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/* *可以本机单打,本机双打,联机双打 *用户一的键盘控制为:up= key_up down= key_down left = key_left right = key_right * pause = key_space reset = key_r *用户二的键盘控制为:up = w down = s left = a right = d * pause = 1 reset = 2 *@auther 张恩来 *@e-mail:zhang_elai@cvicse.com *联机双打时,请先建立服务器端,然后建立客户机端 **/-/ * * the machine can be singles, doubles the machine, online users a doubles * Keyboard control : up = = key_up down key_down left key_left right = = = key_right * pause key_space reset = key_r * Users are two keyboard control : up = w = s left down a right = = = d * pause a reset = 2 * @ auther to Zhang * @ e-mail : * Online zhang_elai@cvicse.com doubles, the establishment of post server-side, and then the establishment of Client ** /
Date : 2008-10-13 Size : 7.19kb User : 马伟豪


Date : 2025-12-24 Size : 7kb User : 马伟豪

本次project实现如下功能: 写了一个本地的多线程游戏服务器ThreadeEchoServer,地址和端口为:127.0.0.1:9999 写了一个本地的多线程游戏客户端client,用来连接服务器,并进行通信. 在客户端下可以启动两个小游戏:连连看和俄罗斯方块.都需要网络服务器做出响应才能启动,可以建立客户的多线程,也就是多个客户连服务器.同时可以在一个客户实现同时玩两个游戏. 两个游戏的代码改编于网络公布的源代码,原来的源代码有很多错误和不足,给出了合适我们的修正. 运行方式:先编译生成所有的class文件,本地启动服务器,再启动客户端,在客户端进行选择操作,来启动游戏,按面板提示进行游戏,最后退出客户端即可. 开发工具:jCreat 开发人员:曾捷 -this project to achieve the following functions : writing a multithreaded local game servers ThreadeEchoServer, addresses and ports : 127.0.0.1:9999 was a local multithreaded game client client, used to connect to servers, and communications. The client can be activated under two small games : 1000 block of Terry Avenue and Tetris. Need to respond to network servers can be initiated, can build customer multithreading, which is even more customers servers. At the same time, a customer can simultaneously play two games. Two games based on code released by the network source code, the original source code with a lot of mistakes and shortcomings, and we have given appropriate amendments. Operation : compiler generates all the first class of documents, local boot server, Restart client, the cli
Date : 2025-12-24 Size : 49kb User : haki516

DL : 0
java非阻塞Socket例程,包括服务器和客户端-java non-blocking Socket routines, including the server and client
Date : 2025-12-24 Size : 2kb User : xinmindong

java网络对战超强五子棋 下面的源代码分为4个文件; chessClient.java:客户端主程序。 chessInterface.java:客户端的界面。 chessPad.java:棋盘的绘制。 chessServer.java:服务器端。 可同时容纳50个人同时在线下棋,聊天。 没有加上详细注释,不过绝对可以运行,j2sdk1.4下通过。-java network against super Gobang following source code is divided into four documents chessClient.java: main client. chessInterface.java: the client interface. chessPad.java: drawing board. chessServer.java: server-side. Can accommodate 50 people at the same time playing chess online, chat. Without the detailed notes, but definitely can run, j2sdk1.4 through.
Date : 2025-12-24 Size : 8kb User : wubin

网络五子棋 下面的源代码分为4个文件; chessClient.java:客户端主程序。 chessInterface.java:客户端的界面。 chessPad.java:棋盘的绘制。 chessServer.java:服务器端。 可同时容纳50个人同时在线下棋,聊天。 -Network Gobang the following source code is divided into four documents chessClient.java: the client main program. chessInterface.java: the client interface. chessPad.java: drawing board. chessServer.java: server-side. Can accommodate 50 people at the same time playing chess online, chat.
Date : 2025-12-24 Size : 10kb User : 吴李涛

俄罗斯方块源码 实现网络游戏分为client和server两部分 -Tetris source network game client and the server is divided into two parts
Date : 2025-12-24 Size : 309kb User : jialin

DL : 0
java语言编写的聊天程序,有服务器和客户端-java language of chat program, a server and client
Date : 2025-12-24 Size : 19kb User : 周庆续

坦克大战:有客户端和服务器端,实现简单的游戏功能-Battle City: There are client and server-side to achieve a simple game features
Date : 2025-12-24 Size : 1.24mb User : chenjie

