very realistic simulation of plant growth process. The above procedure is an L-system display. We have established a good rule base, you can choose different rules paint a different graphics to the same time, you can use the "set parameters" to change the rules so as to draw your own graphics!
Date : 2008-10-13 Size : 97.51kb User : 陈志阳

自己在学c的时候写的小程序,里面的键盘中断控制可以借鉴,-c in the study was the small program inside the keyboard interrupt control can draw on,
Date : 2008-10-13 Size : 3.62kb User : 李遥

借鉴他人的成果(包括图片等资源和一些算法)进行了射击游戏内容的修改和开发环境的转换。-draw on the results of others (including pictures and other resources and some algorithm) for the game shooting, the revision and development environmental change.
Date : 2008-10-13 Size : 1.1mb User : thomas

此小程序的基本流程是,在一个文本文件存放里面备选的数据,数据的格式是每行有姓名和手机号.他们之间是用分隔符-来分隔的。然后在自定义一个方法,通过分隔符来区分姓名和手机号,然后将他们分别存储进两个不同的可变向量当中。自定义一个线程,此线程是专门用来随机选取一个号码, 并且每隔50毫秒就将一个不同的号码显示在号码框中,这样就实现了号码的快速滚动,实现了完全模拟电视当中抽奖的画面.-this small procedure basic processes, in a text file stored inside the data options, Data format is OK with every name and mobile phone number. among them is separation-to-separated. Since then the definition of a method, separation to distinguish between names and phone, They were then stored into two different variable vector them. Since the definition of a thread, the thread is devoted to a randomly selected number, and every 50 milliseconds will be a different number shows the number box, thus achieving a rapid roll numbers, achieve complete analogue television which draw pictures.
Date : 2008-10-13 Size : 15.25kb User : xiao

使用VC中的Direct Draw 开发的45度斜角地图-use of the VC Direct Draw development of the 45-degree angle map
Date : 2008-10-13 Size : 308.58kb User : 周也

使用VC中的Direct Draw 开发的45度斜角地图-use of the VC Direct Draw development of the 45-degree angle map
Date : 2025-12-16 Size : 396kb User : 周也

一个完整的2D滚屏游戏示例,编译后可以运行玩耍。使用DIRECT DRAW,DIRECT INPUT,DIRECT SOUND;游戏逻辑完整,有记分系统,供喜欢游戏编程的初学者参考切磋。-a full 2d scrolling screen game demo.play it after building.using DIRECT DRAW,DIRECT INPUT,DIRECT SOUND,game logic is complete,whith score counting system.it is prepared for the beginner of game development.
Date : 2025-12-16 Size : 3.14mb User : 包明

电脑中的花园 Lindermayer系统(简称L系统)是另外一种分形图形生成的方法,其主要原理是设定基本简单的绘图规则,然后让计算机根据这些规则进行反复跌代,就可以生成各种各样的图形来。用L系统可以非常逼真的模拟植物的生长过程。上面的程序就是L系统的一个展示。我们已经设定好了一个规则库,你可以通过选择不同的规则画出不同的图形来,同时,你可以通过“设置参数”来改变这些规则从而画出你自己的图形来! -computers garden Lindermayer System (L) is another kind of fractal graphics Health 10% of the method, its main principle is to set basic, simple mapping rules then let the computer under their rules or substituting repeatedly, it can generate a variety of graphics to. L system can be very realistic simulation of plant growth process. The above procedure is an L-system display. We have established a good rule base, you can choose different rules paint a different graphics to the same time, you can use the "set parameters" to change the rules so as to draw your own graphics!
Date : 2025-12-16 Size : 97kb User : 陈志阳

自己在学c的时候写的小程序,里面的键盘中断控制可以借鉴,-c in the study was the small program inside the keyboard interrupt control can draw on,
Date : 2025-12-16 Size : 3kb User : 李遥

