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初步实现人工智能的五子棋程序,有一定棋力,和进攻力。-The initial realization of artificial intelligence backgammon program, there are certain playing strength, and attack power.
Date : Size : 473kb User : 王默鸣

用C++编的一个五子棋程序,没有人工智能,不过新手可以先看看棋盘、走法生成。-In C++ code for a 331 program, there is no artificial intelligence, but the novice can look at the chess board, moves generated.
Date : Size : 9kb User : 王默鸣

中国象棋源代码 1, 画面精美,是学习GUI编程的很好参考资料 2, 实现了人机对弈,涉及人工智能算法 3, 有MFC及win32两个版本,适用各种Programmer-Chinese chess source code 1, the window fine is good to learn GUI programming reference 2, to achieve a human-computer chess, artificial intelligence algorithm involving 3, there are two versions of MFC and win32 for a variety of Programmer
Date : Size : 337kb User : 锦绣天涯

c#斗地主源码,包含人工智能,不错的后台架构设计.rar-Landlords c# source code, including artificial intelligence, a good background architecture. rar
Date : Size : 1.48mb User : 唐小惠

VC6.0编写的一个简单的五子棋程序,掺入人工智能的因素,计算机有一定下棋水平。-VC6.0 backgammon write a simple program, mixed with elements of artificial intelligence, computer chess has a certain level.
Date : Size : 4kb User : Li

利用WindowsSDK编写的吃豆人游戏,非MFC程序,有助于初学者理解Windows消息机制,游戏人工智能采用A*算法来实现自动寻路,注:高手勿看-Write Pac-Man game by using WindowsSDK ,No MFC ,it can help beginners understand the Windows message mechanism, the game uses artificial intelligence to achieve the A* algorithm automatically find its way, Note: Do not see it ,if you are a master.
Date : Size : 8.6mb User : yulingyu

《游戏编程中的人工智能技术》(AI Techniques for Game Programming)的源代码-" Game Programming in Artificial Intelligence" (AI Techniques for Game Programming) source code
Date : Size : 6.06mb User : Bingo

经典的贪吃蛇游戏,并且加入了自动游戏功能.让蛇可以自动吃豆,并且基本可以保证蛇不进入死胡同.人工智能的小应用. -The classic Snake game, and joined the auto games. So the snake can automatically eat beans, and basically can not guarantee the snake into a dead end. Small applications of artificial intelligence.
Date : Size : 228kb User : lfc7713

qt编写的五子棋游戏,具有一定的人工智能算法!-qt write 331 games, with some artificial intelligence algorithms!
Date : Size : 329kb User : chao

成龙棋子,也就是我们小时候玩得成三棋,里边设计到一点简单的人工智能,是属于人机对战,基于MFC开发!希望对学习Alpha-beta剪枝的朋友有帮助,对需要开发此类游戏的朋友有指导作用!-Jackie Chan' s piece, which is our childhood play into three chess, inside a little simple design to artificial intelligence, are man-machine gaming, MFC-based development! I hope to learn Alpha-beta pruning to help a friend of a friend of such games need to develop a guiding role!
Date : Size : 23kb User : 张漾

人工智能 下棋,一字棋,人机对弈,智能性很强,代码清晰-Artificial intelligence chess, a character chess, man-machine play chess, intelligence is very strong, clear code
Date : Size : 508kb User : mary

用JAVA实现井字棋,阐释人工智能算法的应用-Tic-Tac-chess with JAVA implementation, explain the application of artificial intelligence algorithms
Date : Size : 3kb User : 刘南

这是一个吃豆人游戏项目,人工智能课程的project,实现的还可以-This is a Pac-Man game, artificial intelligence course project, you can achieve
Date : Size : 152kb User : yangjing

Popular 8 puzzle game, solved with search algorithms, ideal homework for Artificial Intelligence courses
Date : Size : 394kb User : İ brahim

game for artificial intelligence, with csharp
Date : Size : 45kb User : lamthuy

本程序是在研究人工智能练习时候发现的,采用全局择优算法,用鼠标左键点击可移动(0旁边)的数字,数字就会自动移动,当你将对应的数字移动到与目标图相对应的位置时,就算完成了任务,你每移动一次,计数器将增加一次记数。-This procedure is found in the study of artificial intelligence practice when using the global merit-based algorithm, click the left mouse button to move (next to) the number, the figure will automatically move the corresponding number when you will move to the target diagram corresponds toposition, even to complete the task once every move, the counter will increase the count.
Date : Size : 318kb User : jetli

Visual studio 2005,C#开发 中国象棋网络版,具有人工智能,可采用人工下棋、电脑参谋、电脑下棋等模-Visual studio 2005, C# development Chinese chess online version, with artificial intelligence, artificial can be used to play chess, computer staff officer, computer chess mode
Date : Size : 175kb User : kki

主要是五子棋方面的知识。涉及人工智能方面的内容和一些算法。-Mainly backgammon knowledge. Involving artificial intelligence aspects, and some algorithms.
Date : Size : 147kb User : 查普余

用VC6.0开发的五子棋游戏,附带源码。两人玩儿的五子棋游戏,界面漂亮美观。未用到人工智能,还无法实现人机对弈。人机对弈可能在下一版本开发出来!-VC6.0 development of 331 games, with source code. Both play 331 games, the interface is nice and beautiful. Not used in artificial intelligence, can not achieve human-computer chess. Man-machine chess may be developed in the next version!
Date : Size : 3.08mb User : 酷奇集

点格棋框架开发后续版本功能建议计算胜负,按照规则以文件形式输入输出,人工智能等 -Point grid chess framework for the development of subsequent versions feature proposed to calculate the outcome of the input and output, artificial intelligence, in accordance with the rules in a documentary form
Date : Size : 5kb User : 任超
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