采用Java开发的一个三子棋(TicTacToe)游戏的分布式系统。两个玩家在3*3网格中下子,一个人执X子,另一人执O子。某个玩家成三,游戏结束。有一个服务器端(server),可接受任意两个玩家构成一个棋局。src文件夹中存放源码,点击server.bat可运行服务器端,client.bat运行客户端。两个客户端同时连接服务器即可构成棋局。-TicTacToe games written by JAVA. Two players in the 3* 3 grid, Now, a player take X , another take O.The game end with one player making there chess in one line.
Date : 2025-12-24 Size : 297kb User : tiantian

Java client server Chat application... YChat
Date : 2025-12-24 Size : 8kb User : Zunk

this tic tac toe game in java containig server and client.-this is tic tactactoe game in java containig server and client.
Date : 2025-12-24 Size : 21kb User : Hashi

The Tris Game implemented in Java, client server version-The Tris Game implemented in Java, client server version...
Date : 2025-12-24 Size : 5kb User : pierounix85

java版本的tank游戏源码。包括client和server,10多个文件就实现了坦克小游戏。-tank game source java version. Including client and server, 10 more files on the realization of a tank game.
Date : 2025-12-24 Size : 48kb User : 何鹏飞

这个一个java开发的网络斗地主,服务器端用java开发,客户端也是用java开发,但是客户端如果转成flex效果是一样的,也相当方便,里面还集成了斗地主的算法,对大家的开发有一定的帮助的-A java development network Landlords, server-side development with java client is developed using java client convert flex effect is the same, is also quite convenient Landlords algorithm, which integrates all development help
Date : 2025-12-24 Size : 1.51mb User : lb

这是一个包含用户界面的聊天软件,使用Java语言进行编辑。 采用了非常高效的编码逻辑,可以实现server端和client端。-It is the implementation of GUI for a chat room program. Behaviors (Server) When the server starts up, it should try to load from “accounts.dat” for saved accounts o Each account consists of the username, the password and last login time of the user o You need to decide how the data should be stored o The file should be created automatically if it does not exist. The server should update “accounts.dat” accordingly whenever is needed. The server should handle connections from clients o When a client login or logout, the server should update all other clients about it o When a client send a message, the server should redirect the message to all other clients o When a client change password, the server should update its record accordingly The server should communicate with the client by sending objects (i.e., using ObjectInputStream and ObjectOutputStream) For the client The buddy list will be updated automatically when someone logged in or out. When a user send a messag
Date : 2025-12-24 Size : 7kb User : 小水狐

Chatting Program! Java, Server and Client
Date : 2025-12-24 Size : 11kb User : 김 덤

一个Java聊天程序服务端和客户端程序,C/S结构,ChatServer 类实现了一个聊天室服务器端, 此类有一个构造器, 在构造器中使用newServerSocket()建立一个Socket 连接。RunServer()方法中运行聊天服务,通过Socket 类的getInetAddress().getHostName() 方法获得主机名, 建立新的ChatHandler 对象实例, 在synchronized (clients)中取得与客户端的同步。内部类ChatHandler 继承了Thread 类,在此线程run()方法中处理一次交谈。Close()方法关闭与客户端的连接。   ChatRoom 类继承了Applet,在init()中通过new Frame()创建聊天窗体,并在此窗体中设置窗体布局。在login()方法中,通过new Socket(serverHost, port)建立与服务器的连接,通过new Thread()产生新的聊天线程。在logout()方法中,使用sock.close()关闭连接。-A Java chat server and client service procedures, C/S structure, ChatServer class implements a chat room on the server side, such a constructor, use newServerSocket in the constructor () to create a Socket connection. RunServer () method to run the chat service, (). GetHostName () method to get the host name through the Socket class getInetAddress, create a new ChatHandler object instance, to synchronize with the client synchronized (clients) in. Internal class ChatHandler inherited Thread class, in this thread run () method of processing a conversation. Close () method closes the connection with the client. ChatRoom class inherits Applet, () to create a chat window by new Frame init () in, and set the form layout in this form. In the login () method to establish a connection with the server via new Socket (serverHost, port), to generate new chat thread through new Thread (). In the logout () method, using sock.close () closes the connection.
Date : 2025-12-24 Size : 6kb User : heibao

使用java编写的网络聊天软件,包含客户端,服务器端等,可以实现多个人QQ软件似的聊天功能。-Use java prepared by the network chat software, including client, server, etc., can achieve more than one person like QQ chat software.
Date : 2025-12-24 Size : 8.47mb User : 孙风云

JAVA程序编写的五子棋游戏,分客户端与服务端编写(JAVA programming Gobang game, sub client and server writing)
Date : 2025-12-24 Size : 48kb User : wass107201
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