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《DirectX 8 教程》及配套代码 第五章:矩阵变换 Introduction (序) What are matrices and how do they work? (矩阵是什么和它们怎样工作) How do I use transformation matrices in DirectX? (在DirectX中怎样使用变换矩阵) Step 1: Create objects (第一步,创建对象) Step 2: Create Transformation Matrices (第二步,创建变换矩阵) Step 3: Multiply Matrices (第三步,把矩阵相乘) Step 4: Applying the Transformations (应用变换) Summary (摘要) -" DirectX 8 tutorials and supporting code: the matrix transformations Introduction (sequence) What are matrices and how do they work? (What is the Matrix and how they work) How do I use transformation matrices in the DirectX? (How in DirectX using the transformation matrix) Step 1: Create objects (first step in creating an object) Step 2: Create Transformation Matrices (second step to create a transformation matrix) Step 3: Multiply Matrices (third step, the matrix multiplication) Step 4: Applying the Transformations (transform) Summary (Summary)
Date : 2025-12-28 Size : 8kb User : liuyan
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