借鉴他人的成果(包括图片等资源和一些算法)进行了射击游戏内容的修改和开发环境的转换。-draw on the results of others (including pictures and other resources and some algorithm) for the game shooting, the revision and development environmental change.
Date : 2025-12-16 Size : 1.1mb User : thomas

此小程序的基本流程是,在一个文本文件存放里面备选的数据,数据的格式是每行有姓名和手机号.他们之间是用分隔符-来分隔的。然后在自定义一个方法,通过分隔符来区分姓名和手机号,然后将他们分别存储进两个不同的可变向量当中。自定义一个线程,此线程是专门用来随机选取一个号码, 并且每隔50毫秒就将一个不同的号码显示在号码框中,这样就实现了号码的快速滚动,实现了完全模拟电视当中抽奖的画面.-this small procedure basic processes, in a text file stored inside the data options, Data format is OK with every name and mobile phone number. among them is separation-to-separated. Since then the definition of a method, separation to distinguish between names and phone, They were then stored into two different variable vector them. Since the definition of a thread, the thread is devoted to a randomly selected number, and every 50 milliseconds will be a different number shows the number box, thus achieving a rapid roll numbers, achieve complete analogue television which draw pictures.
Date : 2025-12-16 Size : 15kb User : xiao

一个好用的java抽奖程序,欢迎大家使用-Java draw a useful procedure, welcome to use
Date : 2025-12-16 Size : 15kb User : 张大维

一个自己写的小程序,希望大家可以借鉴给与指点,和建议-Himself wrote a small program, I hope everyone can draw on to give advice, and recommendations
Date : 2025-12-16 Size : 1kb User :

这是第一次上载源码 感觉这个例子挺不错的啊 请大家 注意 我这也是转载-This is the first time to upload the example source code feel very good, ah, I draw your attention to this is also reproduced
Date : 2025-12-16 Size : 1kb User : 123

抽奖程序:可以存取抽奖者的信息以及抽奖结果,可添加或删除抽奖者-Lottery process: You can access the information, as well as lottery draw results, draw those who add or delete
Date : 2025-12-16 Size : 4kb User : 冰松

一个随机抽人的小游戏,可以随即输入无穷多个人名,点击则随机抽出一个-A random draw small game, you can immediately enter the infinite number of names, click on the randomly selected a
Date : 2025-12-16 Size : 3.33mb User : hy

Js做的星际争霸,效果细腻,便于扩展,是游戏开发的有益借鉴-StarCraft Js done, the effect of fine, easy to expand, it is useful to draw on game development
Date : 2025-12-16 Size : 239kb User : 许岚

动画线程的设计与实现 Java动画编程有多种实现方法,但它们实现的基本原理是一样的,即在屏幕上画出一系列的帧来造成运动的感觉。Java多线程技术是Java动画编程中普遍运用的技术,它在控制动画程序的流程和动画的显示效果方面起着重要的作用。Java动画编程中的动画闪烁和图像残缺不全等现象,是Java程序员经常碰到的问题。本文以作者应用实例程序为基础,阐述如何运用多线程、重载Update、双缓冲和图像跟踪等技巧来解决这类问题,以达到动画显示的最佳效果。 -Animation Design and Implementation of the thread Java animation to achieve a variety of programming, but the basic principles of their realization is the same as that on the screen to draw a series of frames to create the feeling of movement. Java technology is a multi-threaded Java programming in general the use of animation techniques, animation in the control of its processes and effects animation plays an important role. Java animation of the animation program and image flicker phenomenon, such as incomplete is Java programmers often encounter problems. In this paper, the author, based on application procedures on how to use multi-threaded, heavy-duty Update, double buffering and image tracking techniques to solve these problems in order to achieve the best animated show.
Date : 2025-12-16 Size : 36kb User : wangyun

消方块 vs2005 win32sdk 功能有待完善的小游戏 供初学者借鉴-Consumer vs2005 win32sdk box features to be perfect game for beginners draw
Date : 2025-12-16 Size : 1.89mb User : cartoonboy
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