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一个基于ActiveX的游戏手柄操控源码,源码支持Activex9.0B,更高的Activex版本请用.Net编译
Date : 2008-10-13 Size : 31.23kb User : forest

DL : 0
这是Windows平台下游戏杆控制的程序,测试通过
Date : 2008-10-13 Size : 67.3kb User : 刘贺忠

DL : 1
DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能
Date : 2008-10-13 Size : 10.58kb User : sss


Date : 2025-12-23 Size : 33kb User : 张明

是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
Date : 2025-12-23 Size : 1.23mb User :

DL : 0
一个基于ActiveX的游戏手柄操控源码,源码支持Activex9.0B,更高的Activex版本请用.Net编译-A game based on the ActiveX control handles the source code to support Activex9.0B, higher Activex version please. Net compiler
Date : 2025-12-23 Size : 31kb User : forest

DL : 0
这是Windows平台下游戏杆控制的程序,测试通过-This is the Windows platform Joystick control procedures, test
Date : 2025-12-23 Size : 67kb User : 刘贺忠

DL : 0
游戏杆在机器人虚拟示教系统中的应用编程,呵呵,值得大家参考-Joystick in the virtual robot teaching system-Application Programming, huh, huh, it is worth your reference
Date : 2025-12-23 Size : 31kb User : 望用

DL : 0
游戏杆在机器人虚拟示教系统中的应用编程,机器人编程可以参考的文章-Joystick in the virtual robot teaching system application programming, robot programming can refer to the article
Date : 2025-12-23 Size : 845kb User : 望用

DL : 0
DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能-DirectInput programming source code, can be a mouse, keyboard and Joystick button to map out the key is to redefine the function of
Date : 2025-12-23 Size : 10kb User : sss

Delphi DirectX9, control joystick with directXinput and force feed back
Date : 2025-12-23 Size : 859kb User : c4_esp

DL : 0
游戏手柄的接口程序,通过directX获取手柄的按键变化。-Gamestick the interface program through access to handle directX change the keys.
Date : 2025-12-23 Size : 20kb User : Jason

Visual Basic DirectX9, control joystick with directXinput and force feed back
Date : 2025-12-23 Size : 964kb User : c4_esp

7.游戏杆和键盘输入。direct3d很好的教程7-7. Joystick and keyboard input. direct3d a good tutorial 7
Date : 2025-12-23 Size : 67kb User : 利用

DL : 0
用DirectX编写的joystick的应用,有助于对DirectInput的理解-Written with the DirectX application joystick to help the understanding of the DirectInput
Date : 2025-12-23 Size : 3.84mb User : 李治权

这是一款使用纯 DirectX 制作的 3D 赛车游戏,没有使用 3D 引擎。你能驾驶跑车在赛道上驰骋,支持游戏杆、手柄。压缩包中除了源代码之外,还包括了精美的赛车模型。请看程序截图! -This is a pure DirectX produced using 3D racing game, do not use the 3D engine. You can drive sports car ride on the track, support the joystick, the handle. Compressed package in addition to the source code but also includes a beautiful car model. See program screenshots!
Date : 2025-12-23 Size : 763kb User : eason_wit

标题:DaBooda 2D引擎1.0 (源码) 说明:这是一个多用途的2D引擎,它使用DirectX8。它提供了地图,精灵,键盘,操纵杆,鼠标输入,完整的音频支持,包括定向声,音频支持MIDI和MP3的和许多其他有用的内置函数的支持。这一切只需用一个简单的DLL调用就可完成。-Title: DaBooda 2D Engine v1.0 Description: This is a multi purpose 2D engine that uses DirectX8. It provides support for Maps, Sprites, KeyBoard, JoyStick, Mouse Input, Full Audio Support including Directional Sound, Audio support for Midi and MP3 s and many other helpful built in functions. All this in One simple to use dll.
Date : 2025-12-23 Size : 398kb User : zzg

DL : 0
一个获取并展示手柄输入信息的例子,同时还涉及如何区分xinput手柄和DirectInput手柄-the joystick sample obtains and displays joystick data
Date : 2025-12-23 Size : 18kb User : ss

joystick directX input
Date : 2025-12-23 Size : 9kb User : LCY

DL : 0
利用directinput 进行手柄的编程 为directx sdk里的例程 -joystick programming using directinput functions. It is the example in the directx SDK.
Date : 2025-12-23 Size : 2.84mb User : 王智博
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