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游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容
Date : 2025-12-19 Size : 1.61mb User :

DL : 1
一个用C写的播放mp3文件的程序。使用了游戏编程的DirectShow技术.现在的游戏大都使用这个技术来播放音乐. 游戏编程还会用到:Direct3D,DirectDraw,DirectMusic,DirectSound,DirectInput等, 我们平时听到的\"DirectX\"就是它们的总称,也是游戏编程必不可少的连接库.
Date : 2008-10-13 Size : 41.48kb User : 刘博

使用DirectX中DirectInput..抓取Keyboard並接受Keyboard的訊息
Date : 2008-10-13 Size : 156.22kb User : 楊啟彣

Microsoft DirectX SDK (November 2007)\\Samples\\C++\\DirectInput
Date : 2008-10-13 Size : 263.86kb User : zhuchudong

DL : 0
游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容- Game development package. DirectX correlation module packing, DirectDraw, D3D, DirectInput, DirectSound, DirectPlay, DirectMedia, and MIDI broadcast; Graphic file read-write; Network programming; Aspect very many contents and so on multithreading
Date : 2025-12-19 Size : 1.62mb User :

DL : 0
一个用C写的播放mp3文件的程序。使用了游戏编程的DirectShow技术.现在的游戏大都使用这个技术来播放音乐. 游戏编程还会用到:Direct3D,DirectDraw,DirectMusic,DirectSound,DirectInput等, 我们平时听到的"DirectX"就是它们的总称,也是游戏编程必不可少的连接库.
Date : 2025-12-19 Size : 42kb User : 刘博

使用DirectX中DirectInput..抓取Keyboard並接受Keyboard的訊息-The use of DirectX in DirectInput .. crawl Keyboard and Keyboard to accept the message
Date : 2025-12-19 Size : 158kb User : 楊啟彣

Microsoft DirectX SDK (November 2007)\Samples\C++\DirectInput
Date : 2025-12-19 Size : 264kb User : zhuchudong

DL : 0
封装了directx的Delpih控件组,包含源码和例子程序-Packaging of Delpih the directx control group, contains examples of source and procedures
Date : 2025-12-19 Size : 6.37mb User : jeketl

DirectX - for DirectInput-DirectX- for DirectInput
Date : 2025-12-19 Size : 2kb User : Andre

DL : 0
自己写的一个DirectX 例子, 例子包含代码包含图形Direct3D + DirectInput输入 + 声音Dsound, dmusic, dshow的使用-Write their own example of a DirectX, for example, contains the code that contains graphics Direct3D+ DirectInput input+ sound Dsound, dmusic, dshow use
Date : 2025-12-19 Size : 82kb User : jared

DL : 0
DirectX showing directInput-DirectX showing directInput
Date : 2025-12-19 Size : 1.29mb User : Andrius

DL : 0
用DirectX编写的joystick的应用,有助于对DirectInput的理解-Written with the DirectX application joystick to help the understanding of the DirectInput
Date : 2025-12-19 Size : 3.84mb User : 李治权

DL : 0
一个自己写的DirectX 例子代码,包含图形Direct3D + DirectInput输入 + 声音Dsound, dmusic, dshow的使用。-DirectX write their own examples of a code, including graphics Direct3D+ DirectInput input+ sound Dsound, dmusic, dshow use.
Date : 2025-12-19 Size : 82kb User : 假装

DL : 0
DirectX游戏VC 天空和地球旋转DirectInput —— 力反馈游戏杆-DirectX VC Games
Date : 2025-12-19 Size : 5.45mb User : li

DL : 0
利用directinput 进行手柄的编程 为directx sdk里的例程 -joystick programming using directinput functions. It is the example in the directx SDK.
Date : 2025-12-19 Size : 2.84mb User : 王智博

《DirectX 8 教程》及配套代码 第十二章:键盘与鼠标输入 Introduction (序) DirectInput Include and Library files (头文件与库文件) The Controls (控制方案) Initialising DirectInput (初始化DirectInput) Setting up the keyboard (设置键盘) Setting up the mouse (设置鼠标) Buffered and Immediate Data (缓冲数据与即时数据) Getting keyboard data (读取键盘数据) Getting mouse data (读取鼠标数据) Using the data (使用数据) Cleaning up (清理) Summary (摘要) -Chapter 12 of the " DirectX 8 tutorials and supporting code: keyboard and mouse input the Introduction (sequence) DirectInput Include and Library files (header files and library files) The Controls (control program) Initialising DirectInput (initialization DirectInput) Setting up the keyboard (set of keyboard) Setting up the mouse (to set mouse) Buffered and Immediate Data (buffer data and real-time data) Getting keyboard data (read keyboard data) Getting mouse data (read mouse data) Using the data (using the data) Cleaning up (cleanup) Summary (Abstract)
Date : 2025-12-19 Size : 78kb User : liuyan

Visual C++游戏开发笔记系列配套源码,DirectX教程之十:游戏输入控制利器—— DirectInput专常。作者:浅墨-Visual C++ game development notes series supporting source 10 DirectX tutorial: game input control tool- DirectInput designed often. Author: light ink
Date : 2025-12-19 Size : 4.97mb User : 谭洋 吴

This is a code stub from a game I am working on. You will need to have DirectX 7.0 installed or higher. I will give you two sample effects when using a force-feedback joystick. The first one is an Explosion force feedback effect, the other one is a Gunfire effect. You will have to enum your own Joystick object.
Date : 2025-12-19 Size : 1kb User : neihai
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